{effectiveHealth === 'stale' ? 'Server report is outdated' : 'Server is not responding'}
Player count is unknown. {effectiveSeen ? `Last successful report ${ago(effectiveSeen, $uiNow)}.` : 'No successful report has been received.'} {integrations && !integrations.rcon ? 'RCON is not configured.' : ''}
{#if effectiveHealth === 'provisioning'}
Provisioning
{:else if effectiveHealth === 'starting'}
Waiting for container
{:else if hasDiagnosticIssue}
Issue
{:else}
Healthy
{/if}
Current player count: {server.status_source === 'telemetry' ? 'game telemetry' : server.status_source === 'rcon' ? 'RCON' : 'unavailable'}. RCON probes below show that connection's separate results.