9 Commits

2 changed files with 32 additions and 10 deletions

View File

@@ -1,6 +1,14 @@
import sqlite3
from datetime import datetime, timedelta
def process_record(record):
if record == "N/A":
return "N/A"
else:
parts = record.split("-")
formatted_parts = [part.zfill(2) for part in parts]
return "-".join(formatted_parts)
def extract_game_info(scoreboard_data):
if not scoreboard_data:
return []
@@ -22,8 +30,8 @@ def extract_game_info(scoreboard_data):
"Intermission": game["clock"]["inIntermission"] if game_state == "LIVE" else "N/A",
"Priority": calculate_game_priority(game),
"Start Time": process_start_time(game),
"Home Record": game["homeTeam"]["record"] if game["gameState"] in ["PRE", "FUT"] else "N/A",
"Away Record": game["awayTeam"]["record"] if game["gameState"] in ["PRE", "FUT"] else "N/A",
"Home Record": process_record(game["homeTeam"]["record"]) if game["gameState"] in ["PRE", "FUT"] else "N/A",
"Away Record": process_record(game["awayTeam"]["record"]) if game["gameState"] in ["PRE", "FUT"] else "N/A",
"Home Shots": game["homeTeam"]["sog"] if game["gameState"] not in ["PRE", "FUT"] else 0,
"Away Shots": game["awayTeam"]["sog"] if game["gameState"] not in ["PRE", "FUT"] else 0,
"Home Power Play": get_power_play_info(game, game["homeTeam"]["name"]["default"]),
@@ -58,7 +66,11 @@ def process_time_remaining(game):
def process_start_time(game):
if game["gameState"] in ["PRE", "FUT"]:
utc_time = game["startTimeUTC"]
return utc_to_est_time(utc_time)
est_time = utc_to_est_time(utc_time)
# Check if the hour starts with a zero
if est_time.startswith("0"):
est_time = est_time[1:] # Drop the leading zero
return est_time
else:
return "N/A"
@@ -96,11 +108,11 @@ def calculate_game_priority(game):
away_total = away_team_standings["league_sequence"] + away_team_standings["league_l10_sequence"]
# Calculate the matchup adjustment factor
matchup_multiplier = {5: 1, 4: 1, 3: 1.25, 2: 1.50, 1: 2}.get(period)
matchup_multiplier = {5: 1, 4: 1, 3: 1.50, 2: 1.65, 1: 2}.get(period)
matchup_adjustment = (home_total + away_total) * matchup_multiplier
# Calculate the base priority based on period
base_priority = {5: 650, 4: 600, 3: 300, 2: 200}.get(period, 100)
base_priority = {5: 650, 4: 600, 3: 300, 2: 200}.get(period, 150)
# Adjust base priority based on score difference
score_differential_adjustment = 0
@@ -118,8 +130,18 @@ def calculate_game_priority(game):
base_priority -= score_differential_adjustment
# Adjust base priority based on certain conditions
if score_difference == 0 and period == 3 and time_remaining <= 600:
if period == 3 and time_remaining <= 720:
if score_difference == 0:
base_priority += 100
elif score_difference == 1:
base_priority += 60
if period == 3 and time_remaining <= 360:
if score_difference == 0:
base_priority += 50
elif score_difference == 1:
base_priority += 30
# Calculate time priority
time_multiplier = {4: 2, 3: 2, 2: 1.5}.get(period, 0.75)

View File

@@ -95,17 +95,17 @@ function updateGauge() {
var score = parseInt(gauge.getAttribute('data-score'));
// Clamp the score value between 0 and 700
score = Math.min(650, Math.max(0, score));
score = Math.min(700, Math.max(0, score));
// Calculate the gauge width as a percentage
var gaugeWidth = (score / 650) * 100;
var gaugeWidth = (score / 700) * 100;
// Set the width of the gauge
gauge.style.width = gaugeWidth + '%';
if (score <=300) {
gauge.style.backgroundColor = '#4A90E2'
} else if (score <= 500) {
} else if (score <= 550) {
gauge.style.backgroundColor = '#FF4500'
} else {
gauge.style.backgroundColor = '#FF0033'