Remove T5 bank and database modules and standardize script names

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2026-10-06 00:09:46 -04:00
parent 5521f4ea43
commit c5d937dc64
14 changed files with 153 additions and 516 deletions
+9 -13
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@@ -5,7 +5,7 @@ Combined working repo for the TWS Plutonium Zombies GSC scripts across two games
## Layout
- [t5/](t5/) — Plutonium **T5** (Call of Duty: Black Ops 1) Zombies scripts. Most-developed baseline. See [t5/README.md](t5/README.md) and [t5/NOTES.md](t5/NOTES.md).
- [t6/](t6/) — Plutonium **T6** (Call of Duty: Black Ops 2) Zombies scripts. Ported from T5; at parity on common, HUD, AFK, lock, telemetry, join and leaderboard. Only `db` and `bank` remain T5-only. See [t6/README.md](t6/README.md), [t6/NOTES.md](t6/NOTES.md), and [t6/tools/check.ps1](t6/tools/check.ps1).
- [t6/](t6/) — Plutonium **T6** (Call of Duty: Black Ops 2) Zombies scripts. Ported from T5; at parity on common, HUD, AFK, lock, telemetry, join and leaderboard. See [t6/README.md](t6/README.md), [t6/NOTES.md](t6/NOTES.md), and [t6/tools/check.ps1](t6/tools/check.ps1).
## Parity
@@ -15,21 +15,17 @@ Modules currently in each tree:
| Module | T5 | T6 |
|------------|-------------------------------|---------------------------------|
| common | `t5/tws_common.gsc` | `t6/tws_t6_common.gsc` |
| hud | `t5/tws_hud.gsc` | `t6/tws_t6_hud.gsc` |
| afk | `t5/tws_afk.gsc` | `t6/tws_t6_afk.gsc` |
| lock | `t5/tws_lock.gsc` | `t6/tws_t6_lock.gsc` |
| telemetry | `t5/tws_telemetry.gsc` | `t6/tws_t6_telemetry.gsc` — queued `game_start` / `heartbeat` / `round_change` / `game_end` matching T5 |
| join | `t5/tws_join.gsc` | `t6/tws_t6_join.gsc` |
| leaderboard | `t5/tws_leaderboard.gsc` | `t6/tws_t6_leaderboard.gsc` |
| db | `t5/tws_db.gsc` | *(not ported)* |
| bank | `t5/tws_bank.gsc` | *(not ported)* |
`db` and `bank` are T5-only for now.
| common | `t5/tws_t5_common.gsc` | `t6/tws_t6_common.gsc` |
| hud | `t5/tws_t5_hud.gsc` | `t6/tws_t6_hud.gsc` |
| afk | `t5/tws_t5_afk.gsc` | `t6/tws_t6_afk.gsc` |
| lock | `t5/tws_t5_lock.gsc` | `t6/tws_t6_lock.gsc` |
| telemetry | `t5/tws_t5_telemetry.gsc` | `t6/tws_t6_telemetry.gsc` — queued `game_start` / `heartbeat` / `round_change` / `game_end` matching T5 |
| join | `t5/tws_t5_join.gsc` | `t6/tws_t6_join.gsc` |
| leaderboard | `t5/tws_t5_leaderboard.gsc` | `t6/tws_t6_leaderboard.gsc` |
## Map record announcements
Install `tws_leaderboard.gsc` for T5 or `tws_t6_leaderboard.gsc` for T6,
Install `tws_t5_leaderboard.gsc` for T5 or `tws_t6_leaderboard.gsc` for T6,
**along with the updated common module** for that game.
The new module privately announces the current map's fleet-wide highest recorded
round and every tied holder once per connection, including spectator newcomers.