chore: cleanup sprint — dead CSS, dedup helpers, handler refactor
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Remove ~126 lines of orphaned CSS from tile slim-down and old detail
layout. Consolidate 4 duplicate duration formatters into shared
elapsed()/fmtElapsed() helpers. Break 160-line Result handler into
focused sub-functions. Implement real Hub.Shutdown() (was a no-op).
Standardize agent error responses to JSON. Replace panic() in router
init with error return. Extract magic numbers as named constants.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-04-21 20:39:38 -04:00
parent c11573eeeb
commit 17ec55cb85
17 changed files with 242 additions and 438 deletions
+3 -24
View File
@@ -223,32 +223,11 @@ func stageStateByName(name string) (model.RunState, bool) {
return s, ok
}
// stageDuration renders node timing as "1.2s" / "12s" / "4m". Empty
// string when the node hasn't started or hasn't finished.
func stageDuration(n PipelineNode) string {
if n.StartedAt == nil {
return ""
}
end := time.Now()
if n.CompletedAt != nil {
end = *n.CompletedAt
}
d := end.Sub(*n.StartedAt)
if d < 0 {
d = 0
}
switch {
case d < time.Second:
return fmt.Sprintf("%dms", int(d/time.Millisecond))
case d < 10*time.Second:
return fmt.Sprintf("%.1fs", d.Seconds())
case d < time.Minute:
return fmt.Sprintf("%ds", int(d/time.Second))
case d < time.Hour:
return fmt.Sprintf("%dm", int(d/time.Minute))
default:
return fmt.Sprintf("%dh", int(d/time.Hour))
if d := elapsed(n.StartedAt, n.CompletedAt); d >= 0 {
return fmtElapsed(d, false)
}
return ""
}
// stageDisplayName turns the internal single-word state/stage identifier