good luck
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This commit is contained in:
2026-03-29 09:20:21 -04:00
parent b10736d43c
commit 3994943757
23 changed files with 579 additions and 161 deletions

81
.gitea/workflows/ci.yml Normal file
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@@ -0,0 +1,81 @@
name: CI
on:
push:
branches:
- main
tags:
- "v*"
pull_request:
branches:
- main
jobs:
lint:
name: Lint
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: actions/setup-python@v5
with:
python-version: "3.13"
- name: Install ruff
run: pip install ruff==0.8.6
- name: Check formatting
run: ruff format --check .
- name: Check linting
run: ruff check .
test:
name: Test
runs-on: ubuntu-latest
needs: lint
steps:
- uses: actions/checkout@v4
- uses: actions/setup-python@v5
with:
python-version: "3.13"
- name: Install dependencies
run: pip install -r requirements-dev.txt
- name: Run tests
run: pytest tests/ -v
build-push:
name: Build & Push
runs-on: ubuntu-latest
needs: test
# Only build on pushes to main or version tags — not on PRs
if: github.event_name == 'push'
steps:
- uses: actions/checkout@v4
- name: Docker metadata
id: meta
uses: docker/metadata-action@v5
with:
images: ${{ gitea.server_url && '' }}${{ vars.GITEA_REGISTRY }}/nhlscoreboard
tags: |
type=semver,pattern={{version}}
type=raw,value=latest,enable={{is_default_branch}}
- name: Log in to Gitea registry
uses: docker/login-action@v3
with:
registry: ${{ vars.GITEA_REGISTRY }}
username: ${{ gitea.actor }}
password: ${{ secrets.GITEA_TOKEN }}
- name: Build and push
uses: docker/build-push-action@v6
with:
context: .
push: true
tags: ${{ steps.meta.outputs.tags }}
labels: ${{ steps.meta.outputs.labels }}

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@@ -1,23 +0,0 @@
name: Docker Build and Push
on:
release:
types: [published]
jobs:
build-and-push:
runs-on: ubuntu-latest
steps:
- name: Checkout code
uses: actions/checkout@v3
- uses: mr-smithers-excellent/docker-build-push@v6.3
name: Build & push Docker image
with:
image: joshnotwright/nhlscoreboard
tags: ${{ github.event.release.tag_name }}, latest
registry: docker.io
username: ${{ secrets.DOCKER_USERNAME }}
password: ${{ secrets.DOCKER_PASSWORD }}

View File

@@ -1,24 +1,25 @@
# Use an official Python runtime as a parent image
FROM python:3.9-slim
FROM python:3.13-slim
# Set environment variables
ENV PYTHONDONTWRITEBYTECODE 1
ENV PYTHONUNBUFFERED 1
ENV PYTHONDONTWRITEBYTECODE=1 \
PYTHONUNBUFFERED=1 \
DATA_DIR=/app/app/data
# Set the working directory in the container
WORKDIR /app
# Copy the current directory contents into the container at /app
COPY . /app
# Install any needed dependencies specified in requirements.txt
COPY requirements.txt .
RUN pip install --no-cache-dir -r requirements.txt
# Create the directory for scoreboard data
RUN mkdir -p app/data
COPY . .
RUN mkdir -p $DATA_DIR \
&& adduser --disabled-password --gecos "" appuser \
&& chown -R appuser:appuser /app
USER appuser
# Expose the Flask port
EXPOSE 2897
# Run the Flask application
HEALTHCHECK --interval=30s --timeout=5s --start-period=15s --retries=3 \
CMD python -c "import urllib.request; urllib.request.urlopen('http://localhost:2897/')" || exit 1
CMD ["python", "run.py"]

View File

@@ -1,5 +1,13 @@
import logging
from flask import Flask
from app.config import LOG_LEVEL
logging.basicConfig(
level=getattr(logging, LOG_LEVEL.upper(), logging.INFO),
format="%(asctime)s [%(levelname)s] %(name)s: %(message)s",
datefmt="%Y-%m-%d %H:%M:%S",
)
app = Flask(__name__)
from app import routes
from app import routes # noqa: E402, F401

