Add Prettier and ESLint tooling (Refs #77)

This commit is contained in:
2026-10-09 15:56:13 -04:00
parent 8ed059b8d3
commit 16469e2d43
711 changed files with 99737 additions and 28286 deletions
+184 -49
View File
@@ -1,32 +1,61 @@
import { createHash } from 'node:crypto';
import { db } from '../db/index.js';
import { enrichGameChatTimeline, type ChatMatch, type ChatRoundReport, type ContextualChatEntry } from '../../game-chat.js';
import {
enrichGameChatTimeline,
type ChatMatch,
type ChatRoundReport,
type ContextualChatEntry
} from '../../game-chat.js';
import { parseGameEvent } from '../../telemetry.js';
import { telemetryRetention, telemetryCutoff } from './telemetry-requests.js';
import { getServer, listServers, type ServerRow } from './servers.js';
import { gameLogKey, resolveLogPath, readLogChunk, type LogCursor, type TailResult } from './logs.js';
import {
gameLogKey,
resolveLogPath,
readLogChunk,
type LogCursor,
type TailResult
} from './logs.js';
import { listHosts } from '../hosts/index.js';
import { observationReader } from './status.js';
/** Historical context is scoped to this registration, including round-one matches. */
export function serverChatTimeline(server: ServerRow, tail: TailResult): ContextualChatEntry[] {
const unscoped = enrichGameChatTimeline(tail.lines, { mtime: tail.mtime, matches: [], reports: [] });
const times = unscoped.flatMap(entry => entry.context.realTime ? [entry.context.realTime] : []);
const unscoped = enrichGameChatTimeline(tail.lines, {
mtime: tail.mtime,
matches: [],
reports: []
});
const times = unscoped.flatMap((entry) =>
entry.context.realTime ? [entry.context.realTime] : []
);
if (!times.length) return unscoped;
const since = times.reduce((a, b) => a < b ? a : b), until = times.reduce((a, b) => a > b ? a : b);
const since = times.reduce((a, b) => (a < b ? a : b)),
until = times.reduce((a, b) => (a > b ? a : b));
const handle = db();
const matches = handle.prepare(`SELECT id, started_at AS startedAt, ended_at AS endedAt,
const matches = handle
.prepare(
`SELECT id, started_at AS startedAt, ended_at AS endedAt,
last_received_at AS lastReceivedAt, status, start_observed AS startObserved
FROM leaderboard_matches WHERE server = ? AND server_deleted_at IS NULL
AND started_at <= ? AND (COALESCE(ended_at,last_received_at) >= ? OR status='active')
ORDER BY id DESC LIMIT 2000`).all(server.name, until, since) as Array<Omit<ChatMatch, 'startObserved'> & { startObserved: number }>;
ORDER BY id DESC LIMIT 2000`
)
.all(server.name, until, since) as Array<
Omit<ChatMatch, 'startObserved'> & { startObserved: number }
>;
// Diagnostic history survives deletion. Its receipt time must belong to the
// current registration so a reused server name cannot inherit old rounds.
const cutoff = telemetryCutoff();
const roundSince = new Date(Date.parse(since) - 120_000).toISOString();
const matchSince = matches.reduce((earliest, match) => match.startedAt < earliest ? match.startedAt : earliest, since);
const reports = handle.prepare(`SELECT received_at AS receivedAt, event, round,
const matchSince = matches.reduce(
(earliest, match) => (match.startedAt < earliest ? match.startedAt : earliest),
since
);
const reports = handle
.prepare(
`SELECT received_at AS receivedAt, event, round,
player_count AS playerCount FROM telemetry_requests
WHERE server = ? AND status = 200 AND received_at >= ?
AND julianday(received_at) >= julianday(?)
@@ -34,36 +63,69 @@ export function serverChatTimeline(server: ServerRow, tail: TailResult): Context
AND received_at <= ?
