Persist fatal encounters and audit resident readiness with party outcome metrics
Core tests / core (push) Successful in 42s
Core tests / core (push) Successful in 42s
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+7
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@@ -24,7 +24,12 @@ export function observePresence(s:State,b:Bot,p:Record<string,unknown>){
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if(typeof p.team!=='number'||typeof p.x!=='number'||typeof p.y!=='number')return;
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const old=b.world;
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const stationary=old&&old.mapId===p.mapId&&Math.hypot(old.x-p.x,old.y-p.y)<3;
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b.world={quests:Array.isArray(p.quests)?p.quests.filter((q):q is number=>typeof q==='number'&&q>0).slice(0,25):undefined,dangerAt:typeof p.dangerAt==='number'?p.dangerAt:old?.dangerAt,survivalAction:typeof p.survivalAction==='string'?p.survivalAction:undefined,survivalAt:typeof p.survivalAt==='number'?p.survivalAt:undefined,combatRole:typeof p.combatRole==='string'?p.combatRole:undefined,casting:p.casting===true,taxi:p.taxi===true,humanControlled:p.humanControlled===true,movementType:typeof p.movementType==='number'?p.movementType:undefined,healthPct:typeof p.healthPct==='number'?p.healthPct:undefined,at,team:p.team,guildId:Number(p.guildId)||0,guildName:String(p.guildName||''),guildRank:Number(p.guildRank)||0,groupId:String(p.groupId||''),groupNames:String(p.groupNames||'').split(',').filter(Boolean),nearby:String(p.nearbyBots||'').split(',').filter(Boolean),inCombat:p.inCombat===true,x:p.x,y:p.y,mapId:Number(p.mapId)||0,stationarySince:stationary?(old.stationarySince??old.at):at};
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b.world={minDurabilityPct:typeof p.minDurabilityPct==='number'?p.minDurabilityPct:undefined,survivalSince:typeof p.survivalSince==='number'?p.survivalSince:undefined,isDead:typeof p.isDead==='boolean'?p.isDead:undefined,isGhost:typeof p.isGhost==='boolean'?p.isGhost:undefined,manaPct:typeof p.manaPct==='number'?p.manaPct:undefined,leaderName:typeof p.leaderName==='string'?p.leaderName:undefined,brokenItems:typeof p.brokenItems==='number'?p.brokenItems:undefined,freeTalents:typeof p.freeTalents==='number'?p.freeTalents:undefined,foodCount:typeof p.foodCount==='number'?p.foodCount:undefined,drinkCount:typeof p.drinkCount==='number'?p.drinkCount:undefined,readinessAt:typeof p.readinessAt==='number'?p.readinessAt:undefined,deathMemoryId:typeof p.deathMemoryId==='number'?p.deathMemoryId:undefined,deathMemoryAt:typeof p.deathMemoryAt==='number'?p.deathMemoryAt:undefined,deathMemoryKiller:typeof p.deathMemoryKiller==='string'?p.deathMemoryKiller:undefined,deathMemoryMap:typeof p.deathMemoryMap==='number'?p.deathMemoryMap:undefined,deathMemoryX:typeof p.deathMemoryX==='number'?p.deathMemoryX:undefined,deathMemoryY:typeof p.deathMemoryY==='number'?p.deathMemoryY:undefined,deathMemoryLevel:typeof p.deathMemoryLevel==='number'?p.deathMemoryLevel:undefined,quests:Array.isArray(p.quests)?p.quests.filter((q):q is number=>typeof q==='number'&&q>0).slice(0,25):undefined,dangerAt:typeof p.dangerAt==='number'?p.dangerAt:old?.dangerAt,survivalAction:typeof p.survivalAction==='string'?p.survivalAction:undefined,survivalAt:typeof p.survivalAt==='number'?p.survivalAt:undefined,combatRole:typeof p.combatRole==='string'?p.combatRole:undefined,casting:p.casting===true,taxi:p.taxi===true,humanControlled:p.humanControlled===true,movementType:typeof p.movementType==='number'?p.movementType:undefined,healthPct:typeof p.healthPct==='number'?p.healthPct:undefined,at,team:p.team,guildId:Number(p.guildId)||0,guildName:String(p.guildName||''),guildRank:Number(p.guildRank)||0,groupId:String(p.groupId||''),groupNames:String(p.groupNames||'').split(',').filter(Boolean),nearby:String(p.nearbyBots||'').split(',').filter(Boolean),inCombat:p.inCombat===true,x:p.x,y:p.y,mapId:Number(p.mapId)||0,stationarySince:stationary?(old.stationarySince??old.at):at};
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if(b.world.deathMemoryId && b.world.deathMemoryId>(b.deathMemorySeenId??0)){
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b.deathMemorySeenId=b.world.deathMemoryId;
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b.memories.push({id:`native-death:${b.world.deathMemoryId}`,text:`I died to ${b.world.deathMemoryKiller??'an unknown enemy'} at level ${b.world.deathMemoryLevel??b.level}, map ${b.world.deathMemoryMap}, near (${Math.round(b.world.deathMemoryX??0)}, ${Math.round(b.world.deathMemoryY??0)}). Approach similar enemies there cautiously; recover before fighting again.`,importance:10,source:'observation',at:new Date((b.world.deathMemoryAt??at)*1000).toISOString()});
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b.memories=b.memories.slice(-100);
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}
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const c=community(s);
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if(b.world.guildId&&!c.guilds.some(g=>g.id===b.world!.guildId))c.guilds.push({id:b.world.guildId,name:b.world.guildName,goal:['quest','support','explore'][b.world.guildId%3] as 'quest'|'support'|'explore',progress:0,target:20});
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if(old&&old.mapId!==b.world.mapId&&b.world.guildId){
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@@ -41,6 +46,7 @@ export function applyCooperation(s:State,p:Record<string,unknown>){
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const kind=p.cooperation;
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if(kind!=='quest'&&kind!=='assist')return;
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if(bondEvidence(s,id,a,b,kind==='quest'?'Completed the same quest while adventuring together.':'Helped defeat an enemy together.',kind==='quest'?3:1)){
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if(kind==='quest')socialEntry(s,{id:id+':quest',at:new Date(at*1000).toISOString(),kind:'sharedQuest',names:[a.name,b.name],text:`Completed quest ${String(p.questId)} together.`,status:'confirmed'});
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for(const bot of [a,b]){bot.memories.push({id,text:kind==='quest'?`Completed quest ${String(p.questId)} with ${bot.id===a.id?b.name:a.name}.`:`Fought alongside ${bot.id===a.id?b.name:a.name}.`,importance:6,source:'observation',at:new Date().toISOString()});bot.memories=bot.memories.slice(-100);}
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if(a.world?.guildId&&a.world.guildId===b.world?.guildId){const g=community(s).guilds.find(g=>g.id===a.world!.guildId);if(g&&((g.goal==='quest'&&kind==='quest')||(g.goal==='support'&&kind==='assist')))g.progress++;}
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}
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