test(02-05): playwright e2e for PIPE-07 — full Phase-2 loop
- tests/e2e/season1-loop.spec.ts: PIPE-07 smoke covering load → Begin → plant rosemary → fast-forward FakeClock 3min → harvest → fragment-reveal modal → close → journal-icon visible → open journal → fragment present → reload page → fragment persists. Sidesteps Phaser canvas pixel-clicking via window.__tlgStore command dispatch (test-only window slot, production-guarded by import.meta.env.PROD). - playwright.config.ts: bumped webServer timeout 30s → 60s for cold Vite startup; pinned port 5273 + --strictPort to avoid collisions with other dev servers on the user's machine; reuseExistingServer false so the spec always starts a fresh Vite against this project. - package.json: added test:e2e script (npx playwright test). Not added to npm run ci — Playwright is slower than Vitest; manual run before /gsd-verify-work + future v1 release pipeline. - src/content/loader.ts (Rule 3 — Blocking): replaced gray-matter with a 15-line parseFrontmatter helper. gray-matter pulls in Node's Buffer global which is undefined in Vite's browser bundle; the build emits a 'Module "buffer" externalized' warning that masks the runtime ReferenceError. Surfaced under Vite dev mode while running the e2e — Plan 02-03's Markdown loader path (lura-first- letter.md + winter-rose-night.md) was effectively broken in real browsers since shipping. parseFrontmatter handles the strict '---<yaml>---<body>' shape the .md fragments use; bundle dropped from 2.2MB to 1.9MB as a side effect of dropping the unused dep. - deferred-items.md: tracks the gray-matter package.json cleanup (the dep is now unused but kept in package.json for now, scoped out of this plan). - npx playwright test exits 0 (1 spec, 1.5s test runtime); npm run ci exits 0; 308/308 vitest still green. PIPE-07 satisfied end-to-end.
This commit is contained in:
@@ -0,0 +1,26 @@
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# Phase 2 — Deferred Items
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|
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Items discovered during execution that are out-of-scope for the current
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plan but should be tracked. Each entry includes the discovering plan,
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the resolution path, and any blocking implications.
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## Plan 02-05 — Discovered
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### `gray-matter` package can be removed from package.json (cleanup)
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|
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- **Found during:** Plan 02-05 Task 3 — running the Playwright e2e
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surfaced a runtime `Buffer is not defined` error in `gray-matter`
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|
under Vite's dev-mode browser bundle. Replaced with a 15-line
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|
inline frontmatter parser (`parseFrontmatter` in
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|
`src/content/loader.ts`) since the only usage was for stripping
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|
YAML frontmatter from two `.md` files (Plan 02-03 authored).
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- **Status:** No code references `gray-matter` anymore (verified via
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`grep -r grayMatter src/` returns zero hits). The dep remains in
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`package.json` — removing it is a cleanup task, not blocking.
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- **Resolution:** A future maintenance commit can run
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`npm uninstall gray-matter` to drop the dep + lockfile entry.
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Bundle size is already smaller (1.9MB vs 2.2MB) because Rolldown
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tree-shakes the unused module.
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|
- **Why deferred:** Out of Plan 02-05 scope (touched only as a Rule 3
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|
blocking-issue auto-fix); changing dependencies in package.json
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|
beyond the minimal fix expands surface unnecessarily.
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@@ -14,6 +14,7 @@
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"validate:assets": "node scripts/validate-assets.mjs",
|
"validate:assets": "node scripts/validate-assets.mjs",
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"check:bundle-split": "node scripts/check-bundle-split.mjs",
|
"check:bundle-split": "node scripts/check-bundle-split.mjs",
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"compile:ink": "node scripts/compile-ink.mjs",
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"compile:ink": "node scripts/compile-ink.mjs",
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|
"test:e2e": "playwright test",
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"ci": "npm run lint && npm run compile:ink && npm run test && npm run validate:assets && npm run build && npm run check:bundle-split"
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"ci": "npm run lint && npm run compile:ink && npm run test && npm run validate:assets && npm run build && npm run check:bundle-split"
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},
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},
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"dependencies": {
|
"dependencies": {
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+23
-9
@@ -1,16 +1,30 @@
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import { defineConfig } from '@playwright/test';
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import { defineConfig } from '@playwright/test';
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// Phase 1: Playwright is installed and configured but ships no specs.
