React earlier to hardcore danger and audit native retreat outcomes
Core tests / core (push) Successful in 48s
Core tests / core (push) Successful in 48s
This commit is contained in:
@@ -1,6 +1,35 @@
|
||||
-- Survival assistance for registered living bots only. No teleport, heal, revive or stat changes.
|
||||
local registry,observed,ownedMasters={}, {}, {}
|
||||
local registryAt=0
|
||||
AuthDBExecute([[CREATE TABLE IF NOT EXISTS azerothai_survival_audit (
|
||||
id BIGINT UNSIGNED AUTO_INCREMENT PRIMARY KEY,at TIMESTAMP DEFAULT CURRENT_TIMESTAMP,
|
||||
guid INT UNSIGNED,name VARCHAR(64),kind VARCHAR(32),detail VARCHAR(255))]])
|
||||
local function quoted(s)return "UNHEX('"..string.gsub(tostring(s),'.',function(c)return string.format('%02X',string.byte(c))end).."')" end
|
||||
local function audit(p,kind,detail)
|
||||
AuthDBExecute('INSERT INTO azerothai_survival_audit(guid,name,kind,detail) VALUES ('..p:GetGUIDLow()..','..quoted(p:GetName())..','..quoted(kind)..','..quoted(detail)..')')
|
||||
end
|
||||
local function dangerous(p,enemy)
|
||||
if not enemy then return false end
|
||||
local creature=enemy:ToCreature()
|
||||
local rank=creature and creature:GetRank() or 0
|
||||
return enemy:GetLevel()>=p:GetLevel()+3 or rank==1 or rank==2 or rank==3
|
||||
end
|
||||
local function dangerousSelection(p)
|
||||
local target=p:GetSelection()
|
||||
if not target or not dangerous(p,target) then return false end
|
||||
for _,enemy in pairs(p:GetUnfriendlyUnitsInRange(40)) do
|
||||
if enemy:GetGUID()==target:GetGUID() then return true end
|
||||
end
|
||||
return false
|
||||
end
|
||||
local function outcome(p,r,now)
|
||||
local t=r.retreat
|
||||
if not t then return end
|
||||
local moved=p:GetMapId()~=t.map or (p:GetX()-t.x)^2+(p:GetY()-t.y)^2>=25
|
||||
t.moved=t.moved or moved
|
||||
local result=p:IsDead() and 'died' or not p:IsInCombat() and 'out-of-combat' or now-t.at>=30 and (t.moved and 'moved-still-in-combat' or 'no-movement')
|
||||
if result then audit(p,result,'Retreat observed for '..(now-t.at)..'s; movement='..tostring(t.moved==true));r.retreat=nil end
|
||||
end
|
||||
local enabled,enabledAt=true,0
|
||||
function AzerothAISetSurvivalEnabled(value) enabled=value==true;enabledAt=os.time() end
|
||||
local function refresh(now)
|
||||
@@ -28,41 +57,60 @@ end
|
||||
-- Prevent slower model intentions from undoing an immediate safety action.
|
||||
function AzerothAISurvivalOverride(p)
|
||||
local r=observed[p:GetGUIDLow()]
|
||||
return r and os.time()-(r.actionAt or 0)<20 and (r.action=='retreat requested' or r.action=='recovering health' or r.action=='regroup requested') or false
|
||||
return r and os.time()-(r.actionAt or 0)<20 and (r.action=='retreat requested' or r.action=='recovering health' or r.action=='regroup requested' or r.action=='waiting for companion' or r.action=='avoiding dangerous target') or false
|
||||
end
|
||||
local function sample()
|
||||
local now=os.time();refresh(now)
|
||||
for _,p in pairs(GetPlayersInWorld() or {}) do
|
||||
local previous=observed[p:GetGUIDLow()]
|
||||
if previous then outcome(p,previous,now) end
|
||||
if managed(p) then
|
||||
local id=p:GetGUIDLow();local ai=p:GetBotAI();local r=observed[id] or {};observed[id]=r
|
||||
local hp=p:GetHealthPct()
|
||||
if p:IsInCombat() and (hp<40 or r.hp and r.hp-hp>=25) then r.dangerAt=now end
|
||||
if p:IsInCombat() and (hp<55 or r.hp and r.hp-hp>=15) then r.dangerAt=now end
|
||||
r.hp=hp;r.seen=now
|
||||
local master=ai and ai:GetMaster()
|
||||
if ownedMasters[id] and (not p:GetGroup() or not master or not master:GetGroup() or master:GetGroup()~=p:GetGroup()) then
|
||||
if ai and master and master:IsPlayerbot() and master:GetGUIDLow()==ownedMasters[id] and not ai:HasGameClientMaster() then ai:SetMaster(nil) end
|
||||
ownedMasters[id]=nil
|
||||
end
|
||||
if ai and not ai:HasGameClientMaster() and not p:IsTaxi() and not p:IsCasting() and not p:IsRooted() and not ai:IsMovementImpaired() then
|
||||
if ai and not ai:HasGameClientMaster() and not p:IsTaxi() and not p:IsRooted() and not ai:IsMovementImpaired() then
|
||||
local g=safeGroup(p)
|
||||
-- Never intervene in a party containing humans, unregistered bots, or offline members.
