Allow solo and last-active-player AFK
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@@ -340,7 +340,11 @@ Chat uses `level waittill("say")`; the independent central countdown stays visib
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with `.hud` hidden. Activation rejects laststand before changing state. A stock
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damage callback owns only AFK protection; expiration immediately relinquishes it
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and AFK-owned controls/targeting, while manual `.back` keeps its separate two-second
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grace. Spawn handler `::afk_spawn` binds contribution and lifecycle watchers.
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grace. AFK `2.1.0` permits solo and last-active-player entry, including all players
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being AFK together; teammate loss does not force a match end. Upgrade from `2.0.0`
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by copying the script and restarting the map; no new dependencies or full
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server-process restart are required. Spawn handler `::afk_spawn` binds contribution
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and lifecycle watchers.
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---
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