The match start was not recorded. The first observation is shown above; the full game time is unknown.
{/if}Every recorded player, including those absent from the final report. Stats are the highest reported counters for this match.
| Player | Participation | {#each stats as stat}{stat.label} | {/each}Last seen |
|---|---|---|---|
| {#if player.canViewProfile}{player.name}{:else}{player.name}{/if} {player.guid} | {player[stat.key] === null ? '—' : number.format(player[stat.key]!)} | {/each}
Kills, headshots, revives, downs, and score retain each player's highest reported value. Highest reported score is a points balance, not total points earned or necessarily the final score.
Highest round includes late joins. Rounds survived counts only observed round progression while the player was present. “At match end” means the player appeared in the final report; other players keep their earlier stats. A dash means no value was recorded.
Player names use the latest recorded identity. Times reflect when reports were received and use your selected timezone. These results remain available after the server is deleted.