Simplify single-server launch flow

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2026-10-07 13:56:42 -04:00
parent bd7d1ed86f
commit 2e1e5ea35f
9 changed files with 670 additions and 204 deletions
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@@ -68,9 +68,10 @@ base game files; each instance has its own writable data. See
## Launch your first server
1. Save Plutonium server keys in the T5 or T6 pool under **Administration → Keys**.
2. Create a server, or build a reusable map lineup in **Fleet → Collections**.
3. Review the launch and apply it. Provisioning queues the work, then assigns a
host and port when capacity is available.
2. Open **Create server** and choose a game and map. Readiness checks run
automatically. For a reusable lineup, use **Fleet → Collections** instead.
3. Resolve any launch blockers and choose **Launch server**. Provisioning queues
the work, then assigns a host and port when capacity is available.
4. Follow the operation until readiness checks pass, then verify that players
can find and join the server.