README: reflect T6 telemetry + join parity with T5
- Note T6 is at parity on common/HUD/AFK/lock/telemetry/join; only db/bank remain T5-only - Expand telemetry row to name the four event types now emitted on T6
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@@ -5,7 +5,7 @@ Combined working repo for the TWS Plutonium Zombies GSC scripts across two games
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## Layout
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- [t5/](t5/) — Plutonium **T5** (Call of Duty: Black Ops 1) Zombies scripts. Most-developed baseline. See [t5/README.md](t5/README.md) and [t5/NOTES.md](t5/NOTES.md).
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- [t6/](t6/) — Plutonium **T6** (Call of Duty: Black Ops 2) Zombies scripts. Ported from T5, catching up on feature parity. See [t6/README.md](t6/README.md), [t6/NOTES.md](t6/NOTES.md), and [t6/tools/check.ps1](t6/tools/check.ps1).
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- [t6/](t6/) — Plutonium **T6** (Call of Duty: Black Ops 2) Zombies scripts. Ported from T5; at parity on common, HUD, AFK, lock, telemetry and join. Only `db` and `bank` remain T5-only. See [t6/README.md](t6/README.md), [t6/NOTES.md](t6/NOTES.md), and [t6/tools/check.ps1](t6/tools/check.ps1).
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## Parity
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@@ -19,7 +19,7 @@ Modules currently in each tree:
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| hud | `t5/tws_hud.gsc` | `t6/tws_t6_hud.gsc` |
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| afk | `t5/tws_afk.gsc` | `t6/tws_t6_afk.gsc` |
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| lock | `t5/tws_lock.gsc` | `t6/tws_t6_lock.gsc` |
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| telemetry | `t5/tws_telemetry.gsc` | `t6/tws_t6_telemetry.gsc` |
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| telemetry | `t5/tws_telemetry.gsc` | `t6/tws_t6_telemetry.gsc` — queued `game_start` / `heartbeat` / `round_change` / `game_end` matching T5 |
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| join | `t5/tws_join.gsc` | `t6/tws_t6_join.gsc` |
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| db | `t5/tws_db.gsc` | *(not ported)* |
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| bank | `t5/tws_bank.gsc` | *(not ported)* |
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