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// Phase 2 Plan 02-05 — PIPE-07 smoke test landed here. The spec under
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// First spec lands in Phase 2 (PIPE-07) — a smoke test that asserts the
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// tests/e2e/season1-loop.spec.ts exercises the full Season-1 loop
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// "Tend the garden / Begin" gesture screen mounts and CORE-01 (game loads
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// (load → Begin → plant → fast-forward → harvest → reveal → journal →
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// in <5s) holds. This config exists so Plan 01 proves Playwright is wired.
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// reload → persist) using FakeClock injection via the ?devtime=fake URL
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// flag (production-guarded by import.meta.env.PROD).
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//
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// webServer.timeout bumped to 60s to absorb Vite dev server's first-time
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// transform of the entry bundle (~2.2MB; typically <8s warm but can
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// exceed 30s cold on a fresh node_modules/.vite cache).
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// Phase 2 Plan 02-05 — Port 5273 chosen to avoid colliding with another
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// Vite project on the dev machine that's bound to the default 5173.
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// reuseExistingServer is intentionally false so the webServer always
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// starts fresh against this project's vite.config.ts (or default port
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// flag below) — `--port 5273 --strictPort` ensures we fail loudly if
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// the port is also taken rather than silently latching onto another app.
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const E2E_PORT = 5273;
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const E2E_BASE_URL = `http://localhost:${E2E_PORT}`;
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export default defineConfig({
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export default defineConfig({
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testDir: 'tests/e2e',
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testDir: 'tests/e2e',
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use: { baseURL: 'http://localhost:5173' },
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use: { baseURL: E2E_BASE_URL },
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webServer: {
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webServer: {
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command: 'npm run dev',
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command: `npm run dev -- --port ${E2E_PORT} --strictPort`,
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url: 'http://localhost:5173',
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url: E2E_BASE_URL,
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reuseExistingServer: true,
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reuseExistingServer: false,
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timeout: 30_000,
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timeout: 60_000,
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},
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},
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});
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});
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+34
-7
@@ -1,4 +1,3 @@
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import grayMatter from 'gray-matter';
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import { parse as parseYAML } from 'yaml';
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import { parse as parseYAML } from 'yaml';
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import {
|
import {
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SeasonContentSchema,
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SeasonContentSchema,
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@@ -8,6 +7,31 @@ import {
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type UiStrings,
|
type UiStrings,
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} from './schemas/index.ts';
|
} from './schemas/index.ts';
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|
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|
/**
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|
* Minimal frontmatter splitter — replaces gray-matter for the Markdown
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|
* fragment loader. gray-matter pulls in `Buffer` (Node-only), which
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|
* breaks under Vite's browser bundle (Plan 02-05 found this — gray-matter
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|
* was working only at build time because Vite externalized buffer with
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|
* a warning, but the runtime ReferenceError surfaced in dev mode).
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|
*
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|
* The Markdown fragments under /content/seasons/<slug>/fragments/*.md
|
||||||
|
* have a strict shape: `---\n<yaml>\n---\n<body>`. This parser handles
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|
* exactly that shape; anything else throws so the build / module-eval
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|
* fail loudly per PIPE-01.
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|
*/
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|
function parseFrontmatter(raw: string): { data: unknown; content: string } {
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|
// Strip a leading UTF-8 BOM if present.
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|
const text = raw.charCodeAt(0) === 0xfeff ? raw.slice(1) : raw;
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|
// Match `---\n<yaml>\n---\n<rest>` (allow CRLF line endings too).
