Add persistent cross-game player bank (Refs #3)
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# TWS T5 Zombies scripts
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Custom HUD + AFK toggle + immediate join + lobby lock + game telemetry + map records for Plutonium T5
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(Black Ops 1) zombies dedicated servers. Split across seven `.gsc` files,
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(Black Ops 1) zombies dedicated servers. Split across eight `.gsc` files,
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with `tws_t5_common` as the shared hub. Lobby lock also requires the HUD module.
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Platform quirks and deploy commands: [NOTES.md](NOTES.md).
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@@ -17,6 +17,7 @@ Platform quirks and deploy commands: [NOTES.md](NOTES.md).
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| [tws_t5_lock.gsc](tws_t5_lock.gsc) | Lobby `g_password` lock at a milestone round |
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| [tws_t5_telemetry.gsc](tws_t5_telemetry.gsc) | Direct HTTP game start, round, heartbeat, and game end reports |
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| [tws_t5_leaderboard.gsc](tws_t5_leaderboard.gsc) | Private map high-round record and all tied holders on connection |
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| [tws_t5_bank.gsc](tws_t5_bank.gsc) | Persistent shared GUID bank and private balance/deposit/withdraw commands |
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## Install / upgrade
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@@ -31,6 +32,14 @@ that directory:
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Do not leave both common scripts installed: duplicate connection listeners
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break T5's connect handshake. Existing dvar names are unchanged.
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## Player bank
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The optional `tws_t5_bank.gsc` adds `.b`, `.d <amount|all>` and
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`.w <amount|all>` and registers them in help. It requires common and telemetry
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`1.0.0` or newer, the TWS t5 plugin `1.1.0`, Electric Cherry's bank API and
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a private per-server credential. Follow [bank setup and recovery](../../README.md#player-bank-t5-and-t6),
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including a full process restart for the plugin and a map restart for scripts.
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## Persistent Discord text
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The HUD shows `https://discord.thewrightserver.net` in small light-gray text
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