8
app/config.py Normal file
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@@ -0,0 +1,8 @@
import os
DATA_DIR = os.environ.get("DATA_DIR", "app/data")
PORT = int(os.environ.get("PORT", 2897))
LOG_LEVEL = os.environ.get("LOG_LEVEL", "INFO")
SCOREBOARD_DATA_FILE = os.path.join(DATA_DIR, "scoreboard_data.json")
DB_PATH = os.path.join(DATA_DIR, "nhl_standings.db")

View File

@@ -1,32 +1,51 @@
from app import app
from flask import render_template, jsonify
from app.scoreboard.process_data import extract_game_info
import json
SCOREBOARD_DATA_FILE = 'app/data/scoreboard_data.json'
from flask import render_template, jsonify
@app.route('/')
from app import app
from app.config import SCOREBOARD_DATA_FILE
from app.scoreboard.process_data import extract_game_info
@app.route("/")
def index():
return render_template('index.html')
@app.route('/scoreboard')
return render_template("index.html")
@app.route("/scoreboard")
def get_scoreboard():
try:
with open(SCOREBOARD_DATA_FILE, 'r') as json_file:
with open(SCOREBOARD_DATA_FILE, "r") as json_file:
scoreboard_data = json.load(json_file)
except FileNotFoundError:
return jsonify({"error": "Failed to retrieve scoreboard data. File not found."})
except json.JSONDecodeError:
return jsonify({"error": "Failed to retrieve scoreboard data. Invalid JSON format."})
return jsonify(
{"error": "Failed to retrieve scoreboard data. Invalid JSON format."}
)
if scoreboard_data:
live_games = [game for game in extract_game_info(scoreboard_data) if game["Game State"] == "LIVE"]
pre_games = [game for game in extract_game_info(scoreboard_data) if game["Game State"] == "PRE"]
final_games = [game for game in extract_game_info(scoreboard_data) if game["Game State"] == "FINAL"]
return jsonify({
"live_games": live_games,
"pre_games": pre_games,
"final_games": final_games
})
live_games = [
game
for game in extract_game_info(scoreboard_data)
if game["Game State"] == "LIVE"
]
pre_games = [
game
for game in extract_game_info(scoreboard_data)
if game["Game State"] == "PRE"
]
final_games = [
game
for game in extract_game_info(scoreboard_data)
if game["Game State"] == "FINAL"
]
return jsonify(
{
"live_games": live_games,
"pre_games": pre_games,
"final_games": final_games,
}
)
else:
return jsonify({"error": "Failed to retrieve scoreboard data"})

View File

@@ -1,34 +1,40 @@
import requests
from datetime import datetime
import json
import logging
from datetime import datetime
from zoneinfo import ZoneInfo
import requests
from app.config import SCOREBOARD_DATA_FILE
logger = logging.getLogger(__name__)
EASTERN = ZoneInfo("America/New_York")
SCOREBOARD_DATA_FILE = 'app/data/scoreboard_data.json'
def get_scoreboard_data():
now = datetime.now()
start_time_evening = now.replace(hour=19, minute=00, second=0, microsecond=0) # 7:00 PM EST
end_time_evening = now.replace(hour=3, minute=00, second=0, microsecond=0) # 3:00 AM EST
now = datetime.now(EASTERN)
start_time_evening = now.replace(hour=19, minute=0, second=0, microsecond=0)
end_time_morning = now.replace(hour=3, minute=0, second=0, microsecond=0)
if now >= start_time_evening or now < end_time_evening:
# Use now URL
if now >= start_time_evening or now < end_time_morning:
nhle_api_url = "https://api-web.nhle.com/v1/score/now"
else:
# Use current data URL
nhle_api_url = f"https://api-web.nhle.com/v1/score/{now.strftime('%Y-%m-%d')}"
response = requests.get(nhle_api_url)
if response.status_code == 200:
return response.json()
else:
print("Error:", response.status_code)
# Store scoreboard data locally
try:
response = requests.get(nhle_api_url, timeout=10)
response.raise_for_status()
return response.json()
except requests.RequestException as e:
logger.error("Failed to fetch scoreboard data from %s: %s", nhle_api_url, e)
return None
def store_scoreboard_data():
scoreboard_data = get_scoreboard_data()
scoreboard_data = get_scoreboard_data()
if scoreboard_data:
with open(SCOREBOARD_DATA_FILE, 'w') as json_file:
with open(SCOREBOARD_DATA_FILE, "w") as json_file:
json.dump(scoreboard_data, json_file)
return scoreboard_data
else:
return None
return scoreboard_data
return None

