{ if (isDialogBackdrop(event, dialog) && !busy) open = false; }} oncancel={event => { if (busy) event.preventDefault(); }} onclose={() => open = false}>

Remove fleet servers?

Queue removal of every server, including servers being created. Each waits until a fresh player count confirms it is empty. Unreachable servers stay queued.

Removal deletes containers, server files, and fleet registrations. Saved keys and collections are kept.

In Provisioning’s Active tab, cancel individual waiting requests or all waiting removals. Once a server begins removal, that removal cannot be cancelled or undone.

{#if error}{/if} {#if servers} {servers.length ? `${servers.length} server${servers.length === 1 ? '' : 's'} to remove` : 'No servers to remove.'} {#if servers.length}

Existing removal requests are reused. Servers added after this request are not included.

{/if} {:else}

{busy ? 'Reviewing the fleet…' : 'Refresh the preview to review the current fleet.'}

{/if}
{#if !servers} {:else}{/if}