e9b742da79f61b8856dd8305f4bd8baec02f30cf
- New eslint.config.js (flat, ESLint 9) declaring 9 element types: the seven Phase-1 firewall directories (sim, render, ui, save, content, audio, store) plus the template's app + game. - One rule, severity error: sim cannot import from render or ui (CORE-10). - Default posture allow — Phase 1 enforces ONE rule, not closed-by-default. - src/sim/__test_violation__/ excluded from default lint glob; the rule's end-to-end correctness is proven by Task 2's Vitest test, not by 'lint exits 0 on clean code'. - Added typescript-eslint as devDep (parser only — no rule sets) so ESLint can parse .ts/.tsx (Espree default cannot). Documented as a Plan 02 deviation in 01-02-SUMMARY.md (Rule 3 — Blocking). Verifies green on the clean codebase: 0 errors, 0 warnings via 'npm run lint'. Stderr notices from boundaries plugin about deprecated rule name (element-types vs dependencies in v6) and legacy selector syntax are informational only — they don't count as ESLint warnings. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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