View File

@@ -1,6 +1,12 @@
import logging
import sqlite3
from datetime import datetime, timedelta
from app.config import DB_PATH
logger = logging.getLogger(__name__)
def process_record(record):
if record == "N/A":
return "N/A"
@@ -9,6 +15,7 @@ def process_record(record):
formatted_parts = [part.zfill(2) for part in parts]
return "-".join(formatted_parts)
def extract_game_info(scoreboard_data):
if not scoreboard_data:
return []
@@ -16,36 +23,60 @@ def extract_game_info(scoreboard_data):
extracted_info = []
for game in scoreboard_data.get("games", []):
game_state = convert_game_state(game["gameState"])
extracted_info.append({
"Home Team": game["homeTeam"]["name"]["default"],
"Home Score": game["homeTeam"]["score"] if game_state != "PRE" else "N/A",
"Away Team": game["awayTeam"]["name"]["default"],
"Away Score": game["awayTeam"]["score"] if game_state != "PRE" else "N/A",
"Home Logo": game["homeTeam"]["logo"],
"Away Logo": game["awayTeam"]["logo"],
"Game State": game_state,
"Period": process_period(game),
"Time Remaining": process_time_remaining(game),
"Time Running": game["clock"]["running"] if game_state == "LIVE" else "N/A",
"Intermission": game["clock"]["inIntermission"] if game_state == "LIVE" else "N/A",
"Priority": calculate_game_priority(game),
"Start Time": process_start_time(game),
"Home Record": process_record(game["homeTeam"]["record"]) if game["gameState"] in ["PRE", "FUT"] else "N/A",
"Away Record": process_record(game["awayTeam"]["record"]) if game["gameState"] in ["PRE", "FUT"] else "N/A",
"Home Shots": game["homeTeam"]["sog"] if game["gameState"] not in ["PRE", "FUT"] else 0,
"Away Shots": game["awayTeam"]["sog"] if game["gameState"] not in ["PRE", "FUT"] else 0,
"Home Power Play": get_power_play_info(game, game["homeTeam"]["name"]["default"]),
"Away Power Play": get_power_play_info(game, game["awayTeam"]["name"]["default"]),
"Last Period Type": get_game_outcome(game, game_state)
})
extracted_info.append(
{
"Home Team": game["homeTeam"]["name"]["default"],
"Home Score": game["homeTeam"]["score"]
if game_state != "PRE"
else "N/A",
"Away Team": game["awayTeam"]["name"]["default"],
"Away Score": game["awayTeam"]["score"]
if game_state != "PRE"
else "N/A",
"Home Logo": game["homeTeam"]["logo"],
"Away Logo": game["awayTeam"]["logo"],
"Game State": game_state,
"Period": process_period(game),
"Time Remaining": process_time_remaining(game),
"Time Running": game["clock"]["running"]
if game_state == "LIVE"
else "N/A",
"Intermission": game["clock"]["inIntermission"]
if game_state == "LIVE"
else "N/A",
"Priority": calculate_game_priority(game),
"Start Time": process_start_time(game),
"Home Record": process_record(game["homeTeam"]["record"])
if game["gameState"] in ["PRE", "FUT"]
else "N/A",
"Away Record": process_record(game["awayTeam"]["record"])
if game["gameState"] in ["PRE", "FUT"]
else "N/A",
"Home Shots": game["homeTeam"]["sog"]
if game["gameState"] not in ["PRE", "FUT"]
else 0,
"Away Shots": game["awayTeam"]["sog"]
if game["gameState"] not in ["PRE", "FUT"]
else 0,
"Home Power Play": get_power_play_info(
game, game["homeTeam"]["name"]["default"]
),
"Away Power Play": get_power_play_info(
game, game["awayTeam"]["name"]["default"]
),
"Last Period Type": get_game_outcome(game, game_state),
}
)
# Sort games based on priority
return sorted(extracted_info, key=lambda x: x["Priority"], reverse=True)
def convert_game_state(game_state):
state_mapping = {"OFF": "FINAL", "CRIT": "LIVE", "FUT": "PRE"}
return state_mapping.get(game_state, game_state)
def process_period(game):
if game["gameState"] in ["PRE", "FUT"]:
return 0
@@ -54,6 +85,7 @@ def process_period(game):
else:
return game["periodDescriptor"]["number"]
def process_time_remaining(game):
if game["gameState"] in ["PRE", "FUT"]:
return "20:00"
@@ -63,17 +95,16 @@ def process_time_remaining(game):
time_remaining = game["clock"]["timeRemaining"]
return "END" if time_remaining == "00:00" else time_remaining
def process_start_time(game):
