Initial commit: full Phases 1-6 implementation
CI / Lint + build + test (push) Has been cancelled

Post-repair hardware validation pipeline for Proxmox cluster hosts.
Go orchestrator + in-image agent + mkosi live image + bundled dnsmasq
PXE + SQLite + HTMX/SSE UI + notify registry + janitor + full docs.
This commit is contained in:
2026-04-17 21:32:10 -04:00
commit 9bb4b09a04
98 changed files with 11960 additions and 0 deletions
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package orchestrator
import (
"context"
"log"
"time"
"vetting/internal/model"
"vetting/internal/store"
)
// Dispatcher picks Queued runs off the DB and drives them through
// WaitingWoL (sending a WoL packet). Concurrency is capped at Max.
//
// For Phase 2 the dispatcher's job ends at WaitingWoL; further
// transitions are driven by iPXE and agent callbacks. Phase 4+ will
// return here and shepherd each run through stage execution.
type Dispatcher struct {
Max int
Runs *store.Runs
Hosts *store.Hosts
Runner *Runner
active chan struct{}
stop chan struct{}
}
func NewDispatcher(max int, runs *store.Runs, hosts *store.Hosts, runner *Runner) *Dispatcher {
if max < 1 {
max = 1
}
return &Dispatcher{
Max: max,
Runs: runs,
Hosts: hosts,
Runner: runner,
active: make(chan struct{}, max),
stop: make(chan struct{}),
}
}
func (d *Dispatcher) Start(ctx context.Context) {
go d.loop(ctx)
}
func (d *Dispatcher) Stop() {
close(d.stop)
}
func (d *Dispatcher) loop(ctx context.Context) {
t := time.NewTicker(2 * time.Second)
defer t.Stop()
for {
select {
case <-ctx.Done():
return
case <-d.stop:
return
case <-t.C:
d.pickNext(ctx)
}
}
}
func (d *Dispatcher) pickNext(ctx context.Context) {
select {
case d.active <- struct{}{}:
default:
return // at capacity
}
released := false
defer func() {
if !released {
<-d.active
}
}()
runs, err := d.Runs.Active(ctx)
if err != nil {
log.Printf("dispatcher: list active: %v", err)
return
}
var queued *model.Run
inFlight := 0
for i := range runs {
switch runs[i].State {
case model.StateQueued:
if queued == nil {
queued = &runs[i]
}
case model.StateWaitingWoL, model.StateBooting, model.StateInventoryCheck,
model.StateSpecValidate, model.StateSMART, model.StateCPUStress,
model.StateStorage, model.StateNetwork, model.StateGPU,
model.StatePSU, model.StateReporting:
inFlight++
}
}
if inFlight >= d.Max || queued == nil {
return
}
host, err := d.Hosts.Get(ctx, queued.HostID)
if err != nil {
log.Printf("dispatcher: get host %d: %v", queued.HostID, err)
return
}
if _, err := d.Runner.Transition(ctx, queued.ID, TriggerDispatched); err != nil {
log.Printf("dispatcher: transition run %d: %v", queued.ID, err)
return
}
if err := SendWoL(host.MAC, host.WoLBroadcastIP, host.WoLPort); err != nil {
log.Printf("dispatcher: WoL run %d host %s: %v", queued.ID, host.Name, err)
// Stay in WaitingWoL; operator can retry or investigate.
return
}
log.Printf("dispatcher: WoL sent for run %d (host=%s mac=%s)", queued.ID, host.Name, host.MAC)
// Slot stays reserved until the run leaves active (Phase 4+).
// Phase 2 lets the loop observe inFlight via DB state.
released = true
<-d.active
}