Add Prettier and ESLint tooling (Refs #77)
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@@ -4,23 +4,55 @@ import { prepareNativeHost } from '../helpers/native-host.js';
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import { scalingSettings, type ScalingPolicy } from '../../src/lib/autoscaling.js';
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let fixture: Fixture;
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beforeEach(async () => { vi.resetModules(); fixture = await newFixture([]); });
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afterEach(async () => { await fixture.cleanup(); });
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const town = 't6_zombie_town_1', farm = 't6_zombie_farm_1';
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const policy: ScalingPolicy = { ...scalingSettings({ game: 't6', mapSlug: 'town', maximum: 4, mode: 'create-destroy' }), id: 'policy', revision: 1, pausedReason: null, updatedAt: '' };
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beforeEach(async () => {
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vi.resetModules();
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fixture = await newFixture([]);
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});
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afterEach(async () => {
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await fixture.cleanup();
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});
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const town = 't6_zombie_town_1',
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farm = 't6_zombie_farm_1';
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const policy: ScalingPolicy = {
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...scalingSettings({ game: 't6', mapSlug: 'town', maximum: 4, mode: 'create-destroy' }),
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id: 'policy',
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revision: 1,
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pausedReason: null,
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updatedAt: ''
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};
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it('separates variants, deduplicates pending identities, and initializes additive schema', async () => {
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await prepareNativeHost([town, farm]);
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const { db } = await import('../../src/lib/server/db/index.js');
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const { scalingSnapshot } = await import('../../src/lib/server/autoscaling/snapshot.js');
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const { ensureAutoscalingSchema } = await import('../../src/lib/server/autoscaling/schema.js');
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ensureAutoscalingSchema(db()); ensureAutoscalingSchema(db());
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ensureAutoscalingSchema(db());
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ensureAutoscalingSchema(db());
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const at = new Date().toISOString();
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for (const server of [town, farm]) db().prepare(`INSERT INTO servers(name,container_state,container_checked_at,last_seen_at,last_checked_at,last_players) VALUES(?,'running',?,?,?,0)`).run(server, at, at, at);
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expect(scalingSnapshot(policy).members.map(m => [m.name, m.state])).toEqual([[town, 'empty']]);
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db().prepare(`INSERT INTO server_deployments(id,server,action,state,stage,started_at,triggered_by) VALUES('create',?,'create','queued','Awaiting placement',?,'test')`).run(town, at);
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db().prepare(`INSERT INTO server_creation_jobs(deployment_id,server,game_mode,map_slug,expected_map) VALUES('create',?,'zombie','town','zm_transit')`).run(town);
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expect(scalingSnapshot({ ...policy, mapSlug: '*' }).members.map(m => m.name).sort()).toEqual([farm, town]);
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for (const server of [town, farm])
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db()
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.prepare(
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`INSERT INTO servers(name,container_state,container_checked_at,last_seen_at,last_checked_at,last_players) VALUES(?,'running',?,?,?,0)`
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)
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.run(server, at, at, at);
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expect(scalingSnapshot(policy).members.map((m) => [m.name, m.state])).toEqual([
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[town, 'empty']
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]);
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db()
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.prepare(
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`INSERT INTO server_deployments(id,server,action,state,stage,started_at,triggered_by) VALUES('create',?,'create','queued','Awaiting placement',?,'test')`
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)
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.run(town, at);
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db()
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.prepare(
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`INSERT INTO server_creation_jobs(deployment_id,server,game_mode,map_slug,expected_map) VALUES('create',?,'zombie','town','zm_transit')`
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)
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.run(town);
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expect(
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scalingSnapshot({ ...policy, mapSlug: '*' })
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.members.map((m) => m.name)
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.sort()
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).toEqual([farm, town]);
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const snapshot = scalingSnapshot(policy);
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expect(snapshot.members).toHaveLength(1);
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expect(snapshot.members[0].state).toBe('creating');
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@@ -31,7 +63,11 @@ it('does not create schema mutations or host work when planning an empty map', a
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const { db } = await import('../../src/lib/server/db/index.js');
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const { scalingSnapshot } = await import('../../src/lib/server/autoscaling/snapshot.js');
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const { planScaling } = await import('../../src/lib/server/autoscaling/planner.js');
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db().prepare("INSERT INTO server_keys(id,game,pluto_key) VALUES('key-8','t6','private-key')").run();
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expect(planScaling(policy, scalingSnapshot(policy), Date.now()).server).toBe('t6_zombie_town_1');
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db()
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.prepare("INSERT INTO server_keys(id,game,pluto_key) VALUES('key-8','t6','private-key')")
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.run();
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expect(planScaling(policy, scalingSnapshot(policy), Date.now()).server).toBe(
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't6_zombie_town_1'
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);
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expect(db().prepare('SELECT COUNT(*) AS n FROM server_deployments').get()).toEqual({ n: 0 });
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});
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