Organize scripts and add TWS plugins with HTTP timeouts
Vendor pinned T5 and T6 plugin sources under the new plugins layout. Add native HTTP deadlines, status and timing diagnostics, telemetry integration, and build/test tooling.
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#pragma once
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#include <plutonium_sdk.hpp>
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namespace plugin
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{
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class plugin : public plutonium::sdk::plugin
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{
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public:
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~plugin() = default;
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std::uint32_t plugin_version() override;
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const char* plugin_name() override;
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bool is_game_supported([[maybe_unused]] plutonium::sdk::game game) override;
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void on_startup(plutonium::sdk::iinterface* interface_ptr, plutonium::sdk::game game) override;
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void on_shutdown() override;
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plutonium::sdk::iinterface* get_interface();
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plutonium::sdk::game get_game();
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private:
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plutonium::sdk::iinterface* interface_{};
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plutonium::sdk::game game_{};
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};
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plugin* get();
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}
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