{view.loadError} {detail ? 'Showing the last successfully loaded record.' : ''}
{deployment.error}
Last failure event · {fmt(detail.activity.failureExcerpt.created_at)}{detail.activity.failureExcerpt.message}
{/if} {#if detail.warningMessages.length}Player safety checks bypassed for this operation. Confirmed by {detail.safetyOverride.actorName} · {fmt(detail.safetyOverride.confirmedAt)}.
{detail.safetyOverrideUnavailableReason ?? 'Confirm to bypass player safety checks for this operation.'}
Stops remaining work and health checks. Changes already made are not undone.
Stops this launch and deletes its container and instance files, even if player status is unknown or players have joined. Shared game files and the saved server key are kept.
{detail.cancellation.error ?? detail.cancellation.stage}
View cleanup progress →{view.actionError}
{view.notice}
{/if} {#if detail.progress?.blocker?.href}{detail.progress.blocker.label ?? 'View blocking work'} →{/if} {#if detail.progress?.recovery}{detail.progress.recovery.message}
Recorded {fmt(detail.progress.recovery.at)}{#if detail.progress.recovery.operationId && detail.progress.recovery.operationId !== deployment.id}View recovery operation →{/if}