Simplify single-server launch flow
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@@ -68,9 +68,10 @@ base game files; each instance has its own writable data. See
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## Launch your first server
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1. Save Plutonium server keys in the T5 or T6 pool under **Administration → Keys**.
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2. Create a server, or build a reusable map lineup in **Fleet → Collections**.
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3. Review the launch and apply it. Provisioning queues the work, then assigns a
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host and port when capacity is available.
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2. Open **Create server** and choose a game and map. Readiness checks run
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automatically. For a reusable lineup, use **Fleet → Collections** instead.
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3. Resolve any launch blockers and choose **Launch server**. Provisioning queues
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the work, then assigns a host and port when capacity is available.
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4. Follow the operation until readiness checks pass, then verify that players
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can find and join the server.
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