- Empty net detection: pulled goalie triggers +150-250 bonus, stacks with PP - Playoff series importance: Game 7 Cup Final = 200, elimination games scale by round; fallback of 100 when series data unavailable - Period-aware score differential: 2-goal deficit penalty DECREASES in final 2 min of P3 (goalie-pull zone), 3+ goal games get harsher penalties late - Persistent comeback narrative: tracks max deficit, sustained bonus for 2+ goal recoveries instead of one-shot spike (0-3 to 3-3 = 150 persistent) - Shootout special handling: flat base 550 with no time component; ranks below dramatic close P3 games (skills competition, not hockey) - Multi-man advantage: parses situationCode for 5v3/4v3, applies 1.6x PP mult - Non-linear time priority: elapsed^1.5 curve weights final minutes more - Matchup multiplier rebalance: P1/P2 from 2.0/1.65 to 1.5, tiebreaker not dominant factor - Frontend gauge max raised from 700 to 1000 with adjusted color thresholds Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
772 lines
28 KiB
Python
772 lines
28 KiB
Python
import app.games
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from tests.conftest import make_game
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from app.games import (
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_get_man_advantage,
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calculate_game_importance,
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calculate_game_priority,
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convert_game_state,
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format_record,
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get_comeback_bonus,
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get_game_outcome,
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get_period,
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get_power_play_info,
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get_start_time,
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get_time_remaining,
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parse_games,
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utc_to_eastern,
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)
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class TestConvertGameState:
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def test_off_maps_to_final(self):
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assert convert_game_state("OFF") == "FINAL"
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def test_crit_maps_to_live(self):
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assert convert_game_state("CRIT") == "LIVE"
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def test_fut_maps_to_pre(self):
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assert convert_game_state("FUT") == "PRE"
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def test_unknown_state_passes_through(self):
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assert convert_game_state("LIVE") == "LIVE"
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class TestProcessRecord:
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def test_na_returns_na(self):
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assert format_record("N/A") == "N/A"
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def test_pads_single_digit_parts(self):
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assert format_record("5-3-1") == "05-03-01"
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def test_already_padded_unchanged(self):
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assert format_record("40-25-10") == "40-25-10"
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class TestProcessPeriod:
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def test_pre_game_returns_zero(self):
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game = make_game(game_state="PRE")
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assert get_period(game) == 0
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def test_fut_game_returns_zero(self):
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game = make_game(game_state="FUT")
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assert get_period(game) == 0
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def test_final_game_returns_na(self):
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game = make_game(game_state="OFF")
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assert get_period(game) == "N/A"
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def test_live_game_returns_period_number(self):
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game = make_game(game_state="LIVE", period=2)
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assert get_period(game) == 2
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class TestProcessTimeRemaining:
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def test_pre_game_returns_2000(self):
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game = make_game(game_state="FUT")
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assert get_time_remaining(game) == "20:00"
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def test_final_game_returns_0000(self):
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game = make_game(game_state="OFF")
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assert get_time_remaining(game) == "00:00"
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def test_live_game_returns_clock(self):
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game = make_game(game_state="LIVE", seconds_remaining=305)