AND event IN ('game_start', 'round_change', 'heartbeat', 'game_end')
AND player_count >= 0 AND (event = 'game_start' OR round >= 0)
ORDER BY id DESC LIMIT ?`).all(server.name, cutoff, server.created_at, roundSince, matchSince,
ORDER BY id DESC LIMIT ?`
)
.all(
server.name,
cutoff,
server.created_at,
roundSince,
matchSince,
new Date(Date.parse(until) + 120_000).toISOString(),
(telemetryRetention().maxPerServer || 10000)) as ChatRoundReport[];
telemetryRetention().maxPerServer || 10000
) as ChatRoundReport[];
// Saving gameplay does not depend on diagnostic logging succeeding. Keep the
// surviving accepted snapshot useful when its request log was not recorded.
const latest = handle.prepare(`SELECT received_at AS receivedAt, payload FROM server_telemetry
WHERE server = ? AND received_at >= ? AND julianday(received_at) >= julianday(?)`)
.get(server.name, cutoff, server.created_at) as { receivedAt: string; payload: string | null } | undefined;
const latest = handle
.prepare(
`SELECT received_at AS receivedAt, payload FROM server_telemetry
WHERE server = ? AND received_at >= ? AND julianday(received_at) >= julianday(?)`
)
.get(server.name, cutoff, server.created_at) as
{ receivedAt: string; payload: string | null } | undefined;
if (latest?.payload) {
try {
const event = parseGameEvent(JSON.parse(latest.payload));
const round = event.event === 'game_start' ? null : event.round;
if (event.server === server.name && !reports.some(report => report.receivedAt === latest.receivedAt
&& report.event === event.event && report.round === round && report.playerCount === event.players.length)) {
reports.push({ receivedAt: latest.receivedAt, event: event.event, round, playerCount: event.players.length });
if (
event.server === server.name &&
!reports.some(
(report) =>
report.receivedAt === latest.receivedAt &&
report.event === event.event &&
report.round === round &&
report.playerCount === event.players.length
)
) {
reports.push({
receivedAt: latest.receivedAt,
event: event.event,
round,
playerCount: event.players.length
});
}
} catch { /* Legacy malformed snapshots cannot establish chat context. */ }
} catch {
/* Legacy malformed snapshots cannot establish chat context. */
}
}
return enrichGameChatTimeline(tail.lines, {
mtime: tail.mtime,
matches: matches.map(match => ({ ...match, startObserved: Boolean(match.startObserved) })),
matches: matches.map((match) => ({
...match,
startObserved: Boolean(match.startObserved)
})),
reports
});
}
export function matchChatTimeline(matchId: number): ContextualChatEntry[] {
return (db().prepare('SELECT entry FROM match_chat WHERE match_id = ? ORDER BY rowid')
.all(matchId) as { entry: string }[]).map(row => JSON.parse(row.entry));
return (
db()
.prepare('SELECT entry FROM match_chat WHERE match_id = ? ORDER BY rowid')
.all(matchId) as { entry: string }[]
).map((row) => JSON.parse(row.entry));
}
/** Save before filtering the live view so completed matches retain their messages. */
@@ -86,15 +148,24 @@ function archiveChat(entries: ContextualChatEntry[]): void {
})();
}
export function currentMatchChat(server: ServerRow, tail: TailResult | null): ContextualChatEntry[] {
export function currentMatchChat(
server: ServerRow,
tail: TailResult | null
): ContextualChatEntry[] {
const entries = tail ? serverChatTimeline(server, tail) : [];
archiveChat(entries);
return currentChatEntries(server, entries);
}
function currentChatEntries(server: ServerRow, entries: ContextualChatEntry[]): ContextualChatEntry[] {
const match = db().prepare(`SELECT id, started_at AS startedAt FROM leaderboard_matches
WHERE server = ? AND server_deleted_at IS NULL ORDER BY id DESC LIMIT 1`)
function currentChatEntries(
server: ServerRow,
entries: ContextualChatEntry[]
): ContextualChatEntry[] {
const match = db()
.prepare(
`SELECT id, started_at AS startedAt FROM leaderboard_matches
WHERE server = ? AND server_deleted_at IS NULL ORDER BY id DESC LIMIT 1`
)
.get(server.name) as { id: number; startedAt: string } | undefined;
let startIndex = entries.length - 1;
while (startIndex >= 0) {
@@ -105,27 +176,44 @@ function currentChatEntries(server: ServerRow, entries: ContextualChatEntry[]):
const current = entries.slice(Math.max(0, startIndex));
if (!match) {
// Servers without gameplay telemetry still have log-defined sessions.
