Update Discord HUD labels and bump both scripts to 1.1.2
This commit is contained in:
@@ -56,12 +56,12 @@ invalid identities fail privately without changing points. Follow the shared
|
||||
|
||||
## Persistent Discord text
|
||||
|
||||
The HUD shows `https://discord.thewrightserver.net` in small light-gray text
|
||||
The HUD shows `https://discord.tws.lol` in small muted-gray text
|
||||
at the top-left, including for newcomers waiting in spectator mode. The label
|
||||
is created once per connection and persists across death and respawn. The
|
||||
gameplay HUD starts one line lower, keeping timers, help and records clear.
|
||||
Install HUD and common `1.1.0` together, then restart the map; no plugin update
|
||||
or full server-process restart is required.
|
||||
Install HUD `1.1.2` with common `1.1.0` or later, then restart the map; no plugin
|
||||
update or full server-process restart is required.
|
||||
|
||||
## Map record announcements
|
||||
|
||||
|
||||
@@ -23,8 +23,8 @@ hud_discord()
|
||||
self endon("disconnect");
|
||||
|
||||
label = scripts\sp\tws_t5_common::make_text_elem(
|
||||
self, 10, 10, "left", level.hud_font_small, level.hud_c_label);
|
||||
label SetText("https://discord.thewrightserver.net");
|
||||
self, 10, 10, "left", 1.2, (0.65, 0.65, 0.65));
|
||||
label SetText("https://discord.tws.lol");
|
||||
|
||||
elems = [];
|
||||
elems[elems.size] = label;
|
||||
|
||||
Reference in New Issue
Block a user