Replace server roster with live game scoreboard
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@@ -10,7 +10,7 @@ The interface keeps the existing dark palette and blue accent, with shared contr
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6. **Deployment organization:** Active / Blueprints / History views. Failures and warnings link to filtered history. Destroy fleet lives in Fleet actions and retains its explicit preview.
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7. **Navigation:** Fleet / Library / Operations / Betas / Settings, with section navigation and a mobile menu. Existing route URLs remain usable.
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8. **Status and progress:** shared status labels and tones distinguish ordinary waiting, work in progress, attention, passing tests, and promotion. Deployment, rollout, and beta details share operation history.
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9. **Server detail hub:** live status, current operations, roster, logs, effective configuration, inventory, diagnostics, and scoped rollout history. Missing or stale player counts are unknown. Inventory identifies scripts, plugins, configs, and other files.
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9. **Server detail hub:** live status, current operations, scoreboard, logs, effective configuration, inventory, diagnostics, and scoped rollout history. The scoreboard shows game-reported names, copyable GUIDs, score, kills, headshots, downs, and revives, with sortable stats, map, round, and update time. Final scores remain visible until the next game starts. Missing or stale player counts are unknown. Inventory identifies scripts, plugins, configs, and other files.
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10. **Dialogs and feedback:** in-app confirmations for deletion, rollback, reconciliation, and unsaved edits. File comparisons use a native modal dialog with Escape and focus restoration. Refresh errors retain loaded data and provide retry controls.
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11. **Keyboard and forms:** labeled fields, roving keyboard tabs, visible focus, a skip link, and separate navigation/action targets. Removed nested buttons and buttons inside rollout links.
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12. **Readability:** brighter secondary metadata, readable small labels, contrasting primary-button text, and full-opacity offline cards.
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