Add Prettier and ESLint tooling (Refs #77)
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@@ -1,5 +1,12 @@
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export interface SelectedGameFile { path: string; file: File }
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export interface SelectedGameFolder { name: string; files: SelectedGameFile[]; size: number }
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export interface SelectedGameFile {
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path: string;
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file: File;
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}
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export interface SelectedGameFolder {
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name: string;
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files: SelectedGameFile[];
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size: number;
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}
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/** Directory inputs include the selected folder in every relative path. Remove
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* that one component and retain the complete game directory below it. */
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@@ -10,29 +17,40 @@ export function selectGameFolder(selection: Iterable<File>): SelectedGameFolder
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let size = 0;
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for (const file of selection) {
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const [root, ...parts] = file.webkitRelativePath.split('/');
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if (!root || root === '.' || root === '..' || !parts.length || name && root !== name) throw new Error('Choose one game folder with the folder picker.');
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if (!root || root === '.' || root === '..' || !parts.length || (name && root !== name))
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throw new Error('Choose one game folder with the folder picker.');
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name = root;
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const path = parts.join('/');
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if (path.length > 1024 || /[\\\x00-\x1f\x7f:]/.test(path) || parts.some(part => !part || part === '.' || part === '..' || /[. ]$/.test(part))) {
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if (
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path.length > 1024 ||
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// eslint-disable-next-line no-control-regex -- Game paths must reject control characters.
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/[\\\x00-\x1f\x7f:]/.test(path) ||
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parts.some((part) => !part || part === '.' || part === '..' || /[. ]$/.test(part))
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) {
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throw new Error(`This file has an unsupported game path: ${file.webkitRelativePath}`);
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}
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const key = path.toLowerCase();
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if (paths.has(key)) throw new Error(`This folder has duplicate game paths: ${path}`);
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paths.add(key);
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size += file.size;
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if (!Number.isSafeInteger(size)) throw new Error('This folder exceeds the supported upload size.');
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if (!Number.isSafeInteger(size))
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throw new Error('This folder exceeds the supported upload size.');
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files.push({ path, file });
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if (files.length > 200_000) throw new Error('Choose a folder with no more than 200,000 files.');
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if (files.length > 200_000)
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throw new Error('Choose a folder with no more than 200,000 files.');
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}
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if (!files.length) throw new Error('The selected folder contains no files.');
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for (const { path } of files) {
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const parents = path.toLowerCase().split('/');
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parents.pop();
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while (parents.length) {
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if (paths.has(parents.join('/'))) throw new Error(`This folder uses the same game path for a file and a directory: ${path}`);
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if (paths.has(parents.join('/')))
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throw new Error(
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`This folder uses the same game path for a file and a directory: ${path}`
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);
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parents.pop();
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}
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}
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files.sort((a, b) => a.path < b.path ? -1 : a.path > b.path ? 1 : 0);
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files.sort((a, b) => (a.path < b.path ? -1 : a.path > b.path ? 1 : 0));
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return { name, files, size };
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}
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