Add Prettier and ESLint tooling (Refs #77)
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@@ -6,25 +6,44 @@ import ServerCard from '../../src/lib/ui/components/ServerCard.svelte';
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import { telemetryByServer, uiNow } from '../../src/lib/ui/stores/servers.js';
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import { gameEvent } from '../helpers/telemetry.js';
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vi.mock('$app/stores', () => ({ page: writable({ url: new URL('http://localhost/?filter=occupied') }) }));
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vi.mock('$app/stores', () => ({
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page: writable({ url: new URL('http://localhost/?filter=occupied') })
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}));
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const name = 't5_zombie_theater_1';
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const at = (age: number) => new Date(get(uiNow) - age).toISOString();
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const telemetry = (round = 31, age = 1000) => ({ ...gameEvent('heartbeat', round, 4, name), receivedAt: at(age) });
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const telemetry = (round = 31, age = 1000) => ({
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...gameEvent('heartbeat', round, 4, name),
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receivedAt: at(age)
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});
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function html(props: Partial<ComponentProps<typeof ServerCard>> = {}) {
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return render(ServerCard, { props: { name, health: 'online', players: 4, capacity: 4,
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telemetry: telemetry(), gameStartedAt: at(6_000_000), ...props } }).body.replaceAll(/<!--.*?-->/g, '');
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return render(ServerCard, {
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props: {
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name,
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health: 'online',
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players: 4,
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capacity: 4,
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telemetry: telemetry(),
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gameStartedAt: at(6_000_000),
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...props
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}
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}).body.replaceAll(/<!--.*?-->/g, '');
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}
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afterEach(() => telemetryByServer.set(new Map()));
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describe('compact server cards', () => {
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it('leads with identity and three labelled metrics, without healthy freshness or duplicate activity clocks', () => {
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const body = html({ gametype: 'zom', activeSince: at(6_120_000), lastSeenAt: at(1000), longestMatch: true });
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const body = html({
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gametype: 'zom',
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activeSince: at(6_120_000),
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lastSeenAt: at(1000),
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longestMatch: true
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});
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expect(body).toContain('Kino Der Toten');
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expect(body).toContain('Lobby 1');
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expect(body).toContain('BO1');
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expect(body).toMatch(/<dt[^>]*>Players<\/dt><dd[^>]*>4<span[^>]*>\/4<\/span><\/dd>/);
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expect(body).toMatch(/<dt[^>]*>Round<\/dt><dd[^>]*>31<\/dd>/);
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expect(body).toMatch(/<dt[^>]*>Match time<\/dt><dd[^>]*>1h 40m<\/dd>/);
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expect(body).toMatch(/<dt[^>]*>Players<\/dt>\s*<dd[^>]*>4<span[^>]*>\/4<\/span><\/dd>/);
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expect(body).toMatch(/<dt[^>]*>Round<\/dt>\s*<dd[^>]*>31<\/dd>/);
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expect(body).toMatch(/<dt[^>]*>Match time<\/dt>\s*<dd[^>]*>1h 40m<\/dd>/);
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expect(body).toContain('Longest match');
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expect(body).not.toMatch(/Last seen|Last reported|Zombies Classic|>Active</);
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});
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@@ -41,21 +60,27 @@ describe('compact server cards', () => {
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it('uses the newest fresh report while respecting explicit round data and match boundaries', () => {
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telemetryByServer.set(new Map([[name, telemetry(35, 1000)]]));
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expect(html({ telemetry: telemetry(31, 10_000) })).toMatch(/<dt[^>]*>Round<\/dt><dd[^>]*>35<\/dd>/);
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expect(html({ round: 40 })).toMatch(/<dt[^>]*>Round<\/dt><dd[^>]*>40<\/dd>/);
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expect(html({ round: null })).toMatch(/<dt[^>]*>Round<\/dt><dd[^>]*>—<\/dd>/);
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expect(html({ gameStartedAt: at(0) })).toMatch(/<dt[^>]*>Round<\/dt><dd[^>]*>—<\/dd>/);
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expect(html({ telemetry: telemetry(31, 10_000) })).toMatch(
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/<dt[^>]*>Round<\/dt>\s*<dd[^>]*>35<\/dd>/
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);
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expect(html({ round: 40 })).toMatch(/<dt[^>]*>Round<\/dt>\s*<dd[^>]*>40<\/dd>/);
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expect(html({ round: null })).toMatch(/<dt[^>]*>Round<\/dt>\s*<dd[^>]*>—<\/dd>/);
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expect(html({ gameStartedAt: at(0) })).toMatch(/<dt[^>]*>Round<\/dt>\s*<dd[^>]*>—<\/dd>/);
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telemetryByServer.set(new Map());
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expect(html({ telemetry: telemetry(31, 100_000) })).toMatch(/<dt[^>]*>Round<\/dt><dd[^>]*>—<\/dd>/);
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expect(html({ telemetry: telemetry(31, 100_000) })).toMatch(
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/<dt[^>]*>Round<\/dt>\s*<dd[^>]*>—<\/dd>/
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);
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expect(html({ gameEndedAt: at(1000), round: 40 })).toContain('Match ended');
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expect(html({ gameEndedAt: at(1000), round: 40 })).not.toMatch(/<dd[^>]*>40<\/dd>/);
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});
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it('gives the roster real column headers and formatted scores without repeating ping units', () => {
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const body = html({ roster: [
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{ num: 0, guid: 'one', name: 'Vexx', score: 99170, ping: 36 },
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{ num: 1, guid: 'two', name: 'Connecting player', score: null, ping: 999 }
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] });
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const body = html({
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roster: [
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{ num: 0, guid: 'one', name: 'Vexx', score: 99170, ping: 36 },
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{ num: 1, guid: 'two', name: 'Connecting player', score: null, ping: 999 }
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]
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});
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expect(body).toContain('aria-label="Current players"');
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expect(body).toMatch(/<th[^>]*scope="col"[^>]*>Player<\/th>/);
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expect(body).toContain('99,170');
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@@ -73,7 +98,12 @@ describe('compact server cards', () => {
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});
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it('collapses empty healthy lobbies to readiness and empty duration', () => {
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const body = html({ players: 0, inactiveSince: at(9 * 60_000), roster: [], compactEmpty: true });
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const body = html({
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players: 0,
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inactiveSince: at(9 * 60_000),
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roster: [],
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compactEmpty: true
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});
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expect(body).toContain('Ready');
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expect(body).toContain('Empty for 9m 00s');
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expect(body).not.toContain('<dl');
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