Add native gameplay outcomes, recovery verification, and realm diagnostics
Core tests / core (push) Successful in 40s
Core tests / core (push) Successful in 40s
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@@ -0,0 +1,36 @@
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-- Bounded native gameplay counters. Flush once a minute, never per loot item.
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AuthDBExecute([[CREATE TABLE IF NOT EXISTS azerothai_outcomes (
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guid INT UNSIGNED PRIMARY KEY,quests INT UNSIGNED NOT NULL DEFAULT 0,
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abandoned INT UNSIGNED NOT NULL DEFAULT 0,loot_events INT UNSIGNED NOT NULL DEFAULT 0,
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loot_items INT UNSIGNED NOT NULL DEFAULT 0,party_kills INT UNSIGNED NOT NULL DEFAULT 0,
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updated_at TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP)]])
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local pending={}
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local function add(p,key,amount)
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if not p:IsPlayerbot() then return end
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local guid=p:GetGUIDLow()
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local row=pending[guid] or {quests=0,abandoned=0,loot_events=0,loot_items=0,party_kills=0}
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row[key]=row[key]+(amount or 1);pending[guid]=row
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end
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RegisterPlayerEvent(54,function(_,p) add(p,'quests') end)
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RegisterPlayerEvent(38,function(_,p) add(p,'abandoned') end)
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RegisterPlayerEvent(32,function(_,p,item,count) add(p,'loot_events');add(p,'loot_items',count) end)
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RegisterPlayerEvent(7,function(_,p,killed)
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if not p:IsPlayerbot() then return end
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local g=p:GetGroup();if not g then return end
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for _,other in pairs(g:GetMembers()) do
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if other~=p and other:IsPlayerbot() and not other:IsDead() and other:IsInCombat()
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and other:GetVictim() and other:GetVictim():GetGUID()==killed:GetGUID() and p:GetDistance(other)<=35 then
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add(p,'party_kills');break
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end
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end
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end)
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local function flush()
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for guid,r in pairs(pending) do
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AuthDBExecute('INSERT INTO azerothai_outcomes(guid,quests,abandoned,loot_events,loot_items,party_kills) VALUES ('..guid..','..r.quests..','..r.abandoned..','..r.loot_events..','..r.loot_items..','..r.party_kills..') ON DUPLICATE KEY UPDATE quests=quests+VALUES(quests),abandoned=abandoned+VALUES(abandoned),loot_events=loot_events+VALUES(loot_events),loot_items=loot_items+VALUES(loot_items),party_kills=party_kills+VALUES(party_kills),updated_at=NOW()')
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end
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pending={}
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end
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CreateLuaEvent(flush,60000,0)
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-- Native profiler JSON is generated every five minutes; enabling it is an operator setting.
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CreateLuaEvent(function()RunCommand('playerbots pmon tick')end,300000,0)
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PrintInfo('[AzerothAI] Gameplay counters enabled; one-minute flush, five-minute profiler export')
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