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assert get_time_remaining(game) == "05:05"
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def test_live_game_at_zero_returns_end(self):
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game = make_game(game_state="LIVE", seconds_remaining=0)
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assert get_time_remaining(game) == "END"
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class TestProcessStartTime:
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def test_pre_game_returns_est_time(self):
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game = make_game(game_state="FUT", start_time_utc="2024-04-10T23:00:00Z")
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result = get_start_time(game)
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assert result == "7:00 PM"
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def test_pre_game_strips_leading_zero(self):
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game = make_game(game_state="FUT", start_time_utc="2024-04-10T22:00:00Z")
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result = get_start_time(game)
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assert not result.startswith("0")
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def test_live_game_returns_na(self):
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game = make_game(game_state="LIVE")
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assert get_start_time(game) == "N/A"
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class TestGetGameOutcome:
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def test_final_game_returns_last_period_type(self):
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game = make_game(game_state="OFF")
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assert get_game_outcome(game, "FINAL") == "REG"
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def test_live_game_returns_na(self):
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game = make_game(game_state="LIVE")
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assert get_game_outcome(game, "LIVE") == "N/A"
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class TestUtcToEstTime:
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def test_converts_utc_to_edt(self):
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# April is EDT (UTC-4): 23:00 UTC → 07:00 PM EDT
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result = utc_to_eastern("2024-04-10T23:00:00Z")
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assert result == "07:00 PM"
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def test_converts_utc_to_est(self):
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# January is EST (UTC-5): 23:00 UTC → 06:00 PM EST
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result = utc_to_eastern("2024-01-15T23:00:00Z")
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assert result == "06:00 PM"
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class TestParseGames:
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def test_returns_empty_list_for_none(self):
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assert parse_games(None) == []
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def test_returns_empty_list_for_empty_dict(self):
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assert parse_games({}) == []
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class TestGetPowerPlayInfo:
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def test_returns_empty_when_no_situation(self):
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game = make_game()
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assert get_power_play_info(game, "Maple Leafs") == ""
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def test_returns_pp_info_for_away_team(self):
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game = make_game(away_name="Bruins")
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game["situation"] = {
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"awayTeam": {"situationDescriptions": ["PP"]},
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"homeTeam": {"situationDescriptions": ["SH"]},
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"timeRemaining": "1:30",
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}
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assert get_power_play_info(game, "Bruins") == "PP 1:30"
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def test_returns_pp_info_for_home_team(self):
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game = make_game(home_name="Maple Leafs", away_name="Bruins")
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game["situation"] = {
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"homeTeam": {"situationDescriptions": ["PP"]},
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"awayTeam": {"situationDescriptions": ["SH"]},
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"timeRemaining": "0:45",
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}
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assert get_power_play_info(game, "Maple Leafs") == "PP 0:45"
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class TestGetManAdvantage:
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def test_standard_5v4(self):
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# 1451: away 1G+4S=5, home 5S+1G=6 → advantage=1
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assert _get_man_advantage({"situationCode": "1451"}) == 1
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def test_5v3(self):
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# 1351: away 1G+3S=4, home 5S+1G=6 → advantage=2
