Reconcile dashboard online presence against complete live roster

This commit is contained in:
Codex
2026-09-22 16:30:45 -04:00
parent 360f164905
commit ce6b38f3bb
4 changed files with 46 additions and 6 deletions
+9
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@@ -47,6 +47,11 @@ local function json_value(value)
if value == nil then return "null" end
if t == "boolean" then return value and "true" or "false" end
if t == "number" then return tostring(value) end
if t == "table" then
local parts={}
for _,item in ipairs(value) do parts[#parts+1]=json_value(item) end
return "["..table.concat(parts,",").."]"
end
return '"' .. escape_json(value) .. '"'
end
@@ -187,12 +192,16 @@ function AzerothAIEmitSnapshots()
local ok,players=pcall(function() return GetPlayersInWorld() end)
if not ok or type(players)~="table" then return 0 end
local emitted=0
local guids={}
for _,player in pairs(players) do
if is_playerbot(player) then
emit("player.snapshot",player_payload(player))
guids[#guids+1]=player:GetGUIDLow()
emitted=emitted+1
end
end
-- Use snapshot transport so roster reconciliation shares fresh-event priority.
emit("player.snapshot",{roster=true,observedAt=os.time(),characterGuids=guids})
return emitted
end
+23 -5
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@@ -72,6 +72,24 @@ function observedHardcoreDeath(s:State,b:Bot,observation:Observation){
export async function applyAuthoritativeAleEvent(store:StateStore,kind:string,payload:Record<string,unknown>){
let s=await store.load();
const revision=s.revision;
// Complete world snapshots own presence once available; historical events
// must never bring disconnected residents back online.
if(kind==='player.snapshot' && payload.roster===true){
const at=payload.observedAt;
const guids=payload.characterGuids;
if(typeof at!=='number'||!Number.isFinite(at)||!Array.isArray(guids)||!guids.every(g=>Number.isInteger(g)&&g>0))throw new Error('Invalid authoritative roster');
if(at<=(s.aleRosterAt??0))return {matched:false,stale:true};
const online=new Set(guids);
for(const bot of s.bots){
if(bot.status==='dead'||bot.status==='retired')continue;
const present=bot.autonomy?.managed && online.has(bot.autonomy.characterGuid);
bot.status=present?'online':'offline';
bot.simulationBand=present?'background':'dormant';
}
s.aleRosterAt=at;
await store.save(s,revision);
return {matched:true,roster:true};
}
if(kind==='bridge.ready'){
let changed=false;
for(const bot of s.bots){
@@ -103,7 +121,7 @@ export async function applyAuthoritativeAleEvent(store:StateStore,kind:string,pa
const isZaku=name.toLowerCase()==='zaku';
b={
id:isZaku?'hero-zaku':`live-${crypto.randomUUID()}`,
name,role,race,level,zone,status:'online',
name,role,race,level,zone,status:s.aleRosterAt?'offline':'online',
tier:isZaku?'hero':'resident',mortal:true,plotArmorHpFloor:isZaku?1:0,
simulationBand:'background',
routine:{wakeHour:isZaku?10:7,sleepHour:isZaku?3:23,preferredZones:[zone]},
@@ -137,19 +155,19 @@ export async function applyAuthoritativeAleEvent(store:StateStore,kind:string,pa
if(zone)b.zone=zone;
if(kind==='player.login'){
b.status='online';
if(!s.aleRosterAt)b.status='online';
b.simulationBand='foreground';
event(s,'lifecycle',`${b.name} logged into the authoritative AzerothCore world.`,b.id);
}else if(kind==='player.logout'){
b.status='offline';
if(!s.aleRosterAt)b.status='offline';
b.simulationBand='dormant';
event(s,'lifecycle',`${b.name} logged out of the authoritative AzerothCore world.`,b.id);
}else if(kind==='player.zone'||kind==='player.map'){
if(b.status==='offline')b.status='online';
if(!s.aleRosterAt&&b.status==='offline')b.status='online';
b.simulationBand='foreground';
event(s,'lifecycle',`${b.name} is now in ${b.zone} (authoritative ALE observation).`,b.id);
}else if(kind==='player.snapshot'){
