Show personal map records on join and replay
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@@ -16,7 +16,7 @@ Platform quirks and deploy commands: [NOTES.md](NOTES.md).
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| [tws_t5_join.gsc](tws_t5_join.gsc) | `.join` lets newcomers spawn before the current round ends |
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| [tws_t5_lock.gsc](tws_t5_lock.gsc) | Automatic lobby lock plus majority `.lock` / `.unlock` votes |
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| [tws_t5_telemetry.gsc](tws_t5_telemetry.gsc) | Direct HTTP game start, round, heartbeat, and game end reports |
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| [tws_t5_leaderboard.gsc](tws_t5_leaderboard.gsc) | Private map record on connection, `.leaders` replay and adaptive round-start reminders |
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| [tws_t5_leaderboard.gsc](tws_t5_leaderboard.gsc) | Private map and personal records on connection, `.leaders` replay and adaptive round-start reminders |
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| [tws_t5_bank.gsc](tws_t5_bank.gsc) | Persistent shared GUID bank and private balance/deposit/withdraw commands |
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| [tws_t5_moderation.gsc](tws_t5_moderation.gsc) | Optional controller-managed bans, mutes and live moderation; requires common 1.2.0+ and native plugin 1.3.0+ |
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@@ -83,14 +83,16 @@ continue updating while hidden; game-over values remain frozen. Help, records
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and the stock HUD are unaffected. `.hud` requires the HUD module.
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Common provides one unboxed upper-right service area below the Plutonium tag.
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Records are right aligned, with `Map record | Round N` followed by up to three
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holder lines; there is no replay footer or single-page counter. Help displays
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Records are right aligned: `Map Record | Round N`, every tied holder on its own
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line, then a blank row and a separate `Your Best | Round N` heading. The whole
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record is shown at once for 12 seconds, with no pages, counter or footer. Help displays
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the installed command list in pages of nine rows in aligned rows. Services remain private, leave the
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core in place and work without the HUD module installed. See the
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[shared layout and validation guide](../../README.md#core-hud-and-service-window-t5-and-t6).
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Only the active service view holds HUD elements: 19 for nine-command help
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(20 with a multi-page counter; the standard AFK command set uses multiple pages), four for records (five with a multi-page
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counter), or two for compact round-start reminders. Pages reuse elements; switching views or closing the service releases
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(20 with a multi-page counter), one element per holder plus two headings for
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full records, or two for compact round-start reminders. Help pages reuse elements;
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switching views or closing the service releases
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them. Idle services hold no HUD elements, while the controller retains pending
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requests and interruption/resume behavior. Core + AFK use 10 + 2 elements.
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@@ -99,15 +101,15 @@ HUD `1.4.2` requires common `1.4.0+` and
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`SetTextUnlimited` counter, updated only when the count changes. Deploy the
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updated HUD script and restart the map on r5334+; no full server-process
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restart is required. Older Plutonium revisions need client/server updates and
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full restarts first. Leaderboard `1.2.0` requires common `1.5.0+` for its
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round-start reminders. AFK `2.0.0` requires the matching
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full restarts first. Leaderboard `1.3.1` requires common `1.6.1+` for its
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personal records and round-start reminders. AFK `2.0.0` requires the matching
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plugin `1.4.0+` and EC reserve service; see the [AFK guide](../../docs/afk.md).
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## Map record announcements
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Copy `tws_t5_leaderboard.gsc` and the updated `tws_t5_common.gsc` to
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`storage/t5/scripts/sp/`, then restart the map. Leaderboard `1.2.0` requires
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common `1.5.0+`; this script update adds no native-plugin or backend dependency
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`storage/t5/scripts/sp/`, then restart the map. Leaderboard `1.3.1` requires
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common `1.6.1+`; this script update adds no native-plugin or backend dependency
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and requires no full server-process restart. Leaderboard requires a
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[t5-gsc-utils](https://github.com/alicealys/t5-gsc-utils) build exposing
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`http::request`, `jsonParse`, `typeof` and `formatString`. A plugin upgrade
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@@ -124,10 +126,14 @@ Round-start reminders use the latest usable cache at gaps of 20, 15, 10, 8 and
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6 rounds, then every round for the final five, followed by matching/overtake
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milestones. After the first overtake, reminders stop for that match; `.leaders`
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still works. A reminder shows the record and one short status line for six
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seconds. Join and manual announcements keep all holders and 12-second pages.
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seconds. Join and manual announcements show your personal best on the exact map variant
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below all holders, with one player per line and a blank row before the personal
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heading. Everything is visible at once for 12 seconds, with no record pages or
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counter. New players see `Your Best | None yet`; failed personal lookups show
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`Your Best | Unavailable`.
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Reminders skip busy help/record views, unready players, recent welcome/manual
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requests and empty/unavailable/expired records. Help discards a reminder instead
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of pausing it. No extra HTTP requests are made. Follow the shared live checks
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of pausing it. Round reminders make no extra HTTP requests. Follow the shared live checks
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for cadence, interruption, cleanup and operation without the optional HUD.
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## Player commands
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@@ -149,7 +155,7 @@ explicit row positions so T5 does not concatenate newline-separated text.
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| `.afk` | Enter protected AFK using your time reserve |
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| `.back` | Return from AFK |
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| `.join` | Join mid-round (newcomers only) |
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| `.leaders` | Show the map record again (leaderboard module required) |
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| `.leaders` | Show map and personal records (leaderboard module required) |
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| `.b` | Check bank balance (bank module required) |
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| `.d <amount\|all>` | Deposit points (bank module required) |
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| `.w <amount\|all>` | Withdraw points (bank module required) |
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@@ -162,9 +168,9 @@ also removes its entries from `.help` after a map restart. Lock and extended AFK
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commands appear on additional pages. Bank entries retain the full
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`.d <amount|all>` / `.w <amount|all>` syntax. Removing HUD removes `.hud` from the list.
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The enabled leaderboard module registers `.leaders`, which replays the latest
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cached map record privately. Repeating it restarts the record from the first page;
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help pauses the record's remaining page time and resumes it after the final
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help page. `.leaders` during help replaces the pending record replay from page one.
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map and personal records privately. Repeating it restarts the full 12-second
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announcement; help pauses the record's remaining time and resumes it after the
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final help page. `.leaders` during help replaces the pending record replay.
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## Dependency graph
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@@ -224,7 +230,7 @@ connect listener anywhere else crashes the T5 SP handshake.
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- Spawn-handler registry
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- Connection-handler registry for optional modules that serve spectator newcomers
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- `.help` / `.commands` listener and ordered help registry populated by installed modules
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- One service controller per player, with help/record pagination,
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- One service controller per player, with help pagination and complete record views,
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interruption/resume, request replacement and disconnect/game-end cleanup;
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display elements exist only for the active view and are released when idle
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- Core element registry with per-element alpha state and a per-player visibility mask
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@@ -272,8 +278,8 @@ connect listener anywhere else crashes the T5 SP handshake.
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`.help` and the remaining commands still work. Restore the scripts afterward.
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3. Verify help closes after 12 seconds. Add custom registered commands to test
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the nine-row page limit, counter and repeat-to-restart behavior. Interrupt a record
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with help and verify remaining page time resumes; repeat `.leaders` during
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help and verify only the latest replay starts from page one.
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with help and verify remaining display time resumes; repeat `.leaders` during
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help and verify only the latest complete replay starts.
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4. Reopen after expiry, die/respawn and reconnect; verify no duplicate text or
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leftover elements. Repeat without the HUD module. Follow the complete
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[HUD validation guide](../../README.md#hud-validation) before rollout.
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