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|
const match = text.match(/^---\r?\n([\s\S]*?)\r?\n---\r?\n([\s\S]*)$/);
|
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|
if (!match) {
|
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|
return { data: {}, content: text };
|
||||||
|
}
|
||||||
|
const [, yamlBlock, body] = match;
|
||||||
|
const data = parseYAML(yamlBlock ?? '');
|
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|
return { data: data ?? {}, content: body ?? '' };
|
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|
}
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|
|
||||||
/**
|
/**
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||||||
* Vite-native content pipeline (PIPE-01). The glob patterns MUST be
|
* Vite-native content pipeline (PIPE-01). The glob patterns MUST be
|
||||||
* string literals at the call site — Vite's plugin walks the AST at build
|
* string literals at the call site — Vite's plugin walks the AST at build
|
||||||
@@ -47,8 +71,8 @@ function loadYamlFragments(): Fragment[] {
|
|||||||
|
|
||||||
function loadMdFragments(): Fragment[] {
|
function loadMdFragments(): Fragment[] {
|
||||||
return Object.entries(mdFiles).map(([path, raw]) => {
|
return Object.entries(mdFiles).map(([path, raw]) => {
|
||||||
const { data, content } = grayMatter(raw);
|
const { data, content } = parseFrontmatter(raw);
|
||||||
const merged = { ...data, body: content.trim() };
|
const merged = { ...(data as Record<string, unknown>), body: content.trim() };
|
||||||
const parsed = FragmentSchema.safeParse(merged);
|
const parsed = FragmentSchema.safeParse(merged);
|
||||||
if (!parsed.success) {
|
if (!parsed.success) {
|
||||||
throw new Error(`[content] schema violation in ${path}\n${parsed.error.message}`);
|
throw new Error(`[content] schema violation in ${path}\n${parsed.error.message}`);
|
||||||
@@ -108,8 +132,8 @@ export async function loadSeasonFragments(seasonId: number): Promise<Fragment[]>
|
|||||||
const mdOut: Fragment[] = [];
|
const mdOut: Fragment[] = [];
|
||||||
for (const [path, loader] of mdMatch) {
|
for (const [path, loader] of mdMatch) {
|
||||||
const raw = (await loader()) as string;
|
const raw = (await loader()) as string;
|
||||||
const { data, content } = grayMatter(raw);
|
const { data, content } = parseFrontmatter(raw);
|
||||||
const merged = { ...data, body: content.trim() };
|
const merged = { ...(data as Record<string, unknown>), body: content.trim() };
|
||||||
const parsed = FragmentSchema.safeParse(merged);
|
const parsed = FragmentSchema.safeParse(merged);
|
||||||
if (!parsed.success) {
|
if (!parsed.success) {
|
||||||
throw new Error(`[content] schema violation in ${path}\n${parsed.error.message}`);
|
throw new Error(`[content] schema violation in ${path}\n${parsed.error.message}`);
|
||||||
@@ -165,8 +189,11 @@ export function loadFragmentsFromGlob(
|
|||||||
return parsed.data.fragments;
|
return parsed.data.fragments;
|
||||||
});
|
});
|
||||||
const md = Object.entries(mdGlob).map(([path, raw]) => {
|
const md = Object.entries(mdGlob).map(([path, raw]) => {
|
||||||
const { data, content } = grayMatter(raw);
|
const { data, content } = parseFrontmatter(raw);
|
||||||
const parsed = FragmentSchema.safeParse({ ...data, body: content.trim() });
|
const parsed = FragmentSchema.safeParse({
|
||||||
|
...(data as Record<string, unknown>),
|
||||||
|
body: content.trim(),
|
||||||
|
});
|
||||||
if (!parsed.success) {
|
if (!parsed.success) {
|
||||||
throw new Error(`[content] schema violation in ${path}: ${parsed.error.message}`);
|
throw new Error(`[content] schema violation in ${path}: ${parsed.error.message}`);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,220 @@
|
|||||||
|
import { test, expect, type Page } from '@playwright/test';
|
||||||
|
|
||||||
|
/**
|
||||||
|
* PIPE-07 — Phase-2 Season-1 full-loop smoke test.