if(b.status==='offline')b.status='online';
if(!s.aleRosterAt&&b.status==='offline')b.status='online';
if(b.simulationBand==='dormant')b.simulationBand='background';
}else if(kind==='player.level'){
const text=`I reached level ${b.level} while living in ${b.zone}.`;
+1 -1
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@@ -18,7 +18,7 @@ export type PopulationSettings = {defaultZoneTarget:number; zoneMax:number; serv
export type BrainRouterSettings = {enabled:boolean; residentModel:string; heroModel:string; backgroundUseLLM:boolean; residentMemoryLimit:number; heroMemoryLimit:number; residentMaxTokens:number; heroMaxTokens:number};
export type WorldTrigger = {id:string; kind:'zone-change'|'interaction'|'time'|'manual'; zone:string; at:string; playerName?:string; detail?:string};
export type PopulationPlan = {id:string; trigger:WorldTrigger; target:number; activeBefore:number; requested:number; capacity:number; selectedBotIds:string[]; rejectedReasons:string[]; createdAt:string};
export type State = {revision:number; bots:Bot[]; homes:Home[]; recipes:Recipe[]; events:RealmEvent[]; sequence:number; settings:{connector:'simulation'|'azerothcore'; provider:'deterministic'|'ollama'|'openai-compatible'; model:string; brains:BrainRouterSettings; hardcore:HardcoreSettings; population:PopulationSettings}; director:{experience:string; zone:string; playerName:string; brief:string}; population:{lastPlan?:PopulationPlan}; operations:Record<string,{started:number; botId:string}>};
export type State = {revision:number; aleRosterAt?:number; bots:Bot[]; homes:Home[]; recipes:Recipe[]; events:RealmEvent[]; sequence:number; settings:{connector:'simulation'|'azerothcore'; provider:'deterministic'|'ollama'|'openai-compatible'; model:string; brains:BrainRouterSettings; hardcore:HardcoreSettings; population:PopulationSettings}; director:{experience:string; zone:string; playerName:string; brief:string}; population:{lastPlan?:PopulationPlan}; operations:Record<string,{started:number; botId:string}>};
export type DeathSignal = {id:string; at:string; cause:string; killer?:string; zone?:string; verified:boolean};
export type Observation = {zone:string; level:number; availableActions:Activity[]; summary:string; alive:boolean; death?:DeathSignal};
export interface GameConnector {id:string; health():Promise<{ok:boolean; detail:string}>; observe(bot:Bot):Promise<Observation>; lifecycle(bot:Bot,action:'spawn'|'pause'|'resume'|'despawn'|'retire',requestId:string):Promise<void>; decide(bot:Bot,decision:Decision,requestId:string):Promise<{summary:string;zone?:string}>;}
+13
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@@ -79,3 +79,16 @@ test('unverified bridge death fails safe without erasing identity',async()=>{
assert.equal(bot.death,undefined);
}finally{connectors.simulation=old;}
});
test('complete roster clears stale presence and historical events cannot restore it',async()=>{
const store=new Store();
const payload={name:'Rosterbot',isBot:true,characterGuid:123,accountId:2,className:'Death Knight',raceName:'Orc',level:55};
await applyAuthoritativeAleEvent(store,'player.snapshot',payload);
await applyAuthoritativeAleEvent(store,'player.snapshot',{roster:true,observedAt:100,characterGuids:[123]});
assert.equal(store.state.bots.filter(b=>b.status==='online').length,1);
await applyAuthoritativeAleEvent(store,'player.snapshot',{roster:true,observedAt:101,characterGuids:[]});
for(const kind of ['player.login','player.snapshot','player.zone'])await applyAuthoritativeAleEvent(store,kind,payload);
assert.equal(store.state.bots.filter(b=>b.status==='online').length,0);
await applyAuthoritativeAleEvent(store,'player.snapshot',{roster:true,observedAt:100,characterGuids:[123]});
assert.equal(store.state.bots.filter(b=>b.status==='online').length,0);
});