Add Prettier and ESLint tooling (Refs #77)

This commit is contained in:
2026-10-09 15:56:13 -04:00
parent 8ed059b8d3
commit 16469e2d43
711 changed files with 99737 additions and 28286 deletions
+449 -105
View File
@@ -11,17 +11,35 @@
import type { NativeDeploymentSelection } from '$lib/hosts.js';
import type { ZombieMapEntry, ZombieGame } from '$lib/map-aliases.js';
let { open = $bindable(false), sourceDeploymentId = '', initialGame = 't5', initialMapSlug = '' }:
{ open?: boolean; sourceDeploymentId?: string; initialGame?: ZombieGame; initialMapSlug?: string } = $props();
let {
open = $bindable(false),
sourceDeploymentId = '',
initialGame = 't5',
initialMapSlug = ''
}: {
open?: boolean;
sourceDeploymentId?: string;
initialGame?: ZombieGame;
initialMapSlug?: string;
} = $props();
let game = $state<ZombieGame>('t5');
let mapSlug = $state('');
let catalogs = $state<Record<ZombieGame, ZombieMapEntry[]>>({ t5: [], t6: [] });
let gameSelect = $state<HTMLSelectElement>();
let selection = $state<NativeDeploymentSelection>({ libraryIds: {}, image: '' });
let hostReady = $state(false);
let hostStatus = $state<NativeHostSelectionStatus>({ loading: true, error: '', hasHosts: false, filesReady: false, missingGames: [], uploadedAt: null });
let hostStatus = $state<NativeHostSelectionStatus>({
loading: true,
error: '',
hasHosts: false,
filesReady: false,
missingGames: [],
uploadedAt: null
});
let view = $state<ServerLaunchState>({ preview: null, checking: false, error: '' });
const controller = createServerLaunchController(state => { view = state; });
const controller = createServerLaunchController((state) => {
view = state;
});
let loaded = $state(false);
let loadingError = $state('');
let launchError = $state('');
@@ -37,39 +55,89 @@
const preview = $derived(view.preview);
const expired = $derived(!!preview && Date.parse(preview.expiresAt) <= now);
const imageValid = $derived(/^[a-zA-Z0-9][a-zA-Z0-9._/:@-]{0,499}$/.test(selection.image));
const checksBlocked = $derived(preview?.checks.filter(check => check.state === 'blocked') ?? []);
const checksBlocked = $derived(
preview?.checks.filter((check) => check.state === 'blocked') ?? []
);
const missingKey = $derived(!!preview?.name && !preview.hasSavedKey);
const canLaunch = $derived(!launching && !!preview?.name && (unconfirmedLaunch ||
(hostReady && !hostStatus.loading && !view.checking && !expired && preview.ready && preview.hasSavedKey)));
const checking = $derived(!loaded && !loadingError || hostStatus.loading || view.checking);
const footerStatus = $derived(launching ? 'Queueing server…' : unconfirmedLaunch ? 'Retry to confirm this launch.'
: loadingError ? 'Could not load launch options.' : checking ? 'Checking availability…'
: missingKey ? 'No game key available.' : canLaunch ? 'Ready to launch' : 'Launch unavailable');
const canLaunch = $derived(
!launching &&
!!preview?.name &&
(unconfirmedLaunch ||
(hostReady &&
!hostStatus.loading &&
!view.checking &&
!expired &&
preview.ready &&
preview.hasSavedKey))
);
const checking = $derived((!loaded && !loadingError) || hostStatus.loading || view.checking);
const footerStatus = $derived(
launching
? 'Queueing server…'
: unconfirmedLaunch
? 'Retry to confirm this launch.'
: loadingError
? 'Could not load launch options.'
: checking
? 'Checking availability…'
: missingKey
? 'No game key available.'
