Protect RCON diagnostics and redact player addresses (Refs #61)
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@@ -34,7 +34,7 @@ guessable token. An unset setup token holds setup closed.
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| Capability | Viewer | Operator | Administrator |
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| --- | --- | --- | --- |
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| Fleet, metrics, matches and operation summaries | Yes | Yes | Yes |
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| Raw configs, file diffs, logs and telemetry diagnostics | No | Yes | Yes |
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| Raw configs, file diffs, logs, RCON and telemetry diagnostics | No | Yes | Yes |
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| Deploy/start/stop/restart/rebuild/remove servers | No | Yes | Yes |
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| Scripts, plugins, configs, campaigns, betas and collections | Read summaries | Manage | Manage |
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| Host setup, deletion, enrollment, credentials, runtime preparation and game-file upload/cache | Read status | Read status | Manage |
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@@ -47,6 +47,11 @@ cannot save keys indirectly through a launch request. An operator's content
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permissions include executable scripts and plugins; assign that role only to
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people trusted to operate the game fleet.
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RCON failure replies are available only to operators and administrators in the
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server's Diagnostics tab. Player addresses are redacted before diagnostics are
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saved; successful checks clear the saved reply. Fleet snapshots and live status
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streams contain no reply snippets. Upgrades discard older saved RCON snippets.
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Permissions are checked on the server for API calls, normal pages and Svelte
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page-data requests. Hiding UI controls is a convenience, not the access boundary.
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The controller prevents disabling or demoting the last enabled administrator.
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