Add native gameplay outcomes, recovery verification, and realm diagnostics
Core tests / core (push) Successful in 40s

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Codex
2026-09-22 21:18:32 -04:00
parent 9d586f4c44
commit 290926f33f
18 changed files with 264 additions and 21 deletions
+36
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-- Bounded native gameplay counters. Flush once a minute, never per loot item.
AuthDBExecute([[CREATE TABLE IF NOT EXISTS azerothai_outcomes (
guid INT UNSIGNED PRIMARY KEY,quests INT UNSIGNED NOT NULL DEFAULT 0,
abandoned INT UNSIGNED NOT NULL DEFAULT 0,loot_events INT UNSIGNED NOT NULL DEFAULT 0,
loot_items INT UNSIGNED NOT NULL DEFAULT 0,party_kills INT UNSIGNED NOT NULL DEFAULT 0,
updated_at TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP)]])
local pending={}
local function add(p,key,amount)
if not p:IsPlayerbot() then return end
local guid=p:GetGUIDLow()
local row=pending[guid] or {quests=0,abandoned=0,loot_events=0,loot_items=0,party_kills=0}
row[key]=row[key]+(amount or 1);pending[guid]=row
end
RegisterPlayerEvent(54,function(_,p) add(p,'quests') end)
RegisterPlayerEvent(38,function(_,p) add(p,'abandoned') end)
RegisterPlayerEvent(32,function(_,p,item,count) add(p,'loot_events');add(p,'loot_items',count) end)
RegisterPlayerEvent(7,function(_,p,killed)
if not p:IsPlayerbot() then return end
local g=p:GetGroup();if not g then return end
for _,other in pairs(g:GetMembers()) do
if other~=p and other:IsPlayerbot() and not other:IsDead() and other:IsInCombat()
and other:GetVictim() and other:GetVictim():GetGUID()==killed:GetGUID() and p:GetDistance(other)<=35 then
add(p,'party_kills');break
end
end
end)
local function flush()
for guid,r in pairs(pending) do
AuthDBExecute('INSERT INTO azerothai_outcomes(guid,quests,abandoned,loot_events,loot_items,party_kills) VALUES ('..guid..','..r.quests..','..r.abandoned..','..r.loot_events..','..r.loot_items..','..r.party_kills..') ON DUPLICATE KEY UPDATE quests=quests+VALUES(quests),abandoned=abandoned+VALUES(abandoned),loot_events=loot_events+VALUES(loot_events),loot_items=loot_items+VALUES(loot_items),party_kills=party_kills+VALUES(party_kills),updated_at=NOW()')
end
pending={}
end
CreateLuaEvent(flush,60000,0)
-- Native profiler JSON is generated every five minutes; enabling it is an operator setting.
CreateLuaEvent(function()RunCommand('playerbots pmon tick')end,300000,0)
PrintInfo('[AzerothAI] Gameplay counters enabled; one-minute flush, five-minute profiler export')