{#snippet unavailable()} Unavailable {/snippet} {#snippet clockTime(value: string)} {/snippet} {#snippet chatContext(context: ChatContext)}
Selected evidence saved. View case
{/if} {#if hostOffline}Chat resumes when {hostName ?? 'the host agent'} reconnects.{loaded ? ' Showing the last loaded messages.' : ''}
{:else if error}Chat updates paused. {loaded ? 'Showing the last loaded messages.' : 'Could not load messages.'}
{/if} {#if !loaded && !error && !hostOffline}Loading chat…
{:else if loaded && !hasMessages}{history !== undefined ? 'No chat messages were saved for this match.' : missing ? 'Waiting for the game log. Player messages will appear here.' : 'No player messages in this match yet.'}
{:else if hasMessages} {/if}