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assert _get_man_advantage({"situationCode": "1351"}) == 2
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def test_4v3(self):
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# 1341: away 1G+3S=4, home 4S+1G=5 → advantage=1
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assert _get_man_advantage({"situationCode": "1341"}) == 1
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def test_even_strength(self):
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# 1551: away 1G+5S=6, home 5S+1G=6 → advantage=0
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assert _get_man_advantage({"situationCode": "1551"}) == 0
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def test_missing_code_defaults_to_1(self):
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assert _get_man_advantage({}) == 1
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def test_invalid_code_defaults_to_1(self):
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assert _get_man_advantage({"situationCode": "abc"}) == 1
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class TestEmptyNetBonus:
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def test_en_late_p3_adds_200(self, mocker):
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mocker.patch(
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"app.games.get_team_standings",
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return_value={"league_sequence": 0, "league_l10_sequence": 0},
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)
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base = make_game(game_state="LIVE", period=3, seconds_remaining=90)
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with_en = make_game(
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game_state="LIVE",
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period=3,
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seconds_remaining=90,
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situation={
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"homeTeam": {"situationDescriptions": ["EN"]},
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"awayTeam": {"situationDescriptions": []},
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"timeRemaining": "1:30",
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},
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)
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assert calculate_game_priority(with_en) - calculate_game_priority(base) == 200
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def test_en_mid_p3_adds_150(self, mocker):
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mocker.patch(
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"app.games.get_team_standings",
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return_value={"league_sequence": 0, "league_l10_sequence": 0},
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)
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base = make_game(game_state="LIVE", period=3, seconds_remaining=300)
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with_en = make_game(
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game_state="LIVE",
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period=3,
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seconds_remaining=300,
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situation={
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"homeTeam": {"situationDescriptions": ["EN"]},
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"awayTeam": {"situationDescriptions": []},
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"timeRemaining": "5:00",
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},
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)
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assert calculate_game_priority(with_en) - calculate_game_priority(base) == 150
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def test_en_ot_adds_250(self, mocker):
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mocker.patch(
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"app.games.get_team_standings",
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return_value={"league_sequence": 0, "league_l10_sequence": 0},
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)
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base = make_game(game_state="LIVE", period=4, seconds_remaining=600)
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with_en = make_game(
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game_state="LIVE",
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period=4,
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seconds_remaining=600,
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situation={
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"homeTeam": {"situationDescriptions": ["EN"]},
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"awayTeam": {"situationDescriptions": []},
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"timeRemaining": "10:00",
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},
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)
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assert calculate_game_priority(with_en) - calculate_game_priority(base) == 250
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def test_en_stacks_with_pp(self, mocker):
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mocker.patch(
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"app.games.get_team_standings",
