Non-destructive pre-declares "don't touch the disks" on Start: the
Storage stage skips wipe-probe, badblocks -w, and write-mode fio,
and reports a read-only summary. Runs a new non_destructive column;
threaded through Claim → agent tests.Deps → Storage stage.
Cancel halts an in-flight run. The orchestrator transitions to a
new StateCancelled via TriggerOperatorCancelled (valid from any
active state); the agent's next heartbeat returns cmd=cancel_stage,
which fires a stored CancelFunc on the per-stage context. Stage
subprocesses spawned with exec.CommandContext die with the context,
the agent posts a cancelled outcome, then powers the host off.
Destructive stages mid-run may leave the host in an intermediate
state — the UI confirm dialog warns the operator; recovery is
manual for now.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Every supported host runs vetting-reporter in-OS and heartbeats every
30s. WoL was never the thing that started vetting — the heartbeat
response's reboot_for_vetting command was. Firing WoL first only
crowded the run log with misleading diagnostics when the real failure
mode is "reporter isn't installed."
- StartRun 409s if the host hasn't heartbeated within 60s, pointing
the operator at /register/quick.sh.
- Dispatcher re-checks LastSeenAt at dispatch time (run may sit in
Queued long enough for the host to go offline); stale hosts mark
the run Failed with failed_stage=dispatch instead of looping.
- New StateWaitingReboot + TriggerRebootCommanded capture the actual
semantics. StateWaitingWoL kept as the hook point for a future
manual-override button.
- Tile disables the Start button with a quick.sh tooltip when the
host is offline, matching the server-side 409.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Pipeline now always renders all 13 nodes (3 pre-stage + 9 stage +
Completed), synthesising ghosts from run state when stage rows
aren't seeded yet. Makes a WaitingWoL host show the full timeline
ahead of it instead of just 4 dots.
Agent tags each log line with its stage; logs.Hub fans out to both
log-{runID} and log-{runID}-{stage} SSE events so the detail page
can show per-stage tabs with a pure-CSS radio-sibling switch. Flat
run log prepends [stage] so grep still works.
Dispatcher writes picked/sent-WoL/heartbeat lines into the per-run
log — the operator opens the detail page, sees WaitingWoL stuck,
and reads exactly what the dispatcher did and why nothing's
progressing, instead of having to tail journalctl on the LXC.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Click a tile to open /hosts/{id} — the canonical control surface per
host. Timeline renders every pre-stage, stage, and terminal node in
order, with the current one pulsing, failed ones flagged, and
downstream ones dimmed as skipped. Detail page shows summary, hold
card (when holding), all action buttons, spec diffs, a full-height
log pane, and a collapsed expected-spec YAML.
Tile slims to name, last-seen, status, and one primary action; a
CSS-overlay <a> makes the whole card clickable while buttons stay
receptive via z-index.
Runner.publishTileUpdate now also emits pipeline-{runID} fragments,
and CompleteStage wraps Stages.CompleteByName so stage completions
advance the timeline live — without this the dots only moved on
state transitions.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>