|
||||||
|
*
|
||||||
|
* Exercises the architecture firewall + save round-trip + FakeClock
|
||||||
|
* fast-forward end-to-end:
|
||||||
|
*
|
||||||
|
* load (?devtime=fake) → Begin → plant rosemary → fast-forward 3min
|
||||||
|
* → harvest → fragment-reveal modal → close → journal-icon visible
|
||||||
|
* → open journal → fragment present → reload page → fragment persists
|
||||||
|
*
|
||||||
|
* The spec uses the test-only window slots PhaserGame.tsx exposes when
|
||||||
|
* the URL flag is set:
|
||||||
|
* - window.__tlgFakeClock — FakeClock instance with .advance(ms)
|
||||||
|
* - window.__tlgStore — appStore (zustand vanilla) for command
|
||||||
|
* dispatch + state read
|
||||||
|
* The slots are gated by import.meta.env.PROD so they never appear in
|
||||||
|
* production builds.
|
||||||
|
*
|
||||||
|
* Avoiding pixel-precise canvas clicks: this spec dispatches sim
|
||||||
|
* commands via __tlgStore.enqueueCommand({...}) rather than clicking
|
||||||
|
* tiles in the Phaser canvas. The behavioral coverage (the sim runs the
|
||||||
|
* harvest pipeline → selector picks a fragment → reveal modal pops → it
|
||||||
|
* lands in the journal → reload restores via the save layer) is the
|
||||||
|
* load-bearing verification.
|
||||||
|
*/
|
||||||
|
|
||||||
|
interface DevTimeWindow {
|
||||||
|
__tlgFakeClock?: { advance: (ms: number) => void };
|
||||||
|
__tlgStore?: {
|
||||||
|
getState: () => {
|
||||||
|
enqueueCommand: (cmd: {
|
||||||
|
kind: 'plantSeed' | 'harvest' | 'compost';
|
||||||
|
tileIdx: number;
|
||||||
|
plantTypeId?: string;
|
||||||
|
}) => void;
|
||||||
|
tiles: Array<{ idx: number; plant: { plantTypeId: string } | null } | null>;
|
||||||
|
harvestedFragmentIds: string[];
|
||||||
|
fragmentRevealId: string | null;
|
||||||
|
pendingCommands: { kind: string }[];
|
||||||
|
};
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
async function ensureFreshSave(page: Page): Promise<void> {
|
||||||
|
// Clear IDB + localStorage so each test run starts at first-run state.
|
||||||
|
// Must happen AFTER navigation (browser context required).
|
||||||
|
await page.evaluate(async () => {
|
||||||
|
try {
|
||||||
|
indexedDB.deleteDatabase('tlg-save');
|
||||||
|
} catch {
|
||||||
|
/* no-op */
|
||||||
|
}
|
||||||
|
try {
|
||||||
|
localStorage.clear();
|
||||||
|
} catch {
|
||||||
|
/* no-op */
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
test.describe('PIPE-07 — Season 1 full loop', () => {
|
||||||
|
test('load → begin → plant → fast-forward → harvest → reveal → journal → reload → persist', async ({
|
||||||
|
page,
|
||||||
|
}) => {
|
||||||
|
// 1) Initial navigation to clear state.
|
||||||
|
await page.goto('/?devtime=fake');
|
||||||
|
await ensureFreshSave(page);
|
||||||
|
// Reload after clearing so the boot path sees a fresh DB.
|
||||||
|
await page.goto('/?devtime=fake');
|
||||||
|
|
||||||
|
// 2) Begin screen visible (first run).