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return_value={"league_sequence": 0, "league_l10_sequence": 0},
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)
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base = make_game(game_state="LIVE", period=3, seconds_remaining=90)
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with_both = make_game(
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game_state="LIVE",
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period=3,
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seconds_remaining=90,
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situation={
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"homeTeam": {"situationDescriptions": ["PP", "EN"]},
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"awayTeam": {"situationDescriptions": ["SH"]},
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"timeRemaining": "1:30",
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},
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)
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delta = calculate_game_priority(with_both) - calculate_game_priority(base)
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# PP late P3 = 150, EN late P3 = 200, total = 350
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assert delta == 350
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class TestMultiManAdvantage:
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def test_5v3_ot_pp_bonus_is_320(self, mocker):
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mocker.patch(
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"app.games.get_team_standings",
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return_value={"league_sequence": 0, "league_l10_sequence": 0},
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)
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base = make_game(game_state="LIVE", period=4, seconds_remaining=600)
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with_5v3 = make_game(
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game_state="LIVE",
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period=4,
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seconds_remaining=600,
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situation={
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"homeTeam": {"situationDescriptions": ["PP"]},
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"awayTeam": {"situationDescriptions": ["SH"]},
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"timeRemaining": "1:30",
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"situationCode": "1351",
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},
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)
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assert calculate_game_priority(with_5v3) - calculate_game_priority(base) == 320
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def test_standard_5v4_unchanged(self, mocker):
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mocker.patch(
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"app.games.get_team_standings",
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return_value={"league_sequence": 0, "league_l10_sequence": 0},
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)
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base = make_game(game_state="LIVE", period=4, seconds_remaining=600)
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with_pp = make_game(
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game_state="LIVE",
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period=4,
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seconds_remaining=600,
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situation={
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"homeTeam": {"situationDescriptions": ["PP"]},
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"awayTeam": {"situationDescriptions": ["SH"]},
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"timeRemaining": "1:30",
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"situationCode": "1451",
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},
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)
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assert calculate_game_priority(with_pp) - calculate_game_priority(base) == 200
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class TestCalculateGamePriority:
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def _live_game(
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self,
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period=3,
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seconds_remaining=300,
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home_score=2,
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away_score=1,
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in_intermission=False,
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):
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return make_game(
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game_state="LIVE",
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period=period,
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seconds_remaining=seconds_remaining,
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home_score=home_score,
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away_score=away_score,
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in_intermission=in_intermission,
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)
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def test_returns_zero_for_final(self):
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game = make_game(game_state="OFF")