: canLaunch
? 'Ready to launch'
: 'Launch unavailable'
);
$effect(() => {
if (open && !wasOpen) { wasOpen = true; void initialize(); }
else if (!open && wasOpen) {
wasOpen = false; visit++; initialization?.abort(); controller.clear();
if (open && !wasOpen) {
wasOpen = true;
void initialize();
} else if (!open && wasOpen) {
wasOpen = false;
visit++;
initialization?.abort();
controller.clear();
}
});
$effect(() => {
// Selection changes invalidate the old preview before another launch can use it.
const input = open && loaded && hostReady && !hostStatus.loading ? {
game, mapSlug, libraryId: selection.libraryIds[game]!, image: selection.image,
bindAddress: selection.bindAddress || undefined, publicAddress: selection.publicAddress || undefined,
publicPort: selection.publicPort
} : null;
const input =
open && loaded && hostReady && !hostStatus.loading
? {
game,
mapSlug,
libraryId: selection.libraryIds[game]!,
image: selection.image,
bindAddress: selection.bindAddress || undefined,
publicAddress: selection.publicAddress || undefined,
publicPort: selection.publicPort
}
: null;
if (!launching && !unconfirmedLaunch) controller.select(input);
});
async function initialize() {
const current = ++visit;
initialization?.abort(); initialization = new AbortController();
initialization?.abort();
initialization = new AbortController();
const signal = initialization.signal;
controller.clear(); loaded = false; loadingError = ''; launchError = ''; launching = false; unconfirmedLaunch = false;
game = initialGame; mapSlug = initialMapSlug;
selection = { libraryIds: {}, image: '' }; hostReady = false;
hostStatus = { loading: true, error: '', hasHosts: false, filesReady: false, missingGames: [], uploadedAt: null };
controller.clear();
loaded = false;
loadingError = '';
launchError = '';
launching = false;
unconfirmedLaunch = false;
game = initialGame;
mapSlug = initialMapSlug;
selection = { libraryIds: {}, image: '' };
hostReady = false;
hostStatus = {
loading: true,
error: '',
hasHosts: false,
filesReady: false,
missingGames: [],
uploadedAt: null
};
try {
const response = await fetch('/api/maps', { signal });
if (!response.ok) throw new Error('Could not load maps. Try again.');
@@ -77,75 +145,117 @@
if (current !== visit) return;
catalogs = { t5: body.t5Zombie, t6: body.t6Zombie };
if (sourceDeploymentId) {
const sourceResponse = await fetch(`/api/provisioning/${encodeURIComponent(sourceDeploymentId)}`, { signal });
const sourceResponse = await fetch(
`/api/provisioning/${encodeURIComponent(sourceDeploymentId)}`,
{ signal }
);
const source = await sourceResponse.json();
if (current !== visit) return;
if (!sourceResponse.ok || !source.recipe || !['t5', 't6'].includes(source.recipe.game)
|| !catalogs[source.recipe.game as ZombieGame].some(map => map.slug === source.recipe.mapSlug)) {
if (
!sourceResponse.ok ||
!source.recipe ||
!['t5', 't6'].includes(source.recipe.game) ||
!catalogs[source.recipe.game as ZombieGame].some(
(map) => map.slug === source.recipe.mapSlug
)
) {
throw new Error('The original launch map is unavailable.');
}
game = source.recipe.game; mapSlug = source.recipe.mapSlug;
game = source.recipe.game;
mapSlug = source.recipe.mapSlug;
}
if (!catalogs[game].some(map => map.slug === mapSlug)) mapSlug = catalogs[game][0]?.slug ?? '';
if (!catalogs[game].some((map) => map.slug === mapSlug))
mapSlug = catalogs[game][0]?.slug ?? '';
loaded = true;
await tick();
if (current === visit && open) gameSelect?.focus();
} catch (error) {
if (current === visit && !signal.aborted) loadingError = error instanceof Error ? error.message : 'Could not load launch options.';
if (current === visit && !signal.aborted)
loadingError =
error instanceof Error ? error.message : 'Could not load launch options.';
}
}
function refreshChecks() {
if (!open || launching || unconfirmedLaunch) return;
if (!loaded) { void initialize(); return; }
if (!loaded) {
void initialize();
return;
}
launchError = '';
controller.clear();
refreshVersion++;
}
function selectionChanged() { launchError = ''; }
function selectionChanged() {
launchError = '';
}
onMount(() => {