if game["gameState"] in ["PRE", "FUT"]:
utc_time = game["startTimeUTC"]
est_time = utc_to_est_time(utc_time)
# Check if the hour starts with a zero
if est_time.startswith("0"):
est_time = est_time[1:] # Drop the leading zero
return est_time
return est_time.lstrip("0")
else:
return "N/A"
def get_power_play_info(game, team_name):
if "situation" in game and "situationDescriptions" in game["situation"]:
for situation in game["situation"]["situationDescriptions"]:
@@ -83,14 +114,16 @@ def get_power_play_info(game, team_name):
return f"PP {game['situation']['timeRemaining']}"
return ""
def get_game_outcome(game, game_state):
return game["gameOutcome"]["lastPeriodType"] if game_state == "FINAL" else "N/A"
def calculate_game_priority(game):
# Return 0 if game is in certain states
if game["gameState"] in ["FINAL", "OFF", "PRE", "FUT"]:
return 0
# Get period, time remaining, scores, and other relevant data
period = game.get("periodDescriptor", {}).get("number", 0)
time_remaining = game.get("clock", {}).get("secondsRemaining", 0)
@@ -104,8 +137,14 @@ def calculate_game_priority(game):
away_team_standings = get_team_standings(game["awayTeam"]["name"]["default"])
# Calculate total values of leagueSequence + leagueL10Sequence for each team
home_total = home_team_standings["league_sequence"] + home_team_standings["league_l10_sequence"]
away_total = away_team_standings["league_sequence"] + away_team_standings["league_l10_sequence"]
home_total = (
home_team_standings["league_sequence"]
+ home_team_standings["league_l10_sequence"]
)
away_total = (
away_team_standings["league_sequence"]
+ away_team_standings["league_l10_sequence"]
)
# Calculate the matchup adjustment factor
matchup_multiplier = {5: 1, 4: 1, 3: 1.50, 2: 1.65, 1: 2}.get(period)
@@ -123,11 +162,11 @@ def calculate_game_priority(game):
score_differential_adjustment += 350
elif score_difference > 1:
score_differential_adjustment += 100
if period == 3 and time_remaining <= 300:
score_differential_adjustment = score_differential_adjustment * 2
base_priority -= score_differential_adjustment
base_priority -= score_differential_adjustment
# Adjust base priority based on certain conditions
if period == 3 and time_remaining <= 720:
@@ -142,40 +181,51 @@ def calculate_game_priority(game):
elif score_difference == 1:
base_priority += 30
# Calculate time priority
time_multiplier = {4: 2, 3: 2, 2: 1.5}.get(period, 0.75)
time_priority = ((1200 - time_remaining) / 20) * time_multiplier
print(base_priority)
print(time_priority)
print(matchup_adjustment)
print(score_total)
logger.debug(
"priority components — base: %s, time: %s, matchup: %s, score_total: %s",
base_priority,
time_priority,
matchup_adjustment,
score_total,
)
# Calculate the final priority
final_priority = int(base_priority + time_priority - matchup_adjustment + score_total)
final_priority = int(
base_priority + time_priority - matchup_adjustment + score_total
)
# Pushes the games that are in intermission to the bottom, but retains their sort
if game["clock"]["inIntermission"]:
return (-2000 - time_remaining)
return -2000 - time_remaining
return final_priority
def get_team_standings(team_name):
conn = sqlite3.connect("app/data/nhl_standings.db")
conn = sqlite3.connect(DB_PATH)
cursor = conn.cursor()
cursor.execute("""
SELECT league_sequence, league_l10_sequence
FROM standings
cursor.execute(
"""
SELECT league_sequence, league_l10_sequence
FROM standings
WHERE team_common_name = ?
""", (team_name,))
""",
(team_name,),
)
result = cursor.fetchone()
conn.close()
return {"league_sequence": result[0] if result else 0, "league_l10_sequence": result[1] if result else 0}
return {
"league_sequence": result[0] if result else 0,
"league_l10_sequence": result[1] if result else 0,
}
def utc_to_est_time(utc_time):
utc_datetime = datetime.strptime(utc_time, "%Y-%m-%dT%H:%M:%SZ")
est_offset = timedelta(hours=-4)
est_datetime = utc_datetime + est_offset
return est_datetime.strftime("%#I:%M %p")
return est_datetime.strftime("%I:%M %p")