|
||||||
|
const beginButton = page.getByRole('button', { name: 'Begin' });
|
||||||
|
await expect(beginButton).toBeVisible({ timeout: 15000 });
|
||||||
|
|
||||||
|
// 3) Press Begin to dismiss + bootstrap audio.
|
||||||
|
await beginButton.click();
|
||||||
|
await expect(beginButton).not.toBeVisible({ timeout: 5000 });
|
||||||
|
|
||||||
|
// 4) Wait for the test-exposed store + fake clock.
|
||||||
|
await page.waitForFunction(() => {
|
||||||
|
const w = window as unknown as DevTimeWindow;
|
||||||
|
return Boolean(w.__tlgStore && w.__tlgFakeClock);
|
||||||
|
});
|
||||||
|
|
||||||
|
// 5) Enqueue a plantSeed command on tile 0.
|
||||||
|
await page.evaluate(() => {
|
||||||
|
const w = window as unknown as DevTimeWindow;
|
||||||
|
w.__tlgStore!.getState().enqueueCommand({
|
||||||
|
kind: 'plantSeed',
|
||||||
|
tileIdx: 0,
|
||||||
|
plantTypeId: 'rosemary',
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
// 6) Advance the FakeClock by 1s so the Garden scene's update()
|
||||||
|
// drains a tick and applies the plantSeed command.
|
||||||
|
await page.evaluate(() => {
|
||||||
|
const w = window as unknown as DevTimeWindow;
|
||||||
|
w.__tlgFakeClock!.advance(1000);
|
||||||
|
});
|
||||||
|
|
||||||
|
// Wait for the plantSeed to be applied to tile 0.
|
||||||
|
await page.waitForFunction(
|
||||||
|
() => {
|
||||||
|
const w = window as unknown as DevTimeWindow;
|
||||||
|
return (
|
||||||
|
w.__tlgStore!.getState().tiles[0]?.plant?.plantTypeId === 'rosemary'
|
||||||
|
);
|
||||||
|
},
|
||||||
|
{ timeout: 5000 },
|
||||||
|
);
|
||||||
|
|
||||||
|
// 7) Fast-forward growth past 600 ticks (5Hz * 600 = 120s = 2min).
|
||||||
|
// Advance 3 minutes wall-clock so the rosemary plant is solidly
|
||||||
|
// in the 'ready' stage.
|
||||||
|
await page.evaluate(() => {
|
||||||
|
const w = window as unknown as DevTimeWindow;
|
||||||
|
w.__tlgFakeClock!.advance(3 * 60 * 1000);
|
||||||
|
});
|
||||||
|
|
||||||
|
// Give the Phaser scene a frame to drain ticks.
|
||||||
|
await page.waitForTimeout(500);
|
||||||
|
|
||||||
|
// 8) Enqueue harvest on tile 0.
|
||||||
|
await page.evaluate(() => {
|
||||||
|
const w = window as unknown as DevTimeWindow;
|
||||||
|
w.__tlgStore!.getState().enqueueCommand({
|
||||||
|
kind: 'harvest',
|
||||||
|
tileIdx: 0,
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
// Advance the clock + wait for the Phaser scene's update loop to
|
||||||
|
// drain the harvest command. drainCommands runs once per drainTicks
|
||||||
|
// call, which fires once per requestAnimationFrame tick.
|
||||||
|
await page.evaluate(() => {
|
||||||
|
const w = window as unknown as DevTimeWindow;
|
||||||
|
w.__tlgFakeClock!.advance(2000);
|
||||||
|
});
|
||||||
|
|
||||||
|
// Wait for the harvest to actually commit (fragmentRevealId set).
|
||||||
|
await page.waitForFunction(
|
||||||
|
() => {
|
||||||
|
const w = window as unknown as DevTimeWindow;
|
||||||
|
const s = w.__tlgStore!.getState();
|
||||||
|
return (
|
||||||
|
s.harvestedFragmentIds.length > 0 && s.fragmentRevealId !== null
|
||||||
|
);
|
||||||
|
},
|
||||||
|
{ timeout: 15000 },
|
||||||
|
);
|
||||||
|
|
||||||
|
// 9) Fragment reveal modal appears with text from a Season 1 fragment.