const refreshOnReturn = () => { if (document.visibilityState !== 'hidden') refreshChecks(); };
const refreshOnReturn = () => {
if (document.visibilityState !== 'hidden') refreshChecks();
};
window.addEventListener('focus', refreshOnReturn);
document.addEventListener('visibilitychange', refreshOnReturn);
const timer = setInterval(() => { now = Date.now(); }, 1000);
const timer = setInterval(() => {
now = Date.now();
}, 1000);
return () => {
window.removeEventListener('focus', refreshOnReturn);
document.removeEventListener('visibilitychange', refreshOnReturn);
clearInterval(timer);
};
});
onDestroy(() => { visit++; initialization?.abort(); submission?.abort(); controller.dispose(); });
onDestroy(() => {
visit++;
initialization?.abort();
submission?.abort();
controller.dispose();
});
async function launch() {
if (!canLaunch || !preview) return;
const current = visit;
const reviewed = preview;
controller.suspend(); launching = true; launchError = '';
controller.suspend();
launching = true;
launchError = '';
submission = new AbortController();
try {
const response = await fetch('/api/servers', { method: 'POST', signal: submission.signal,
headers: { 'Content-Type': 'application/json' }, body: JSON.stringify({
game: reviewed.recipe.game, gameMode: 'zombie', mapSlug: reviewed.recipe.mapSlug,
expectedName: reviewed.name, previewId: reviewed.id
}) });
const response = await fetch('/api/servers', {
method: 'POST',
signal: submission.signal,
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({
game: reviewed.recipe.game,
gameMode: 'zombie',
mapSlug: reviewed.recipe.mapSlug,
expectedName: reviewed.name,
previewId: reviewed.id
})
});
const body = await response.json();
if (current !== visit) return;
if (!response.ok || !body.ok) {
unconfirmedLaunch = response.status >= 500;
launchError = body.error ?? 'Could not queue this launch.';
if (!unconfirmedLaunch) { controller.clear(); refreshVersion++; }
if (!unconfirmedLaunch) {
controller.clear();
refreshVersion++;
}
return;
}
open = false;
await goto(`/provisioning/${encodeURIComponent(body.deploymentId)}`);
} catch (error) {
} catch {
if (current === visit) {
// Retain the preview ID: retrying a possibly accepted launch must be idempotent.
unconfirmedLaunch = true;
launchError = 'Could not confirm the launch. Retry to check the same request, or view Provisioning.';
launchError =
'Could not confirm the launch. Retry to check the same request, or view Provisioning.';
}
} finally { if (current === visit) launching = false; }
} finally {
if (current === visit) launching = false;
}
}
</script>
@@ -158,92 +268,326 @@
<p class="muted" role="status">Loading maps…</p>
{:else}
<div class="fields">
<label>Game<select bind:this={gameSelect} bind:value={game} disabled={launching || unconfirmedLaunch}
onchange={event => { game = event.currentTarget.value as ZombieGame; mapSlug = catalogs[game][0]?.slug ?? ''; selectionChanged(); }}>
<option value="t5">Black Ops I</option><option value="t6">Black Ops II</option>
</select></label>
<label>Map<select bind:value={mapSlug} disabled={launching || unconfirmedLaunch} onchange={selectionChanged}>
{#each maps as map}<option value={map.slug}>{map.friendly}</option>{/each}
</select></label>
<label
>Game<select
bind:this={gameSelect}
bind:value={game}
disabled={launching || unconfirmedLaunch}
onchange={(event) => {
game = event.currentTarget.value as ZombieGame;
mapSlug = catalogs[game][0]?.slug ?? '';
selectionChanged();
}}
>
<option value="t5">Black Ops I</option><option value="t6"
>Black Ops II</option
>
</select></label
>
<label
>Map<select
bind:value={mapSlug}
disabled={launching || unconfirmedLaunch}
onchange={selectionChanged}
>
{#each maps as map}<option value={map.slug}>{map.friendly}</option>{/each}
</select></label
>
</div>
<section class="summary" aria-label="Server summary" aria-busy={checking}>
<strong>{preview?.name ? serverTitle(preview.name) : maps.find(map => map.slug === mapSlug)?.friendly ?? 'Choose a map'}</strong>
<strong
>{preview?.name
? serverTitle(preview.name)
: (maps.find((map) => map.slug === mapSlug)?.friendly ??
