docs(state): record phase 2 context session
Phase 2 discuss-phase complete; STATE.md now reflects context-gathered status, updated stopped_at narrative, and next-action pointer to /gsd-plan-phase 2. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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gsd_state_version: 1.0
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gsd_state_version: 1.0
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milestone: v1.0
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milestone: v1.0
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milestone_name: milestone
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milestone_name: milestone
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status: complete
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status: in_progress
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stopped_at: "Phase 1 complete. All 16 REQ-IDs verified (CORE-01, CORE-04..CORE-10, PIPE-01, PIPE-03, PIPE-05, PIPE-06, AEST-08, AEST-09, STRY-09, UX-13). CI chain green: lint + 53 tests + validate-assets + build all exit 0. One known deferred item: 10-20 real north-star reference images (AEST-09 Task 2) recorded in 01-05-IOU.md — Phase 5 follow-up, does not block Phase 2. Next: /gsd-discuss-phase 2."
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stopped_at: "Phase 2 context gathered. 02-CONTEXT.md captures 34 implementation decisions across 8 gray areas (geometry, time density, Lura's arc, letter composition, begin screen, journal, plant placeholders, settings UI scope). Locked: 4×4 grid, click+inline seed picker, 2–3 plants (1-from-start + fragment-count unlocks), infinite seeds, 2–5min growth band per plant, auto-harvest offline / manual active, 3 Lura gate visits gated by 1st/4th/8th harvest, authored Ink letter skeleton + slots, full-screen letter ≥5min absence, tasteful placeholder Begin (skip-on-return), full-screen Journal modal revealing after 1st harvest, Phaser-primitive plants with glow/pulse ready cue, save-management-only Settings. Phase 2's first commits: BigQty wrapper, Zustand store, tick scheduler. Save schema is a v1 *extension*, not a v1→v2 migration. Next: /gsd-plan-phase 2."
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last_updated: "2026-05-09T00:20:00.000Z"
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last_updated: "2026-05-09T00:50:00.000Z"
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last_activity: 2026-05-09
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last_activity: 2026-05-09
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progress:
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progress:
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total_phases: 8
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total_phases: 8
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See: .planning/PROJECT.md (updated 2026-05-08)
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See: .planning/PROJECT.md (updated 2026-05-08)
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**Core value:** Every idle mechanic must function as a metaphor that the player absorbs without being told. When economy and meaning conflict, meaning wins.
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**Core value:** Every idle mechanic must function as a metaphor that the player absorbs without being told. When economy and meaning conflict, meaning wins.
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**Current focus:** Phase 02 — Season 1 Vertical Slice (Soil) — READY TO BEGIN
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**Current focus:** Phase 02 — Season 1 Vertical Slice (Soil) — context gathered; ready for `/gsd-plan-phase 2`
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## Current Position
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## Current Position
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Phase: 01 (foundations-and-doctrine) — COMPLETE (verified 2026-05-09)
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Phase: 02 (season-1-vertical-slice-soil) — context gathered
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Plan: 7 of 7 complete
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Plans: 0 of TBD (planning is the next step)
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Status: All 16 Phase-1 REQ-IDs verified; CI green; ready for Phase 2
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Status: 02-CONTEXT.md written with 34 decisions; ready for `/gsd-plan-phase 2`
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Last activity: 2026-05-09 -- Phase 1 verification complete
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Last activity: 2026-05-09 -- Phase 2 discuss-phase complete
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Progress: [█░░░░░░░░░] 12%
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Progress: [█░░░░░░░░░] 12%
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@@ -117,5 +117,5 @@ Items acknowledged and carried forward:
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## Session Continuity
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## Session Continuity
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Last session: 2026-05-09
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Last session: 2026-05-09
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Stopped at: Phase 1 verification complete — VERIFICATION.md written, REQUIREMENTS.md updated (16 REQ-IDs marked Complete), STATE.md updated to `status: complete`. All gates green (lint, 53 tests, validate:assets, build, CI chain).
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Stopped at: Phase 2 context gathered — 02-CONTEXT.md and 02-DISCUSSION-LOG.md written, 8 gray areas discussed, 34 decisions captured. Phase 1 still verified complete; Phase 2 builds on its save layer + content pipeline + ESLint firewall + doctrine docs.
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Next action: `/gsd-discuss-phase 2` to begin Season 1 Vertical Slice (Soil)
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Next action: `/gsd-plan-phase 2` to plan the Season 1 Vertical Slice
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