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assert calculate_game_priority(game) == 0
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def test_returns_zero_for_pre(self):
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game = make_game(game_state="FUT")
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assert calculate_game_priority(game) == 0
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def test_intermission_returns_negative(self, mocker):
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mocker.patch(
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"app.games.get_team_standings",
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return_value={"league_sequence": 0, "league_l10_sequence": 0},
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)
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game = self._live_game(in_intermission=True, seconds_remaining=0)
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assert calculate_game_priority(game) < 0
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def test_score_diff_greater_than_3(self, mocker):
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mocker.patch(
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"app.games.get_team_standings",
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return_value={"league_sequence": 0, "league_l10_sequence": 0},
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)
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game = self._live_game(home_score=5, away_score=0)
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result = calculate_game_priority(game)
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assert isinstance(result, int)
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def test_score_diff_greater_than_2(self, mocker):
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mocker.patch(
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"app.games.get_team_standings",
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return_value={"league_sequence": 0, "league_l10_sequence": 0},
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)
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game = self._live_game(home_score=4, away_score=1)
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result = calculate_game_priority(game)
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assert isinstance(result, int)
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def test_score_diff_greater_than_1(self, mocker):
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mocker.patch(
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"app.games.get_team_standings",
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return_value={"league_sequence": 0, "league_l10_sequence": 0},
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)
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game = self._live_game(home_score=3, away_score=1)
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result = calculate_game_priority(game)
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assert isinstance(result, int)
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def test_late_3rd_tied_bonus(self, mocker):
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mocker.patch(
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"app.games.get_team_standings",
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return_value={"league_sequence": 0, "league_l10_sequence": 0},
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)
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game = self._live_game(
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period=3, seconds_remaining=600, home_score=2, away_score=2
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)
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result = calculate_game_priority(game)
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assert isinstance(result, int)
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def test_final_6_minutes_tied_bonus(self, mocker):
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mocker.patch(
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"app.games.get_team_standings",
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return_value={"league_sequence": 0, "league_l10_sequence": 0},
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)
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game = self._live_game(
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period=3, seconds_remaining=300, home_score=2, away_score=2
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)
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result = calculate_game_priority(game)
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assert isinstance(result, int)
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def test_playoff_ot_escalates_per_period(self, mocker):
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mocker.patch(
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"app.games.get_team_standings",
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return_value={"league_sequence": 0, "league_l10_sequence": 0},
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)
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p4 = make_game(game_state="LIVE", period=4, seconds_remaining=600, game_type=3)
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p5 = make_game(game_state="LIVE", period=5, seconds_remaining=600, game_type=3)
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assert calculate_game_priority(p5) > calculate_game_priority(p4)
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def test_shootout_ranks_below_late_ot(self, mocker):
