Files
TheLastGarden/content/seasons/01-soil/fragments/winter-rose-night.md
T
josh f192e8298c feat(02-03): Season-1 fragments + sim/memory selector + harvest/compost commands
Task 1 of Plan 02-03: ship Season-1 authored content + the deterministic
fragment selector + extend sim/garden/commands.ts with harvest + compost.

Content (≥17 Season-1 fragments under /content/seasons/01-soil/):
- 14 in fragments.yaml (9 warm / 3 contemplative / 2 heavy + 1 _meta sentinel)
- 2 long-form Markdown fragments (lura-first-letter.md, winter-rose-night.md)
- Pool depth (W6): warm pool ≥9 satisfies the worst-case all-rosemary
  playthrough at the 8th-harvest Lura threshold (CONTEXT D-14)
- All ids match /^season1\.[a-z0-9._-]+$/ (FragmentSchema regex; CLAUDE.md
  stable-string-ID rule); bible voice maintained throughout

FragmentSchema extension (back-compat — tags is optional):
- Optional `tags: z.array(z.string()).optional()` for tonal-register gating
- Reserved tag `_meta` excludes the exhaustion sentinel from the normal pool

src/sim/memory/ (new module):
- pool.ts — filterPool() pure helper (Season + tonal-register + no-dup gates)
- selector.ts — selectFragment() deterministic + mulberry32 PRNG +
  EXHAUSTION_FALLBACK_ID for Pitfall 8 fallback
- selector.test.ts — 16 tests covering gating / no-dup / determinism /
  sentinel-fallback / sentinel-exclusion-from-normal-pool
- index.ts — barrel; src/sim/index.ts re-exports

src/sim/garden/commands.ts (extended):
- harvest() pure command — empties tile, appends one fragment id,
  re-computes unlockedPlantTypes (Pitfall 10: thresholds checked AFTER
  the harvest commit). Refuses immature plants and OOR indices.
- compost() pure command — empties tile regardless of stage; no fragment
  yield (D-07); no resource refund (D-04 = infinite seeds).
- SimContext interface — application-layer-injected (fragments, currentSeason)
- simulateOneTick() takes optional ctx (default empty pool); harvest/compost
  branches added to the kind switch.
- BLOCKER 3 invariant preserved — sim writes tickCount, never lastTickAt.

Plant-type unlock thresholds (CONTEXT D-05, plan author's discretion):
- rosemary @ count 0 (start)
- yarrow @ count 3 (third harvest)
- winter-rose @ count 6 (sixth harvest)

commands.test.ts: +18 new cases (harvest / compost / Pitfall 10 boundary
on yarrow + winter-rose / sentinel fallback / immutability). 65/65 tests
green across src/sim/memory + src/sim/garden + src/content; lint exits 0;
build green (Vite parses all 17 fragments without schema violation).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-09 10:00:38 -04:00

536 B

id, season, tags
id season tags
season1.soil.winter-rose-night 1
heavy

Winter-rose blooms at night. This is, technically, slander — the rose blooms when it blooms, and the night is when most people are asleep, and so the night is when most people fail to see things bloom. But the slander stuck. A flower for the people who couldn't sleep.

Someone, in this place, used to set a chair by the window in February and wait. The wait was the thing. The flower would bloom in its own time. Most good things were like that, until they weren't.