|
||||
if not p:GetGroup() or g then
|
||||
local peers=g and g:GetMembers() or {p};local weak=0
|
||||
for _,m in pairs(peers) do if m:GetMapId()==p:GetMapId() and p:GetDistance(m)<40 and m:GetHealthPct()<40 then weak=weak+1 end end
|
||||
local enemy=p:GetVictim()
|
||||
local overmatched=enemy and enemy:GetLevel()>=p:GetLevel()+4 and hp<65
|
||||
if p:IsInCombat() and (hp<30 or overmatched or #peers>1 and weak>=math.max(2,math.ceil(#peers/2))) and now-(r.retreatAt or 0)>=20 then
|
||||
local overmatched=dangerous(p,enemy)
|
||||
if p:IsInCombat() and (hp<50 or overmatched or #peers>1 and weak>=math.max(2,math.ceil(#peers/2))) and now-(r.retreatAt or 0)>=8 then
|
||||
r.dangerAt=now;r.retreatAt=now;r.action='retreat requested';r.actionAt=now
|
||||
if p:IsCasting() then p:StopSpellCast() end
|
||||
r.accepted=ai:DoSpecificAction('flee',true)
|
||||
elseif not p:IsInCombat() and hp<65 and now-(r.dangerAt or 0)<600 and now-(r.restAt or 0)>=20 then
|
||||
audit(p,'retreat-request', 'accepted='..tostring(r.accepted)..'; hp='..math.floor(hp)..'; dangerous='..tostring(overmatched))
|
||||
if not r.retreat then r.retreat={at=now,map=p:GetMapId(),x=p:GetX(),y=p:GetY()} end
|
||||
elseif not p:IsInCombat() and dangerousSelection(p) and now-(r.avoidAt or 0)>=8 then
|
||||
if p:IsCasting() then p:StopSpellCast() end
|
||||
p:AttackStop();r.avoidAt=now;r.dangerAt=now;r.action='avoiding dangerous target';r.actionAt=now
|
||||
r.accepted=ai:DoSpecificAction('flee',true)
|
||||
audit(p,'avoid-request','accepted='..tostring(r.accepted))
|
||||
elseif not p:IsCasting() and not p:IsInCombat() and hp<80 and now-(r.dangerAt or 0)<600 and now-(r.restAt or 0)>=20 then
|
||||
r.restAt=now;r.action='recovering health';r.actionAt=now
|
||||
ai:DoSpecificAction('eat',true);ai:DoSpecificAction('drink',true)
|
||||
elseif enabled and now-enabledAt<180 and g and not p:IsInCombat() then
|
||||
elseif enabled and now-enabledAt<180 and g and not p:IsInCombat() and not p:IsCasting() then
|
||||
local leader=ai:GetGroupLeader()
|
||||
if leader and leader~=p and managed(leader) and not leader:IsInCombat() and not leader:IsTaxi() and leader:GetMapId()==p:GetMapId() and leader:GetPhaseMask()==p:GetPhaseMask() and p:GetDistance(leader)>18 and p:GetDistance(leader)<90 and hp>=65 and now-(r.followAt or 0)>=20 then
|
||||
if leader and leader~=p and managed(leader) and not leader:IsInCombat() and not leader:IsTaxi() and leader:GetMapId()==p:GetMapId() and leader:GetPhaseMask()==p:GetPhaseMask() and p:GetDistance(leader)>12 and p:GetDistance(leader)<200 and hp>=65 and now-(r.followAt or 0)>=8 then
|
||||
ai:SetMaster(leader);ownedMasters[id]=leader:GetGUIDLow()
|
||||
ai:ChangeStrategy('-stay',1)
|
||||
r.followAt=now;r.action='regroup requested';r.actionAt=now;r.accepted=ai:DoSpecificAction('follow',true)
|
||||
elseif leader==p and hp>=80 then
|
||||
for _,m in pairs(peers) do
|
||||
if m~=p and not m:IsInCombat() and not m:IsTaxi() and m:GetMapId()==p:GetMapId() and m:GetPhaseMask()==p:GetPhaseMask() and p:GetDistance(m)>25 and p:GetDistance(m)<200 then
|
||||
r.waitSince=r.waitSince or now
|
||||
if now-r.waitSince<20 then p:MoveStop();r.action='waiting for companion';r.actionAt=now
|
||||
elseif now-r.waitSince>60 then r.waitSince=nil end
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -71,5 +119,11 @@ local function sample()
|
||||
end
|
||||
for id,r in pairs(observed) do if now-(r.seen or 0)>600 then observed[id]=nil;ownedMasters[id]=nil end end
|
||||
end
|
||||
CreateLuaEvent(function()local ok,err=pcall(sample);if not ok then PrintError('[AzerothAI survival] '..tostring(err)) end end,10000,0)
|
||||
CreateLuaEvent(function()local ok,err=pcall(sample);if not ok then PrintError('[AzerothAI survival] '..tostring(err)) end end,2000,0)
|
||||
PrintInfo('[AzerothAI] Survival assistance enabled: danger memory, native retreat and nearby regrouping')
|
||||
|
||||
CreateLuaEvent(function() AuthDBExecute("DELETE FROM azerothai_survival_audit WHERE at<NOW()-INTERVAL 7 DAY LIMIT 2000") end,3600000,0)
|
||||
|
||||
local function deathResult(_,killer,p) local r=observed[p:GetGUIDLow()];if r and r.retreat then audit(p,'died','Died after retreat request');r.retreat=nil end end
|
||||
RegisterPlayerEvent(8,deathResult)
|
||||
RegisterPlayerEvent(6,deathResult)
|
||||
|
||||
Reference in New Issue
Block a user