Add native gameplay outcomes, recovery verification, and realm diagnostics
Core tests / core (push) Successful in 40s
Core tests / core (push) Successful in 40s
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@@ -0,0 +1,14 @@
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from pathlib import Path
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from lupa import LuaRuntime
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l=LuaRuntime();l.execute('''hooks={};timers={};sql={};function AuthDBExecute(s)table.insert(sql,s)end
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function RegisterPlayerEvent(id,fn)hooks[id]=fn end
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function CreateLuaEvent(fn) table.insert(timers,fn)end
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function PrintInfo()end
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p={};function p:IsPlayerbot()return true end;function p:GetGUIDLow()return 9 end
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human={};function human:IsPlayerbot()return false end
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''')
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l.execute((Path(__file__).resolve().parents[1]/'ale/azerothai_outcomes.lua').read_text())
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l.execute('hooks[32](32,p,nil,3);hooks[54](54,p);hooks[38](38,p);hooks[32](32,human,nil,99);timers[1]()')
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assert 'VALUES (9,1,1,1,3,0)' in l.eval('sql[#sql]')
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n=l.eval('#sql');l.execute('timers[1]()');assert l.eval('#sql')==n
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print('Native counters exclude humans, aggregate quantities and flush once')
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