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mocker.patch(
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"app.games.get_team_standings",
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return_value={"league_sequence": 0, "league_l10_sequence": 0},
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)
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ot = make_game(game_state="LIVE", period=4, seconds_remaining=150, game_type=2)
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so = make_game(game_state="LIVE", period=5, seconds_remaining=0, game_type=2)
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# Sudden-death OT is more exciting than a skills competition
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assert calculate_game_priority(ot) > calculate_game_priority(so)
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def test_shootout_ranks_above_p2_blowout(self, mocker):
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mocker.patch(
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"app.games.get_team_standings",
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return_value={"league_sequence": 0, "league_l10_sequence": 0},
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)
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so = make_game(game_state="LIVE", period=5, seconds_remaining=0, game_type=2)
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blowout = make_game(
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game_state="LIVE",
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period=2,
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seconds_remaining=600,
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home_score=5,
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away_score=1,
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game_type=2,
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)
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assert calculate_game_priority(so) > calculate_game_priority(blowout)
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def test_playoff_p4_higher_than_regular_season_p4(self, mocker):
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mocker.patch(
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"app.games.get_team_standings",
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return_value={"league_sequence": 0, "league_l10_sequence": 0},
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)
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reg = make_game(game_state="LIVE", period=4, seconds_remaining=150, game_type=2)
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playoff = make_game(
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game_state="LIVE", period=4, seconds_remaining=600, game_type=3
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)
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assert calculate_game_priority(playoff) > calculate_game_priority(reg)
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def test_closeness_bonus_tied_beats_one_goal(self, mocker):
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mocker.patch(
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"app.games.get_team_standings",
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return_value={"league_sequence": 0, "league_l10_sequence": 0},
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)
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tied = self._live_game(home_score=2, away_score=2)
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one_goal = self._live_game(home_score=2, away_score=1)
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assert calculate_game_priority(tied) > calculate_game_priority(one_goal)
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def test_5_4_same_priority_as_1_0(self, mocker):
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mocker.patch(
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"app.games.get_team_standings",
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return_value={"league_sequence": 0, "league_l10_sequence": 0},
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)
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high_scoring = self._live_game(home_score=5, away_score=4)
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low_scoring = self._live_game(home_score=1, away_score=0)
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assert calculate_game_priority(high_scoring) == calculate_game_priority(
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low_scoring
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)
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def test_pp_in_ot_adds_200(self, mocker):
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mocker.patch(
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"app.games.get_team_standings",
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return_value={"league_sequence": 0, "league_l10_sequence": 0},
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)
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base = make_game(game_state="LIVE", period=4, seconds_remaining=600)
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|
with_pp = make_game(
|
|
game_state="LIVE",
|
|
period=4,
|
|
seconds_remaining=600,
|
|
situation={
|
|
"homeTeam": {"situationDescriptions": ["PP"]},
|
|
"awayTeam": {"situationDescriptions": ["SH"]},
|
|
"timeRemaining": "1:30",
|
|
},
|
|
)
|
|
assert calculate_game_priority(with_pp) - calculate_game_priority(base) == 200
|
|
|
|
def test_pp_late_p3_adds_150(self, mocker):
|
|
mocker.patch(
|
|
"app.games.get_team_standings",