View File

@@ -1,13 +1,18 @@
import schedule
import logging
import time
from app.scoreboard.update_nhl_standings_db import update_nhl_standings
import schedule
from app.scoreboard.get_data import store_scoreboard_data
from app.scoreboard.update_nhl_standings_db import update_nhl_standings
logger = logging.getLogger(__name__)
def schedule_tasks():
schedule.every(600).seconds.do(update_nhl_standings)
schedule.every(10).seconds.do(store_scoreboard_data)
logger.info("Background scheduler started")
while True:
schedule.run_pending()
time.sleep(1)

View File

@@ -1,6 +1,13 @@
import logging
import sqlite3
import requests
from app.config import DB_PATH
logger = logging.getLogger(__name__)
def create_standings_table(conn):
cursor = conn.cursor()
cursor.execute("""
@@ -12,54 +19,55 @@ def create_standings_table(conn):
""")
conn.commit()
def truncate_standings_table(conn):
cursor = conn.cursor()
cursor.execute("DELETE FROM standings")
conn.commit()
def insert_standings_info(conn, standings_info):
cursor = conn.cursor()
for team in standings_info:
cursor.execute("""
cursor.execute(
"""
INSERT INTO standings (team_common_name, league_sequence, league_l10_sequence)
VALUES (?, ?, ?)
""", (team["team_common_name"], team["league_sequence"], team["league_l10_sequence"]))
""",
(
team["team_common_name"],
team["league_sequence"],
team["league_l10_sequence"],
),
)
conn.commit()
def extract_standings_info():
url = "https://api-web.nhle.com/v1/standings/now"
response = requests.get(url)
if response.status_code == 200:
try:
response = requests.get(url, timeout=10)
response.raise_for_status()
standings_data = response.json()
standings_info = []
for team in standings_data.get("standings", []):
team_info = {
"team_common_name": team["teamCommonName"]["default"],
"league_sequence": team["leagueSequence"],
"league_l10_sequence": team["leagueL10Sequence"]
"league_l10_sequence": team["leagueL10Sequence"],
}
standings_info.append(team_info)
return standings_info
else:
print("Error:", response.status_code)
except requests.RequestException as e:
logger.error("Failed to fetch standings: %s", e)
return None
def update_nhl_standings():
# Connect to SQLite database
conn = sqlite3.connect("app/data/nhl_standings.db")
# Create standings table if it doesn't exist
conn = sqlite3.connect(DB_PATH)
create_standings_table(conn)
# Truncate standings table before inserting new data
truncate_standings_table(conn)
# Extract standings info
standings_info = extract_standings_info()
# Insert standings info into the database
if standings_info:
insert_standings_info(conn, standings_info)
# Close database connection
conn.close()

View File

@@ -3,7 +3,7 @@
<head>
<title>NHL Scoreboard</title>
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<link rel="stylesheet" type="text/css" href="static\styles.css">
<link rel="stylesheet" type="text/css" href="/static/styles.css">
</head>
<body>
<div id="live-games-section"></div>

11
docker-compose.yml Normal file
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@@ -0,0 +1,11 @@
services:
nhl-scoreboard:
build: .
ports:
- "2897:2897"
volumes:
- ./data:/app/app/data
environment:
- DATA_DIR=/app/app/data
- LOG_LEVEL=INFO
restart: unless-stopped

