Retry native party invitations and remove verified dead memberships
Core tests / core (push) Successful in 1m0s

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Codex
2026-09-22 23:18:27 -04:00
parent a533c7b28a
commit ad9f1801e4
6 changed files with 192 additions and 7 deletions
+3 -1
View File
@@ -66,7 +66,9 @@ end
local __ok,__result=pcall(function()
${source}
end)
AzerothAIComplete(__command_id,__ok,__stringify(__result))
if not (__ok and type(__result)=="table" and __result.azerothaiDeferred==true) then
AzerothAIComplete(__command_id,__ok,__stringify(__result))
end
`;
}
+7 -3
View File
@@ -60,14 +60,18 @@ export function partyDecision(a:Bot,b:Bot){
return {accepted:willing(a,b)&&willing(b,a),reason:willing(a,b)&&willing(b,a)?danger?'Seeking safety together after recent danger; compatible faction, levels, and non-hostile companions.':'Both accepted: compatible levels, shared adventure interests, and no hostile bond.':'One character prefers to adventure alone or does not trust the other.'};
}
export function compileCommunityAction(kind:'party'|'leave'|'recruit',a:Bot,b?:Bot){
if(kind==='party'){
if(!b||!a.autonomy?.accountId||!b.autonomy?.accountId)throw new Error('Verified native accounts required');
const identity=(p:Bot)=>`{name=${luaString(p.name)},guid=${p.autonomy!.characterGuid},account=${p.autonomy!.accountId}}`;
return `if not AzerothAIQueueParty then error("Native invitation guard unavailable") end; return AzerothAIQueueParty(__command_id,${identity(a)},${identity(b)},${Math.floor(Date.now()/1000)+45})`;
}
const lines=[`local a=GetPlayerByName(${luaString(a.name)})`,`if not a or a:GetGUIDLow()~=${a.autonomy!.characterGuid} or not a:IsPlayerbot() or a:IsDead() or a:IsInCombat() or a:IsTaxi() or a:IsCasting() or a:GetBotAI():HasGameClientMaster() then error('Resident unavailable') end`];
if(kind==='leave'){
lines.push(`local g=a:GetGroup();if not g then return 'Already solo' end`,`if tostring(g:GetGUID())~=${luaString(a.world!.groupId)} then error('Party changed') end`,`if #g:GetMembers()~=g:GetMembersCount() then error('Party has offline members') end;for _,m in pairs(g:GetMembers()) do if not m:IsPlayerbot() or m:GetBotAI():HasGameClientMaster() then error('Human party is protected') end end`,`a:RemoveFromGroup()`,`if a:GetGroup() then error('Departure was not applied') end`);
}else{
if(!b)throw new Error('Peer required');
lines.push(`local b=GetPlayerByName(${luaString(b.name)})`,`if not b or b:GetGUIDLow()~=${b.autonomy!.characterGuid} or not b:IsPlayerbot() or b:IsDead() or b:IsInCombat() or b:IsTaxi() or b:IsCasting() or b:GetBotAI():HasGameClientMaster() or a:GetTeam()~=b:GetTeam() or a:GetMapId()~=b:GetMapId() or a:GetPhaseMask()~=b:GetPhaseMask() or a:GetDistance(b)>35 then error('Peer unavailable nearby') end`);
if(kind==='party')lines.push(`if math.abs(a:GetLevel()-b:GetLevel())>10 then error('Level mismatch') end`,`local g=a:GetGroup();if g and b:GetGroup()==g then return 'Already grouped' end`,`if b:GetGroup() then error('Peer already grouped') end`,`if g then if g:IsRaidGroup() or g:GetMembersCount()>=5 then error('Party full') end;if #g:GetMembers()~=g:GetMembersCount() then error('Party has offline members') end;for _,m in pairs(g:GetMembers()) do if not m:IsPlayerbot() or m:GetBotAI():HasGameClientMaster() then error('Human party is protected') end end;if not g:AddMember(b) then error('Party join failed') end else g=a:GroupCreate(b) end`,`if not g or b:GetGroup()~=g then error('Party membership was not applied') end`);
else lines.push(`local g=a:GetGuild();if not g or a:GetGuildId()~=${a.world!.guildId} or a:GetGuildRank()~=0 then error('Guild leader unavailable') end`,`if b:GetGuildId()==a:GetGuildId() then return 'Already a member' end`,`if b:GetGuildId()~=0 then error('Already belongs to a guild') end`,`g:AddMember(b)`,`if b:GetGuildId()~=a:GetGuildId() then error('Guild admission failed') end`);
lines.push(`local g=a:GetGuild();if not g or a:GetGuildId()~=${a.world!.guildId} or a:GetGuildRank()~=0 then error('Guild leader unavailable') end`,`if b:GetGuildId()==a:GetGuildId() then return 'Already a member' end`,`if b:GetGuildId()~=0 then error('Already belongs to a guild') end`,`g:AddMember(b)`,`if b:GetGuildId()~=a:GetGuildId() then error('Guild admission failed') end`);
}
lines.push('AzerothAIEmitSnapshots()','return "Confirmed '+kind+'"');return lines.join('; ');
}
@@ -97,7 +101,7 @@ export async function communityTick(store:StateStore,db:D1Database){
await db.prepare("DELETE FROM community_actions WHERE status!='pending' AND created_at<?").bind(new Date(now-7*86400_000).toISOString()).run();
const s=await store.load(),c=community(s),bots=s.bots.filter(b=>fresh(b)).sort((a,b)=>Number(recentDanger(b))-Number(recentDanger(a)));
const recent=await db.prepare('SELECT a,b,created_at,status FROM community_actions WHERE created_at>?').bind(new Date(now-10*60_000).toISOString()).all<any>();
const busy=new Set(recent.results.filter(r=>r.status==='pending'||now-Date.parse(r.created_at)<(r.status==='completed'?120_000:60_000)).flatMap(r=>[r.a,r.b]));
const busy=new Set([...pending.results.flatMap(r=>[r.a,r.b]),...recent.results.filter(r=>r.status==='pending'||now-Date.parse(r.created_at)<(r.status==='completed'?120_000:60_000)).flatMap(r=>[r.a,r.b])]);
for(const a of bots){
if(busy.has(a.id))continue;
// Leave only a bot-only party whose peers have moved away, never a human party.