|
|
return_value={"league_sequence": 0, "league_l10_sequence": 0},
|
|
)
|
|
base = self._live_game(period=3, seconds_remaining=240)
|
|
with_pp = make_game(
|
|
game_state="LIVE",
|
|
period=3,
|
|
seconds_remaining=240,
|
|
situation={
|
|
"homeTeam": {"situationDescriptions": ["PP"]},
|
|
"awayTeam": {"situationDescriptions": ["SH"]},
|
|
"timeRemaining": "1:30",
|
|
},
|
|
)
|
|
assert calculate_game_priority(with_pp) - calculate_game_priority(base) == 150
|
|
|
|
def test_pp_mid_p3_adds_100(self, mocker):
|
|
mocker.patch(
|
|
"app.games.get_team_standings",
|
|
return_value={"league_sequence": 0, "league_l10_sequence": 0},
|
|
)
|
|
base = self._live_game(period=3, seconds_remaining=600)
|
|
with_pp = make_game(
|
|
game_state="LIVE",
|
|
period=3,
|
|
seconds_remaining=600,
|
|
situation={
|
|
"homeTeam": {"situationDescriptions": ["PP"]},
|
|
"awayTeam": {"situationDescriptions": ["SH"]},
|
|
"timeRemaining": "1:30",
|
|
},
|
|
)
|
|
assert calculate_game_priority(with_pp) - calculate_game_priority(base) == 100
|
|
|
|
def test_pp_early_p3_adds_50(self, mocker):
|
|
mocker.patch(
|
|
"app.games.get_team_standings",
|
|
return_value={"league_sequence": 0, "league_l10_sequence": 0},
|
|
)
|
|
base = self._live_game(period=3, seconds_remaining=900)
|
|
with_pp = make_game(
|
|
game_state="LIVE",
|
|
period=3,
|
|
seconds_remaining=900,
|
|
situation={
|
|
"homeTeam": {"situationDescriptions": ["PP"]},
|
|
"awayTeam": {"situationDescriptions": ["SH"]},
|
|
"timeRemaining": "1:30",
|
|
},
|
|
)
|
|
assert calculate_game_priority(with_pp) - calculate_game_priority(base) == 50
|
|
|
|
def test_pp_p1_adds_30(self, mocker):
|
|
mocker.patch(
|
|
"app.games.get_team_standings",
|
|
return_value={"league_sequence": 0, "league_l10_sequence": 0},
|
|
)
|
|
base = self._live_game(period=1, seconds_remaining=600)
|
|
with_pp = make_game(
|
|
game_state="LIVE",
|
|
period=1,
|
|
seconds_remaining=600,
|
|
situation={
|
|
"homeTeam": {"situationDescriptions": ["PP"]},
|
|
"awayTeam": {"situationDescriptions": ["SH"]},
|
|
"timeRemaining": "1:30",
|
|
},
|
|
)
|
|
assert calculate_game_priority(with_pp) - calculate_game_priority(base) == 30
|
|
|
|
def test_time_priority_increases_as_clock_runs(self, mocker):
|
|
mocker.patch(
|
|
"app.games.get_team_standings",
|
|
return_value={"league_sequence": 0, "league_l10_sequence": 0},
|
|
)
|
|
early = self._live_game(period=3, seconds_remaining=1100)
|
|
late = self._live_game(period=3, seconds_remaining=200)
|
|
assert calculate_game_priority(late) > calculate_game_priority(early)
|
|
|
|
|
|
class TestGetComebackBonus:
|
|
def setup_method(self):
|
|
app.games._score_cache.clear()
|
|
app.games._comeback_tracker.clear()
|
|
|
|
def test_returns_zero_on_first_call(self):
|
|
game = make_game(home_score=2, away_score=1)
|
|
assert get_comeback_bonus(game) == 0
|
|
|
|
def test_cache_populated_after_first_call(self):
|
|
game = make_game(home_score=2, away_score=1)
|
|
get_comeback_bonus(game)
|
|
assert ("Maple Leafs", "Bruins") in app.games._score_cache
|
|
|
|
def test_no_bonus_for_one_goal_swing(self):
|
|
# 1-goal swings are normal hockey, no bonus
|
|
app.games._score_cache[("Maple Leafs", "Bruins")] = (0, 1)
|
|
game = make_game(home_score=1, away_score=1, period=3)
|
|
assert get_comeback_bonus(game) == 0
|
|
|
|
def test_two_goal_recovery_in_p3(self):
|
|
# Was 0-2, now 2-2: recovery=2, base=60, period_mult=1.0, tie=30
|
|
app.games._score_cache[("Maple Leafs", "Bruins")] = (0, 2)
|
|
app.games._comeback_tracker[("Maple Leafs", "Bruins")] = 2
|
|
game = make_game(home_score=2, away_score=2, period=3)
|
|
assert get_comeback_bonus(game) == 90 # 60*1.0 + 30
|
|
|
|
def test_three_goal_recovery_in_p3(self):
|
|
# Was 0-3, now 3-3: recovery=3, base=120, period_mult=1.0, tie=30
|
|
app.games._score_cache[("Maple Leafs", "Bruins")] = (2, 3)
|
|
app.games._comeback_tracker[("Maple Leafs", "Bruins")] = 3
|
|
game = make_game(home_score=3, away_score=3, period=3)
|
|
assert get_comeback_bonus(game) == 150 # 120*1.0 + 30
|
|
|
|
def test_partial_recovery_in_p3(self):
|
|
# Was 0-3, now 2-3: recovery=2, base=60, period_mult=1.0, no tie
|
|
app.games._score_cache[("Maple Leafs", "Bruins")] = (1, 3)
|
|
app.games._comeback_tracker[("Maple Leafs", "Bruins")] = 3
|
|
game = make_game(home_score=2, away_score=3, period=3)
|
|
assert get_comeback_bonus(game) == 60 # 60*1.0
|
|
|
|
def test_bonus_persists_across_polls(self):
|
|
# Set up a 2-goal recovery, then call again — bonus stays
|
|
app.games._score_cache[("Maple Leafs", "Bruins")] = (0, 2)
|
|
app.games._comeback_tracker[("Maple Leafs", "Bruins")] = 2
|
|
game = make_game(home_score=2, away_score=2, period=3)
|
|
first = get_comeback_bonus(game)
|
|
second = get_comeback_bonus(game)
|
|
assert first == second == 90
|
|
|
|
def test_period_multiplier_p1_lower(self):
|
|
# P1 recovery is less dramatic: base=60, period_mult=0.6, tie=30
|
|
app.games._score_cache[("Maple Leafs", "Bruins")] = (0, 2)
|
|
app.games._comeback_tracker[("Maple Leafs", "Bruins")] = 2
|
|
game = make_game(home_score=2, away_score=2, period=1)
|
|
assert get_comeback_bonus(game) == 66 # int(60*0.6 + 30)
|
|
|
|
def test_ot_multiplier_higher(self):
|
|
# OT: base=60, period_mult=1.2, tie=30
|
|
app.games._score_cache[("Maple Leafs", "Bruins")] = (2, 2)
|
|
app.games._comeback_tracker[("Maple Leafs", "Bruins")] = 2
|
|
game = make_game(home_score=2, away_score=2, period=4)
|
|
assert get_comeback_bonus(game) == 102 # int(60*1.2 + 30)
|
|
|
|
def test_no_bonus_in_intermission(self):
|
|
app.games._score_cache[("Maple Leafs", "Bruins")] = (0, 2)
|
|
app.games._comeback_tracker[("Maple Leafs", "Bruins")] = 2
|
|
game = make_game(home_score=2, away_score=2, in_intermission=True)