'Choose a map')}</strong
>
<p class="muted">Uses the current production setup when the server starts.</p>
<div class="readiness" aria-label="Launch readiness">
{#if checking}<span role="status">Checking availability…</span>
{:else}
<span class:ready={hostStatus.filesReady}>{hostStatus.missingGames.length ? 'Game files missing' : hostStatus.filesReady ? 'Game files ready' : 'Game files preparing'}</span>
<span class:ready={hostStatus.filesReady}
>{hostStatus.missingGames.length
? 'Game files missing'
: hostStatus.filesReady
? 'Game files ready'
: 'Game files preparing'}</span
>
{#if preview?.hasSavedKey}<span class="ready">Key available</span>{/if}
<span>Automatic host &amp; port</span>
{/if}
</div>
</section>
{#if launchError}<div class="issue" role="alert"><p>{launchError}</p>{#if unconfirmedLaunch}<a href="/provisioning" target="_blank" rel="noopener">View Provisioning ↗</a>{/if}</div>{/if}
{#if missingKey}<div class="issue" role="status"><p>No unused {game === 't5' ? 'Black Ops I' : 'Black Ops II'} keys are available.</p><a href={`/server-keys?game=${game}`} target="_blank" rel="noopener">Manage keys ↗</a></div>{/if}
{#if launchError}<div class="issue" role="alert">
<p>{launchError}</p>
{#if unconfirmedLaunch}<a href="/provisioning" target="_blank" rel="noopener"
>View Provisioning ↗</a
>{/if}
</div>{/if}
{#if missingKey}<div class="issue" role="status">
<p>
No unused {game === 't5' ? 'Black Ops I' : 'Black Ops II'} keys are available.
</p>
<a href={`/server-keys?game=${game}`} target="_blank" rel="noopener"
>Manage keys ↗</a
>
</div>{/if}
{#if hostStatus.error}<p class="issue" role="alert">{hostStatus.error}</p>
{:else if !hostStatus.loading && hostStatus.missingGames.length}<div class="issue" role="status"><p>Upload game files before launching.</p><a href="/game-files" target="_blank" rel="noopener">Manage game files ↗</a></div>
{:else if !hostStatus.loading && !imageValid}<p class="issue" role="status">Enter a valid runtime image in Advanced settings.</p>
{:else if view.error && hostStatus.hasHosts}<p class="issue" role="alert">{view.error}</p>{/if}
{#if !hostStatus.loading && !hostStatus.error && !hostStatus.hasHosts}<div class="issue" role="status"><p>Add a host to run your server.</p><a href="/hosts" target="_blank" rel="noopener">Manage hosts ↗</a></div>{/if}
{:else if !hostStatus.loading && hostStatus.missingGames.length}<div
class="issue"
role="status"
>
<p>Upload game files before launching.</p>
<a href="/game-files" target="_blank" rel="noopener">Manage game files ↗</a>
</div>
{:else if !hostStatus.loading && !imageValid}<p class="issue" role="status">
Enter a valid runtime image in Advanced settings.
</p>
{:else if view.error && hostStatus.hasHosts}<p class="issue" role="alert">
{view.error}
</p>{/if}
{#if !hostStatus.loading && !hostStatus.error && !hostStatus.hasHosts}<div
class="issue"
role="status"
>
<p>Add a host to run your server.</p>
<a href="/hosts" target="_blank" rel="noopener">Manage hosts ↗</a>
</div>{/if}
{#each checksBlocked as check}<p class="issue" role="status">{check.detail}</p>{/each}
{#if !checking && !unconfirmedLaunch && (view.error || hostStatus.error || missingKey || checksBlocked.length)}<button class="text-button retry" disabled={launching} onclick={refreshChecks}>Retry checks</button>{/if}
{#if !checking && !unconfirmedLaunch && (view.error || hostStatus.error || missingKey || checksBlocked.length)}<button
class="text-button retry"
disabled={launching}
onclick={refreshChecks}>Retry checks</button
>{/if}
{#if open}<NativeHostSelection games={[game]} bind:selection bind:ready={hostReady} bind:status={hostStatus}
compact network {refreshVersion} disabled={launching || unconfirmedLaunch} onchange={selectionChanged} />{/if}
{#if open}<NativeHostSelection
