Complete Classic telemetry, authenticated player replies and reversible cutover
Core tests / core (push) Successful in 27s

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Codex
2026-09-25 18:19:50 -07:00
parent d7d4e899f1
commit 6f9cdcb5a4
19 changed files with 394 additions and 17 deletions
+6
View File
@@ -1,6 +1,7 @@
import { env } from 'cloudflare:workers';
import { z } from 'zod';
import { requireAleOperator,rawAleEnabled } from '@/core/ale-auth';
import {runGM} from '@/core/gm';
import { compileAleOperatorRequest } from '@/core/ale';
import { queueAleCommand } from '@/core/ale-store';
import type { RuntimeConfig } from '@/core/types';
@@ -20,6 +21,11 @@ export async function POST(request:Request){
requireAleOperator(request,config);
const text=await request.text();if(text.length>16000)return Response.json({error:'Request too large'},{status:413});
const body=schema.parse(JSON.parse(text));
if(config.GAME_BACKEND==='cmangos-classic'){
if(body.kind!=='command')throw new Error('Classic supports native GM commands here; Lua/ALE methods belong to the Wrath backend.');
const result=await runGM(body.command,true,true,config);
return Response.json({ok:true,result});
}
const source=compileAleOperatorRequest(body,rawAleEnabled(config));
const queued=await queueAleCommand(env.DB!,source);
return Response.json({ok:true,command:queued},{status:202});