return current.filter(entry => entry.context.realTime !== null
&& Date.parse(entry.context.realTime) >= Date.parse(server.created_at));
return current.filter(
(entry) =>
entry.context.realTime !== null &&
Date.parse(entry.context.realTime) >= Date.parse(server.created_at)
);
}
const start = entries[startIndex];
// A log restart can arrive before game_start telemetry. Clear immediately
// instead of falling back to messages from the previous recorded match.
if (start && !current.some(entry => entry.matchId === match.id)
&& (!start.context.realTime || Date.parse(start.context.realTime) > Date.parse(match.startedAt) + 1000)) return [];
if (
start &&
!current.some((entry) => entry.matchId === match.id) &&
(!start.context.realTime ||
Date.parse(start.context.realTime) > Date.parse(match.startedAt) + 1000)
)
return [];
return matchChatTimeline(match.id);
}
const pending = new Map<string, Promise<{ entries: ContextualChatEntry[]; missing: boolean }>>();
interface ChatReadState {
key: string; cursor?: LogCursor; lines: string[]; partial: Buffer; skipLine: boolean;
signature?: string; entries: ContextualChatEntry[]; contextVersion?: string; wasOccupied: boolean;
key: string;
cursor?: LogCursor;
lines: string[];
partial: Buffer;
skipLine: boolean;
signature?: string;
entries: ContextualChatEntry[];
contextVersion?: string;
wasOccupied: boolean;
}
const readers = new Map<string, ChatReadState>();
const failures = new Map<string, number>();
/** Shared by the live API and the worker; collection does not require a viewer. */
export function collectServerChat(server: ServerRow): Promise<{ entries: ContextualChatEntry[]; missing: boolean }> {
export function collectServerChat(
server: ServerRow
): Promise<{ entries: ContextualChatEntry[]; missing: boolean }> {
const key = `${server.name}:${server.created_at}:${server.native_instance_id}:${server.instance_generation}`;
const existing = pending.get(key);
if (existing) return existing;
@@ -135,12 +223,26 @@ export function collectServerChat(server: ServerRow): Promise<{ entries: Context
let saved = readers.get(server.name);
if (saved?.key !== key) saved = undefined;
// Publish the new cursor only after its messages have been processed.
const state: ChatReadState = saved ? { ...saved } : { key, lines: [], partial: Buffer.alloc(0), skipLine: false, entries: [], wasOccupied: false };
const state: ChatReadState = saved
? { ...saved }
: {
key,
lines: [],
partial: Buffer.alloc(0),
skipLine: false,
entries: [],
wasOccupied: false
};
const tail = await readLogChunk(path, state.cursor);
const current = getServer(server.name);
// A remote read may finish after destruction or replacement.