4
requirements-dev.txt Normal file
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@@ -0,0 +1,4 @@
-r requirements.txt
pytest==8.3.4
pytest-mock==3.14.0
ruff==0.8.6

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@@ -1,6 +1,6 @@
Flask==3.0.2
Jinja2==3.1.3
requests==2.31.0
Werkzeug==3.0.1
waitress==3.0.0
schedule==1.2.1
Flask==3.1.0
Jinja2==3.1.4
requests==2.32.3
Werkzeug==3.1.3
waitress==3.0.1
schedule==1.2.2

12
run.py
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@@ -1,13 +1,13 @@
from app import app
from waitress import serve
import threading
from app import app
from app.config import PORT
from app.scoreboard.tasks import schedule_tasks
from app.scoreboard.get_data import store_scoreboard_data
from app.scoreboard.update_nhl_standings_db import update_nhl_standings
from waitress import serve
if __name__ == '__main__':
if __name__ == "__main__":
store_scoreboard_data()
update_nhl_standings()
threading.Thread(target=schedule_tasks).start()
serve(app, host="0.0.0.0", port=2897)
threading.Thread(target=schedule_tasks, daemon=True).start()
serve(app, host="0.0.0.0", port=PORT)

0
tests/__init__.py Normal file
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93
tests/conftest.py Normal file
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@@ -0,0 +1,93 @@
import json
import sqlite3
import pytest
def make_game(
game_state="LIVE",
home_name="Maple Leafs",
away_name="Bruins",
home_score=2,
away_score=1,
period=3,
seconds_remaining=300,
in_intermission=False,
start_time_utc="2024-04-10T23:00:00Z",
home_record="40-25-10",
away_record="38-27-09",
):
clock = {
"timeRemaining": f"{seconds_remaining // 60:02d}:{seconds_remaining % 60:02d}",
"secondsRemaining": seconds_remaining,
"running": game_state == "LIVE",
"inIntermission": in_intermission,
}
return {
"gameState": game_state,
"startTimeUTC": start_time_utc,
"periodDescriptor": {"number": period},
"clock": clock,
"homeTeam": {
"name": {"default": home_name},
"score": home_score,
"sog": 15,
"logo": "https://example.com/home.png",
"record": home_record,
},
"awayTeam": {
"name": {"default": away_name},
"score": away_score,
"sog": 12,
"logo": "https://example.com/away.png",
"record": away_record,
},
"gameOutcome": {"lastPeriodType": "REG"},
}
LIVE_GAME = make_game()
PRE_GAME = make_game(
game_state="FUT", home_score=0, away_score=0, period=0, seconds_remaining=1200
)
FINAL_GAME = make_game(game_state="OFF", period=3, seconds_remaining=0)
SAMPLE_SCOREBOARD = {"games": [LIVE_GAME, PRE_GAME, FINAL_GAME]}
@pytest.fixture()
def sample_scoreboard():
return SAMPLE_SCOREBOARD
@pytest.fixture()
def flask_client(tmp_path, monkeypatch):
data_dir = tmp_path / "data"
data_dir.mkdir()
# Write sample scoreboard JSON
scoreboard_file = data_dir / "scoreboard_data.json"
scoreboard_file.write_text(json.dumps(SAMPLE_SCOREBOARD))
# Create minimal SQLite DB so get_team_standings doesn't crash
db_path = data_dir / "nhl_standings.db"
conn = sqlite3.connect(str(db_path))
conn.execute(
"CREATE TABLE standings "
"(team_common_name TEXT, league_sequence INTEGER, league_l10_sequence INTEGER)"
)
conn.commit()
conn.close()
# Patch module-level path constants so no reloads are needed
import app.routes as routes
import app.scoreboard.process_data as process_data
monkeypatch.setattr(routes, "SCOREBOARD_DATA_FILE", str(scoreboard_file))
monkeypatch.setattr(process_data, "DB_PATH", str(db_path))
from app import app as flask_app
flask_app.config["TESTING"] = True
with flask_app.test_client() as client:
yield client

