Fix stale match liveness and stop handling (Refs #136)
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@@ -11,6 +11,7 @@ export interface ServerMatch {
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server_deleted_at?: string | null;
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map: string;
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startedAt: string;
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lastReportedAt: string | null;
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endedAt: string | null;
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status: 'active' | 'completed' | 'interrupted';
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startPlayers: number | null;
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