Protect RCON diagnostics and redact player addresses (Refs #61)
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@@ -3,7 +3,7 @@ import { afterEach, beforeEach, describe, expect, it, vi } from 'vitest';
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import { newFixture, type Fixture } from '../helpers/fixture.js';
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vi.mock('../../src/lib/server/integrations/rcon.js', () => ({
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rconStatusResult: vi.fn(async () => ({ ok: true, endpoint: { host: 'agent', port: 28960 }, rawReply: '', status: { players: 0, map: 'zombie_theater', gametype: 'zom', roster: [] } })),
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rconStatusResult: vi.fn(async () => ({ ok: true, endpoint: { host: 'agent', port: 28960 }, status: { players: 0, map: 'zombie_theater', gametype: 'zom', roster: [] } })),
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rconGetPlayerCount: vi.fn(async () => 0), rconPlutoniumVersion: vi.fn(async () => ({ revision: 5354, error: null }))
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}));
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vi.mock('../../src/lib/server/pipeline/worker.js', () => ({ kick: vi.fn(async () => {}), kickProvisioning: vi.fn(async () => {}) }));
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