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tests/test_process_data.py Normal file
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from tests.conftest import make_game
from app.scoreboard.process_data import (
convert_game_state,
get_game_outcome,
process_period,
process_record,
process_start_time,
process_time_remaining,
utc_to_est_time,
)
class TestConvertGameState:
def test_off_maps_to_final(self):
assert convert_game_state("OFF") == "FINAL"
def test_crit_maps_to_live(self):
assert convert_game_state("CRIT") == "LIVE"
def test_fut_maps_to_pre(self):
assert convert_game_state("FUT") == "PRE"
def test_unknown_state_passes_through(self):
assert convert_game_state("LIVE") == "LIVE"
class TestProcessRecord:
def test_na_returns_na(self):
assert process_record("N/A") == "N/A"
def test_pads_single_digit_parts(self):
assert process_record("5-3-1") == "05-03-01"
def test_already_padded_unchanged(self):
assert process_record("40-25-10") == "40-25-10"
class TestProcessPeriod:
def test_pre_game_returns_zero(self):
game = make_game(game_state="PRE")
assert process_period(game) == 0
def test_fut_game_returns_zero(self):
game = make_game(game_state="FUT")
assert process_period(game) == 0
def test_final_game_returns_na(self):
game = make_game(game_state="OFF")
assert process_period(game) == "N/A"
def test_live_game_returns_period_number(self):
game = make_game(game_state="LIVE", period=2)
assert process_period(game) == 2
class TestProcessTimeRemaining:
def test_pre_game_returns_2000(self):
game = make_game(game_state="FUT")
assert process_time_remaining(game) == "20:00"
def test_final_game_returns_0000(self):
game = make_game(game_state="OFF")
assert process_time_remaining(game) == "00:00"
def test_live_game_returns_clock(self):
game = make_game(game_state="LIVE", seconds_remaining=305)
assert process_time_remaining(game) == "05:05"
def test_live_game_at_zero_returns_end(self):
game = make_game(game_state="LIVE", seconds_remaining=0)
assert process_time_remaining(game) == "END"
class TestProcessStartTime:
def test_pre_game_returns_est_time(self):
game = make_game(game_state="FUT", start_time_utc="2024-04-10T23:00:00Z")
result = process_start_time(game)
assert result == "7:00 PM"
def test_pre_game_strips_leading_zero(self):
game = make_game(game_state="FUT", start_time_utc="2024-04-10T22:00:00Z")
result = process_start_time(game)
assert not result.startswith("0")
def test_live_game_returns_na(self):
game = make_game(game_state="LIVE")
assert process_start_time(game) == "N/A"
class TestGetGameOutcome:
def test_final_game_returns_last_period_type(self):
game = make_game(game_state="OFF")
assert get_game_outcome(game, "FINAL") == "REG"
def test_live_game_returns_na(self):
game = make_game(game_state="LIVE")
assert get_game_outcome(game, "LIVE") == "N/A"
class TestUtcToEstTime:
def test_converts_utc_to_est(self):
result = utc_to_est_time("2024-04-10T23:00:00Z")
assert result == "07:00 PM"

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import json
class TestIndexRoute:
def test_returns_200(self, flask_client):
response = flask_client.get("/")
assert response.status_code == 200
def test_returns_html(self, flask_client):
response = flask_client.get("/")
assert b"NHL Scoreboard" in response.data
class TestScoreboardRoute:
def test_returns_200(self, flask_client):
response = flask_client.get("/scoreboard")
assert response.status_code == 200
def test_returns_json_with_expected_keys(self, flask_client):
response = flask_client.get("/scoreboard")
data = json.loads(response.data)
assert "live_games" in data
assert "pre_games" in data
assert "final_games" in data
def test_live_games_have_required_fields(self, flask_client):
response = flask_client.get("/scoreboard")
data = json.loads(response.data)
if data["live_games"]:
game = data["live_games"][0]
assert "Home Team" in game
assert "Away Team" in game
assert "Home Score" in game
assert "Away Score" in game
assert "Game State" in game
assert game["Game State"] == "LIVE"
def test_missing_file_returns_error(self, flask_client, monkeypatch):
import app.routes as routes
monkeypatch.setattr(routes, "SCOREBOARD_DATA_FILE", "/nonexistent/path.json")
response = flask_client.get("/scoreboard")
data = json.loads(response.data)
assert "error" in data