import { describe, expect, it } from 'vitest'; import { defaultPlan, parseBetaPlan, requirement, type BetaPlan } from '../../src/lib/beta-plan.js'; import { applySample, applyGameEvent, coveragePassed, emptyMetrics, evaluateRequirements } from '../../src/lib/server/fleet/beta-evaluation.js'; import { gameEvent } from '../helpers/telemetry.js'; const planWith = (...kinds: Parameters[0][]): BetaPlan => ({ ...defaultPlan(), requirements: kinds.map((k, i) => requirement(k, `r${i}`)) }); describe('beta requirement evaluation', () => { it('copies reactive presets without mutating saved requirements', () => { const source = defaultPlan(); const selected = parseBetaPlan(new Proxy(source, {})); expect(selected).toEqual(source); selected.requirements[0].target = 15; expect(source.requirements[0].target).toBe(1); }); it('rejects removed checks, duplicate IDs, fractional counts and unsafe numbers', () => { expect(parseBetaPlan(defaultPlan())).toEqual(defaultPlan()); expect(() => parseBetaPlan({ ...defaultPlan(), requirements: [] })).toThrow(); expect(() => parseBetaPlan({ ...defaultPlan(), timeoutHours: NaN })).toThrow(); expect(() => parseBetaPlan({ ...defaultPlan(), requirements: [requirement('round', 'same'), requirement('round', 'same')] })).toThrow(); for (const kind of ['feature', 'restart-budget', 'clean-logs']) { expect(() => parseBetaPlan({ ...defaultPlan(), requirements: [{ ...requirement('round', 'r'), kind }] })).toThrow(); } expect(() => parseBetaPlan({ ...defaultPlan(), requirements: [{ ...requirement('round', 'r'), target: 1.5 }] })).toThrow(); expect(() => parseBetaPlan({ ...defaultPlan(), requirements: [requirement('manual', 'constructor')] })).toThrow(); }); it('uses qualifying round and population together within the same game, including the final report', () => { const plan = planWith('round', 'matches'); plan.requirements[0].minPlayers = 4; plan.requirements[1] = { ...plan.requirements[1], target: 2, minRound: 25, minPlayers: 4, minMinutes: 1 }; const m = emptyMetrics(); applyGameEvent(plan, m, gameEvent('game_start'), 0); applyGameEvent(plan, m, gameEvent('round_change', 30, 1), 1000); applyGameEvent(plan, m, gameEvent('game_end', 30, 1), 61_000); expect(m.values.r0 ?? 0).toBe(0); expect(m.values.r1 ?? 0).toBe(0); applyGameEvent(plan, m, gameEvent('game_start'), 62_000); applyGameEvent(plan, m, gameEvent('game_end', 25), 123_000); expect(m.values).toMatchObject({ r0: 25, r1: 1 }); applyGameEvent(plan, m, gameEvent('game_end', 25), 124_000); expect(m.values.r1).toBe(1); }); it('accepts ordinary rounds and game ends without boot events or a discovery handshake', () => { const plan = planWith('round', 'matches'); const m = emptyMetrics(); applyGameEvent(plan, m, gameEvent('round_change'), 0); applyGameEvent(plan, m, gameEvent('game_end'), 1000); expect(m.values).toMatchObject({ r0: 25, r1: 1 }); applyGameEvent(plan, m, gameEvent('game_start'), 2000); applyGameEvent(plan, m, gameEvent('game_end', 1), 3000); expect(m.values.r1).toBe(2); }); it('does not combine games or maps to satisfy duration and round qualifiers', () => { const plan = planWith('matches'); plan.requirements[0] = { ...plan.requirements[0], minRound: 25, minMinutes: 1 }; const m = emptyMetrics(); applyGameEvent(plan, m, gameEvent('game_start'), 0); applyGameEvent(plan, m, gameEvent('round_change'), 1000); applyGameEvent(plan, m, gameEvent('game_start'), 60_000); applyGameEvent(plan, m, gameEvent('game_end', 1), 120_000); expect(m.values.r0 ?? 0).toBe(0); applyGameEvent(plan, m, gameEvent('game_end', 30, 4, 't5_zombie_theater_1', 'zombie_moon'), 180_000); expect(m.values.r0 ?? 0).toBe(0); }); it('derives participation only from game reports, even when rounds are many minutes apart', () => { const plan = planWith('populated-minutes', 'player-hours', 'population', 'sustained-population'); plan.requirements[3].minPlayers = 4; const m = emptyMetrics(); applySample(plan, m, 0, true); applySample(plan, m, 30_000, true); expect(m.values).toEqual({}); applyGameEvent(plan, m, gameEvent('game_start'), 0); applyGameEvent(plan, m, gameEvent('round_change'), 600_000); expect(m.values).toMatchObject({ r0: 10, r1: 40 / 60, r2: 4, r3: 10 }); applyGameEvent(plan, m, gameEvent('game_end', 26, 2), 1_200_000); expect(m.values).toMatchObject({ r0: 20, r1: 1, r3: 10 }); applyGameEvent(plan, m, gameEvent('game_start'), 3_000_000); expect(m.values.r0).toBe(20); }); it('excludes monitoring gaps from healthy time and requires explicit manual sign-off', () => { const plan = planWith('healthy-minutes', 'failure-budget', 'manual'); const m = emptyMetrics(); applySample(plan, m, 0, true); applySample(plan, m, 60_000, true); expect(m.values.r0).toBe(1); applySample(plan, m, 300_000, true); expect(m.values.r0).toBe(0); applySample(plan, m, 330_000, false); applySample(plan, m, 360_000, false); expect(m.outages).toBe(1); expect(evaluateRequirements(plan, m, 0)[1].failed).toBe(true); expect(evaluateRequirements(plan, m, 0)[2].passed).toBe(false); m.manual.r2 = 'Josh: HUD checked'; expect(evaluateRequirements(plan, m, 0)[2].passed).toBe(true); }); it('requires each selected coverage group even when many servers on one map pass', () => { const servers = [{ game: 't5', map: 'a', passed: true }, { game: 't5', map: 'a', passed: true }, { game: 't6', map: 'b', passed: false }]; expect(coveragePassed({ ...defaultPlan(), scope: 'quorum', quorum: 2 }, servers)).toBe(true); for (const scope of ['all', 'map', 'game', 'map-game'] as const) expect(coveragePassed({ ...defaultPlan(), scope }, servers)).toBe(false); servers[2].passed = true; expect(coveragePassed({ ...defaultPlan(), scope: 'map-game' }, servers)).toBe(true); }); });