games={[game]}
bind:selection
bind:ready={hostReady}
bind:status={hostStatus}
compact
network
{refreshVersion}
disabled={launching || unconfirmedLaunch}
onchange={selectionChanged}
/>{/if}
{#if preview}<details class="setup-details">
<summary>Setup details</summary>
<dl>
<div><dt>Server ID</dt><dd><code>{preview.name ?? 'No lobby available'}</code></dd></div>
<div><dt>Configuration</dt><dd>{preview.recipe.configSource}</dd></div>
<div><dt>Container image</dt><dd><code>{preview.recipe.image}</code></dd></div>
{#if hostStatus.uploadedAt}<div><dt>Game files uploaded</dt><dd>{$timeFormat.dateTime(hostStatus.uploadedAt)}</dd></div>{/if}
</dl>
<h3>{preview.recipe.files.length} managed files</h3>
<ul class="files">{#each preview.recipe.files as file}<li><div><strong>{file.name}</strong><span>{file.version === null ? 'Generated' : `v${file.version}`} · {file.kind}</span></div><code>{file.path}</code></li>{/each}</ul>
</details>{/if}
<summary>Setup details</summary>
<dl>
<div>
<dt>Server ID</dt>
<dd><code>{preview.name ?? 'No lobby available'}</code></dd>
</div>
<div>
<dt>Configuration</dt>
<dd>{preview.recipe.configSource}</dd>
</div>
<div>
<dt>Container image</dt>
<dd><code>{preview.recipe.image}</code></dd>
</div>
{#if hostStatus.uploadedAt}<div>
<dt>Game files uploaded</dt>
<dd>{$timeFormat.dateTime(hostStatus.uploadedAt)}</dd>
</div>{/if}
</dl>
<h3>{preview.recipe.files.length} managed files</h3>
<ul class="files">
{#each preview.recipe.files as file}<li>
<div>
<strong>{file.name}</strong><span
>{file.version === null ? 'Generated' : `v${file.version}`} ·
{file.kind}</span
>
</div>
<code>{file.path}</code>
</li>{/each}
</ul>
</details>{/if}
{/if}
</div>
{#snippet actions()}
<div class="launch-actions">
<p class:ready={canLaunch && !unconfirmedLaunch} role="status">{footerStatus}</p>
<div><Button variant="ghost" disabled={launching} onclick={() => open = false}>Cancel</Button><Button variant="primary" loading={launching} disabled={!canLaunch} onclick={launch}>{unconfirmedLaunch ? 'Retry creation' : 'Create server'}</Button></div>
<div>
<Button variant="ghost" disabled={launching} onclick={() => (open = false)}
>Cancel</Button
><Button
variant="primary"
loading={launching}
disabled={!canLaunch}
onclick={launch}
>{unconfirmedLaunch ? 'Retry creation' : 'Create server'}</Button
>
</div>
</div>
{/snippet}
</Dialog>
<style>
.launch-content { display: grid; gap: 18px; }
.fields { display: grid; grid-template-columns: 1fr 1.3fr; gap: 14px; }
label { display: grid; gap: 8px; color: var(--text-secondary); font-size: var(--text-sm); }
select { width: 100%; }
.summary { display: grid; gap: 8px; padding: 16px; border: 1px solid var(--border-subtle); border-radius: var(--radius-md); background: var(--surface-sunken); }
.summary > strong { font-size: var(--text-md); line-height: 1.4; }
p { margin: 0; font-size: var(--text-sm); line-height: 1.5; }
.muted { color: var(--text-secondary); font-size: var(--text-xs); }
.readiness { display: flex; flex-wrap: wrap; gap: 8px 14px; font-size: var(--text-xs); color: var(--text-secondary); }
.ready { color: var(--state-online); }
.issue { display: grid; gap: 8px; padding: 12px; border: 1px solid color-mix(in srgb, var(--state-warning) 40%, transparent); border-radius: var(--radius-md); color: var(--state-warning); font-size: var(--text-sm); }
a, .text-button { color: var(--accent-primary-hover); font-size: var(--text-sm); }
.text-button { border: 0; padding: 0; background: none; text-align: left; cursor: pointer; }
.retry { justify-self: start; }
.setup-details { border-top: 1px solid var(--border-subtle); padding-top: 14px; min-width: 0; }
summary { cursor: pointer; font-size: var(--text-sm); }
dl { display: grid; gap: 14px; margin: 16px 0; }
dt { color: var(--text-secondary); font-size: var(--text-xs); }