|
|
assert get_comeback_bonus(game) == 0
|
|
|
|
def test_no_bonus_for_non_live_state(self):
|
|
app.games._score_cache[("Maple Leafs", "Bruins")] = (0, 3)
|
|
app.games._comeback_tracker[("Maple Leafs", "Bruins")] = 3
|
|
game = make_game(game_state="OFF", home_score=3, away_score=3)
|
|
assert get_comeback_bonus(game) == 0
|
|
|
|
def test_tracker_builds_max_deficit_over_time(self):
|
|
# Simulate progressive scoring: 0-1, 0-2, 1-2, 2-2
|
|
key = ("Maple Leafs", "Bruins")
|
|
get_comeback_bonus(make_game(home_score=0, away_score=1, period=1))
|
|
get_comeback_bonus(make_game(home_score=0, away_score=2, period=1))
|
|
get_comeback_bonus(make_game(home_score=1, away_score=2, period=2))
|
|
result = get_comeback_bonus(make_game(home_score=2, away_score=2, period=3))
|
|
assert app.games._comeback_tracker[key] == 2
|
|
assert result == 90 # 60*1.0 + 30
|
|
|
|
|
|
class TestCalculateGameImportance:
|
|
def _standings(
|
|
self,
|
|
league_seq=10,
|
|
l10_seq=10,
|
|
div="ATL",
|
|
conf="E",
|
|
gp=65,
|
|
wc=18,
|
|
):
|
|
return {
|
|
"league_sequence": league_seq,
|
|
"league_l10_sequence": l10_seq,
|
|
"division_abbrev": div,
|
|
"conference_abbrev": conf,
|
|
"games_played": gp,
|
|
"wildcard_sequence": wc,
|
|
}
|
|
|
|
def test_playoff_game_gets_fallback_importance(self):
|
|
game = make_game(game_type=3)
|
|
assert calculate_game_importance(game) == 100
|
|
|
|
def test_playoff_game7_cup_final_is_max(self):
|
|
game = make_game(
|
|
game_type=3,
|
|
series_status={"round": 4, "topSeedWins": 3, "bottomSeedWins": 3},
|
|
)
|
|
assert calculate_game_importance(game) == 200
|
|
|
|
def test_playoff_elimination_round1(self):
|
|
game = make_game(
|
|
game_type=3,
|
|
series_status={"round": 1, "topSeedWins": 3, "bottomSeedWins": 2},
|
|
)
|
|
assert calculate_game_importance(game) == 170
|
|
|
|
def test_playoff_game1_round1_lowest(self):
|
|
game = make_game(
|
|
game_type=3,
|
|
series_status={"round": 1, "topSeedWins": 0, "bottomSeedWins": 0},
|
|
)
|
|
assert calculate_game_importance(game) == 80
|
|
|
|
def test_playoff_later_rounds_more_important(self):
|
|
series = {"topSeedWins": 2, "bottomSeedWins": 2}
|
|
r1 = make_game(game_type=3, series_status={**series, "round": 1})
|
|
r3 = make_game(game_type=3, series_status={**series, "round": 3})
|
|
assert calculate_game_importance(r3) > calculate_game_importance(r1)
|
|
|
|
def test_returns_zero_for_final_game(self):
|
|
game = make_game(game_state="OFF")
|
|
assert calculate_game_importance(game) == 0
|
|
|
|
def test_near_zero_early_in_season(self, mocker):
|
|
mocker.patch(
|
|
"app.games.get_team_standings",
|
|
return_value=self._standings(gp=10, wc=18),
|
|
)
|
|
game = make_game(game_state="FUT")
|
|
assert calculate_game_importance(game) <= 10
|
|
|
|
def test_max_bonus_late_season_bubble_division_game(self, mocker):
|
|
mocker.patch(
|
|
"app.games.get_team_standings",
|
|
return_value=self._standings(gp=82, wc=18, div="ATL", conf="E"),
|
|
)
|
|
game = make_game(game_state="FUT")
|
|
assert calculate_game_importance(game) == 150
|
|
|
|
def test_same_division_beats_same_conference(self, mocker):
|
|
home_st = self._standings(gp=70, wc=18, div="ATL", conf="E")
|
|
away_st_same_div = self._standings(gp=70, wc=18, div="ATL", conf="E")
|
|
away_st_diff_div = self._standings(gp=70, wc=18, div="MET", conf="E")
|
|
|
|
mocker.patch(
|
|
"app.games.get_team_standings",
|
|
side_effect=[home_st, away_st_same_div],
|
|
)
|
|
result_div = calculate_game_importance(make_game(game_state="FUT"))
|
|
|
|
mocker.patch(
|
|
"app.games.get_team_standings",
|
|
side_effect=[home_st, away_st_diff_div],
|
|
)
|
|
result_conf = calculate_game_importance(make_game(game_state="FUT"))
|
|
|
|
assert result_div > result_conf
|
|
|
|
def test_same_conference_beats_different_conference(self, mocker):
|
|
home_st = self._standings(gp=70, wc=18, div="ATL", conf="E")
|
|
away_same_conf = self._standings(gp=70, wc=18, div="MET", conf="E")
|
|
away_diff_conf = self._standings(gp=70, wc=18, div="PAC", conf="W")
|
|
|
|
mocker.patch(
|
|
"app.games.get_team_standings",
|
|
side_effect=[home_st, away_same_conf],
|
|
)
|
|
result_same = calculate_game_importance(make_game(game_state="FUT"))
|
|
|
|
mocker.patch(
|
|
"app.games.get_team_standings",
|
|
side_effect=[home_st, away_diff_conf],
|
|
)
|
|
result_diff = calculate_game_importance(make_game(game_state="FUT"))
|
|
|
|
assert result_same > result_diff
|
|
|
|
def test_bubble_teams_beat_safely_in_teams(self, mocker):
|
|
mocker.patch(
|
|
"app.games.get_team_standings",
|
|
return_value=self._standings(gp=70, wc=18),
|
|
)
|
|
result_bubble = calculate_game_importance(make_game(game_state="FUT"))
|
|
|
|
mocker.patch(
|
|
"app.games.get_team_standings",
|
|
return_value=self._standings(gp=70, wc=5),
|
|
)
|
|
result_safe = calculate_game_importance(make_game(game_state="FUT"))
|
|
|
|
assert result_bubble > result_safe
|
|
|
|
def test_eliminated_teams_have_lowest_relevance(self, mocker):
|
|
mocker.patch(
|
|
"app.games.get_team_standings",
|
|
return_value=self._standings(gp=70, wc=30),
|
|
)
|
|
assert calculate_game_importance(make_game(game_state="FUT")) < 30
|
|
|
|
def test_result_is_non_negative_int(self, mocker):
|
|
mocker.patch(
|
|
"app.games.get_team_standings",
|
|
return_value=self._standings(gp=0, wc=32),
|
|
)
|
|
result = calculate_game_importance(make_game(game_state="FUT"))
|
|
assert isinstance(result, int)
|
|
assert result >= 0
|
|
|
|
def test_result_never_exceeds_150(self, mocker):
|
|
mocker.patch(
|
|
"app.games.get_team_standings",
|
|
return_value=self._standings(gp=82, wc=18, div="ATL", conf="E"),
|
|
)
|
|
assert calculate_game_importance(make_game(game_state="FUT")) <= 150
|