if (!current || current.destroyed_at || current.created_at !== server.created_at
|| current.native_instance_id !== server.native_instance_id || current.instance_generation !== server.instance_generation) {
if (
!current ||
current.destroyed_at ||
current.created_at !== server.created_at ||
current.native_instance_id !== server.native_instance_id ||
current.instance_generation !== server.instance_generation
) {
return { entries: [], missing: true };
}
if (!tail) {
@@ -149,22 +251,40 @@ export function collectServerChat(server: ServerRow): Promise<{ entries: Context
}
let changed = false;
if ('cursor' in tail) {
if (tail.reset) { state.lines = []; state.partial = Buffer.alloc(0); state.skipLine = tail.truncated; state.entries = []; }
if (tail.reset) {
state.lines = [];
state.partial = Buffer.alloc(0);
state.skipLine = tail.truncated;
state.entries = [];
}
state.cursor = tail.cursor;
const bytes = Buffer.concat([state.partial, Buffer.from(tail.contentBase64, 'base64')]);
const end = bytes.lastIndexOf(10) + 1;
if (end) {
const lines = bytes.subarray(0, end).toString('utf8').split('\n').slice(0, -1).map(line => line.replace(/\r$/, ''));
const lines = bytes
.subarray(0, end)
.toString('utf8')
.split('\n')
.slice(0, -1)
.map((line) => line.replace(/\r$/, ''));
if (state.skipLine) lines.shift();
state.skipLine = false;
state.lines = [...state.lines, ...lines].slice(-2000);
let length = 0, start = state.lines.length;
while (start > 0 && (length += Buffer.byteLength(state.lines[start - 1]) + 1) <= 256 * 1024) start--;
let length = 0,
start = state.lines.length;
while (
start > 0 &&
(length += Buffer.byteLength(state.lines[start - 1]) + 1) <= 256 * 1024
)
start--;
state.lines = state.lines.slice(start);
changed = true;
}
state.partial = Buffer.from(bytes.subarray(end));
if (state.partial.length > 256 * 1024) { state.partial = Buffer.alloc(0); state.skipLine = true; }
if (state.partial.length > 256 * 1024) {
state.partial = Buffer.alloc(0);
state.skipLine = true;
}
// File mtime anchors the final line only after the backlog has been read.
if (tail.cursor.offset < tail.size || state.partial.length) {
state.signature = undefined;
@@ -177,9 +297,21 @@ export function collectServerChat(server: ServerRow): Promise<{ entries: Context
if (changed) state.lines = tail.lines;
}
const signature = `${tail.size}:${tail.mtime}`;
const needsContext = state.entries.some(entry => entry.type === 'message' && entry.matchId === undefined);
const contextVersion = needsContext ? (db().prepare('SELECT received_at FROM server_telemetry WHERE server=?').get(server.name) as { received_at: string } | undefined)?.received_at : undefined;
if (changed || state.signature === undefined || (needsContext && contextVersion !== state.contextVersion)) {
const needsContext = state.entries.some(
(entry) => entry.type === 'message' && entry.matchId === undefined
);
const contextVersion = needsContext
? (
db()
.prepare('SELECT received_at FROM server_telemetry WHERE server=?')
.get(server.name) as { received_at: string } | undefined
)?.received_at
: undefined;
if (
changed ||
state.signature === undefined ||
(needsContext && contextVersion !== state.contextVersion)
) {
state.entries = serverChatTimeline(current, { ...tail, lines: state.lines });
archiveChat(state.entries);
state.contextVersion = contextVersion;
@@ -193,15 +325,16 @@ export function collectServerChat(server: ServerRow): Promise<{ entries: Context
}
export async function collectFleetChat(): Promise<void> {
const hosts = new Map(listHosts().map(host => [host.id, host]));
const hosts = new Map(listHosts().map((host) => [host.id, host]));
const observe = observationReader();
const live = listServers().filter(server => !server.destroyed_at);
const names = new Set(live.map(server => server.name));
const live = listServers().filter((server) => !server.destroyed_at);
const names = new Set(live.map((server) => server.name));
for (const name of readers.keys()) if (!names.has(name)) readers.delete(name);
for (const name of failures.keys()) if (!names.has(name)) failures.delete(name);
const servers = live.filter(server => {
const servers = live.filter((server) => {
if (server.host_id && !hosts.get(server.host_id)?.connected) return false;
if (server.container_state && !['running', 'unknown'].includes(server.container_state)) return false;
if (server.container_state && !['running', 'unknown'].includes(server.container_state))
return false;
const players = observe(server).last_players ?? server.last_players;
// One final read after players leave retains messages written at match end.
return players !== 0 || readers.get(server.name)?.wasOccupied;
@@ -212,7 +345,9 @@ export async function collectFleetChat(): Promise<void> {
try {
await collectServerChat(server);
const state = readers.get(server.name);
if (state) state.wasOccupied = (observe(server).last_players ?? server.last_players ?? 0) > 0;
if (state)
state.wasOccupied =
(observe(server).last_players ?? server.last_players ?? 0) > 0;
failures.delete(server.name);
} catch (error) {
if (Date.now() - (failures.get(server.name) ?? -Infinity) >= 5 * 60_000) {