import type { GameEvent, TelemetryPlayerStats } from '../../src/lib/telemetry.js'; export const TEST_TELEMETRY_TOKEN = 'ec_test_telemetry_0123456789abcdef0123456789abcdef'; export function telemetryAuthHeaders(): Record { process.env.EC_TELEMETRY_TOKEN = TEST_TELEMETRY_TOKEN; return { Authorization: `Bearer ${TEST_TELEMETRY_TOKEN}` }; } export const roster = (count = 4): TelemetryPlayerStats[] => Array.from({ length: count }, (_, i) => ({ name: `Player ${i + 1}`, guid: `1234567890123456${i}`, kills: 100 + i, headshots: 50, downs: 1, revives: 2, score: 5000 })); export function gameEvent(event: GameEvent['event'], round = 25, players = 4, server = 't5_zombie_theater_1', map = 'zombie_theater'): GameEvent { return event === 'game_start' ? { event, server, map, players: roster(players).map(({ name, guid }) => ({ name, guid })) } : { event, server, map, round, players: roster(players) }; } export async function postTelemetry(body: unknown, contentType = 'application/json') { const { POST } = await import('../../src/routes/api/telemetry/+server.js'); return POST({ request: new Request('http://localhost/api/telemetry', { method: 'POST', headers: { 'Content-Type': contentType, ...telemetryAuthHeaders() }, body: JSON.stringify(body) }) }); }