chore: cleanup sprint — dead CSS, dedup helpers, handler refactor
Remove ~126 lines of orphaned CSS from tile slim-down and old detail layout. Consolidate 4 duplicate duration formatters into shared elapsed()/fmtElapsed() helpers. Break 160-line Result handler into focused sub-functions. Implement real Hub.Shutdown() (was a no-op). Standardize agent error responses to JSON. Replace panic() in router init with error return. Extract magic numbers as named constants. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -0,0 +1,42 @@
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package templates
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import (
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"fmt"
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"time"
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)
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func elapsed(start, end *time.Time) time.Duration {
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if start == nil {
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return -1
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}
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e := time.Now()
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if end != nil {
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e = *end
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}
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d := e.Sub(*start)
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if d < 0 {
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return 0
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}
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return d
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}
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func fmtElapsed(d time.Duration, long bool) string {
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switch {
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case d < time.Second:
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return fmt.Sprintf("%dms", int(d/time.Millisecond))
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case d < 10*time.Second:
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return fmt.Sprintf("%.1fs", d.Seconds())
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case d < time.Minute:
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return fmt.Sprintf("%ds", int(d/time.Second))
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case d < time.Hour:
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if long {
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return fmt.Sprintf("%dm %ds", int(d/time.Minute), int((d%time.Minute)/time.Second))
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}
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return fmt.Sprintf("%dm", int(d/time.Minute))
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default:
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if long {
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return fmt.Sprintf("%dh %dm", int(d/time.Hour), int((d%time.Hour)/time.Minute))
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}
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return fmt.Sprintf("%dh", int(d/time.Hour))
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}
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}
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