dd { margin: 5px 0 0; overflow-wrap: anywhere; font-size: var(--text-sm); line-height: 1.5; }
code { font-family: var(--font-mono); font-size: var(--text-xs); overflow-wrap: anywhere; }
h3 { font-size: var(--text-sm); margin: 18px 0 8px; }
.files { list-style: none; padding: 0; margin: 0; }
.files li { display: grid; gap: 5px; padding: 10px 0; border-bottom: 1px solid var(--border-subtle); }
.files li > div { display: flex; justify-content: space-between; flex-wrap: wrap; gap: 8px; }
.files strong { font-size: var(--text-sm); font-weight: 500; }
.files span, .files code { font-size: var(--text-xs); color: var(--text-secondary); }
.launch-actions { width: 100%; display: flex; justify-content: space-between; align-items: center; gap: 12px; }
.launch-actions > p { color: var(--text-secondary); font-size: var(--text-xs); }
.launch-actions > p.ready { color: var(--state-online); }
.launch-actions > div { display: flex; align-items: center; gap: 8px; }
@media (max-width: 440px) { .fields { grid-template-columns: 1fr; } .launch-actions { align-items: stretch; flex-direction: column; } .launch-actions > div { justify-content: flex-end; } }
.launch-content {
display: grid;
gap: 18px;
}
.fields {
display: grid;
grid-template-columns: 1fr 1.3fr;
gap: 14px;
}
label {
display: grid;
gap: 8px;
color: var(--text-secondary);
font-size: var(--text-sm);
}
select {
width: 100%;
}
.summary {
display: grid;
gap: 8px;
padding: 16px;
border: 1px solid var(--border-subtle);
border-radius: var(--radius-md);
background: var(--surface-sunken);
}
.summary > strong {
font-size: var(--text-md);
line-height: 1.4;
}
p {
margin: 0;
font-size: var(--text-sm);
line-height: 1.5;
}
.muted {
color: var(--text-secondary);
font-size: var(--text-xs);
}
.readiness {
display: flex;
flex-wrap: wrap;
gap: 8px 14px;
font-size: var(--text-xs);
color: var(--text-secondary);
}
.ready {
color: var(--state-online);
}
.issue {
display: grid;
gap: 8px;
padding: 12px;
border: 1px solid color-mix(in srgb, var(--state-warning) 40%, transparent);
border-radius: var(--radius-md);
color: var(--state-warning);
font-size: var(--text-sm);
}
a,
.text-button {
color: var(--accent-primary-hover);
font-size: var(--text-sm);
}
.text-button {
border: 0;
padding: 0;
background: none;
text-align: left;
cursor: pointer;
}
.retry {
justify-self: start;
}
.setup-details {
border-top: 1px solid var(--border-subtle);
padding-top: 14px;
min-width: 0;
}
summary {
cursor: pointer;
font-size: var(--text-sm);
}
dl {
display: grid;
gap: 14px;
margin: 16px 0;
}
dt {
color: var(--text-secondary);
font-size: var(--text-xs);
}
dd {
margin: 5px 0 0;
overflow-wrap: anywhere;
font-size: var(--text-sm);
line-height: 1.5;
}
code {
font-family: var(--font-mono);
font-size: var(--text-xs);
overflow-wrap: anywhere;
}
h3 {
font-size: var(--text-sm);
margin: 18px 0 8px;
}
.files {
list-style: none;
padding: 0;
margin: 0;
}
.files li {
display: grid;
gap: 5px;
padding: 10px 0;
border-bottom: 1px solid var(--border-subtle);
}
.files li > div {
display: flex;
justify-content: space-between;
flex-wrap: wrap;
gap: 8px;
}
.files strong {
font-size: var(--text-sm);
font-weight: 500;
}
.files span,
.files code {
font-size: var(--text-xs);
color: var(--text-secondary);
}
.launch-actions {
width: 100%;
display: flex;
justify-content: space-between;
align-items: center;
gap: 12px;
}
.launch-actions > p {
color: var(--text-secondary);
font-size: var(--text-xs);
}
.launch-actions > p.ready {
color: var(--state-online);
}
.launch-actions > div {
display: flex;
align-items: center;
gap: 8px;
}
@media (max-width: 440px) {
.fields {
grid-template-columns: 1fr;
}
.launch-actions {
align-items: stretch;
flex-direction: column;
}
.launch-actions > div {
justify-content: flex-end;
}
}
</style>