The default runtime and the latest available Black Ops I and Black Ops II game files are prepared automatically. Re-enabling a host requires a fresh runtime pull and verification of both game libraries before it accepts deployments. Running servers keep their current files.
Supported hosts also cache Plutonium files to speed up new deployments. This optional cache refreshes when a new production release is detected; deployments can proceed while it is unavailable.
{#if host.preparation}Automatic setup: {host.preparation.state === 'ready' ? 'Ready' : host.preparation.state === 'preparing' ? 'In progress' : host.preparation.state === 'blocked' ? 'Needs attention' : 'Waiting'}
{item.detail}
{#if item.cache && item.cache.status !== 'missing'}Setup progress will appear after the host connects.
{/if}