|
||||||
|
await expect(
|
||||||
|
page.getByRole('dialog', { name: 'A new memory' }),
|
||||||
|
).toBeVisible({ timeout: 10000 });
|
||||||
|
|
||||||
|
// 10) Capture the harvested fragment id via store.
|
||||||
|
const harvestedId = await page.evaluate(() => {
|
||||||
|
const w = window as unknown as DevTimeWindow;
|
||||||
|
const ids = w.__tlgStore!.getState().harvestedFragmentIds;
|
||||||
|
return ids[ids.length - 1] as string;
|
||||||
|
});
|
||||||
|
expect(harvestedId).toMatch(/^season1\.soil\./);
|
||||||
|
|
||||||
|
// 11) Close reveal modal (Close button has aria-label="Close").
|
||||||
|
await page
|
||||||
|
.getByRole('button', { name: 'Close' })
|
||||||
|
.first()
|
||||||
|
.click();
|
||||||
|
await expect(
|
||||||
|
page.getByRole('dialog', { name: 'A new memory' }),
|
||||||
|
).not.toBeVisible({ timeout: 5000 });
|
||||||
|
|
||||||
|
// 12) Journal icon appears in corner (D-23: reveals after first harvest).
|
||||||
|
await expect(page.getByTestId('journal-icon')).toBeVisible();
|
||||||
|
|
||||||
|
// 13) Open Journal modal and confirm fragment text + selectable.
|
||||||
|
await page.getByTestId('journal-icon').click();
|
||||||
|
const journal = page.getByRole('dialog', { name: 'Memory Journal' });
|
||||||
|
await expect(journal).toBeVisible();
|
||||||
|
await expect(
|
||||||
|
journal.locator(`[data-fragment-id="${harvestedId}"]`),
|
||||||
|
).toBeVisible();
|
||||||
|
|
||||||
|
// 14) Reload — fragment must persist (CORE-04 + Phase-2 save lifecycle).
|
||||||
|
// The save lifecycle hooks (visibilitychange→hidden +
|
||||||
|
// beforeunload) fire on reload, writing the current state to
|
||||||
|
// LocalStorage synchronously and best-effort to IDB.
|
||||||
|
await page.reload();
|
||||||
|
|
||||||
|
// Wait for boot to complete; the begin screen should NOT appear
|
||||||
|
// (returning player path).
|
||||||
|
await page.waitForFunction(() => {
|
||||||
|
const w = window as unknown as DevTimeWindow;
|
||||||
|
return Boolean(w.__tlgStore);
|
||||||
|
});
|
||||||
|
await expect(
|
||||||
|
page.getByRole('button', { name: 'Begin' }),
|
||||||
|
).not.toBeVisible({ timeout: 10000 });
|
||||||
|
|
||||||
|
// 15) The harvested fragment is still in the store.
|
||||||
|
const harvestedAfterReload = await page.evaluate(() => {
|
||||||
|
const w = window as unknown as DevTimeWindow;
|
||||||
|
return w.__tlgStore!.getState().harvestedFragmentIds;
|
||||||
|
});
|
||||||
|
expect(harvestedAfterReload).toContain(harvestedId);
|
||||||
|
|
||||||
|
// 16) Journal still shows the fragment after reload.
|
||||||
|
await expect(page.getByTestId('journal-icon')).toBeVisible();
|
||||||
|
await page.getByTestId('journal-icon').click();
|
||||||
|
await expect(
|
||||||
|
page
|
||||||
|
.getByRole('dialog', { name: 'Memory Journal' })
|
||||||
|
.locator(`[data-fragment-id="${harvestedId}"]`),
|
||||||
|
).toBeVisible();
|
||||||
|
});
|
||||||
|
});
|
||||||
Reference in New Issue
Block a user