Add deploy + destroy server flow; migrate to t5_<mode>_<slug>_<n> naming

Full server lifecycle management from Electric Cherry: pick game/mode/map/pluto
key in the Fleet page, EC provisions the deployment via Komodo, allocates a
port in 28960-28980, creates the 0o777 host dir, and starts the container.
Destroy button tears everything down (Komodo Destroy+Delete, rm -rf host dir,
transactional DB cleanup) and surfaces any partial-failure warnings inline.

Same phase cuts over to the new naming scheme (t5_zombie_cosmodrome_1 etc.).
Komodo entity names now match EC server names 1:1 (no more _/- transform), and
the map catalog carries friendly/slug/canonical for each of the 11 t5 zombie
maps. Server rows gain game_mode, map_slug, host_dir, config_file, game_id,
image, created_by, and destroyed_at columns for provisioning + audit.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
2026-09-13 18:38:42 -04:00
co-authored by Claude Opus 4.7
parent 8c15cae80d
commit 13a29e5ace
25 changed files with 1103 additions and 123 deletions
+3 -3
View File
@@ -5,7 +5,7 @@ let fixture: Fixture;
beforeEach(async () => {
vi.resetModules();
fixture = await newFixture(['t5_kino_1', 't5_ascension_1']);
fixture = await newFixture(['t5_zombie_theater_1', 't5_zombie_cosmodrome_1']);
// No integrations → sweep marks rows manual, exercising that branch.
delete process.env.KOMODO_ADDRESS;
delete process.env.RCON_PASSWORD;
@@ -31,12 +31,12 @@ describe('sweep', () => {
.prepare(
"INSERT INTO deployment_servers (deployment_id, server, files_changed, restart_state, attempts) VALUES (?, ?, 1, 'pending', 0)"
)
.run(depId, 't5_kino_1');
.run(depId, 't5_zombie_theater_1');
db()
.prepare(
"INSERT INTO deployment_servers (deployment_id, server, files_changed, restart_state, attempts) VALUES (?, ?, 1, 'pending', 0)"
)
.run(depId, 't5_ascension_1');
.run(depId, 't5_zombie_cosmodrome_1');
await sweep();