josh
f652743333
feat: add intermission section separate from live games
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Games in intermission now appear in their own section between Live and
Scheduled. The section is hidden when no games are in intermission,
matching the behavior of the other section headings.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-03-29 19:50:47 -04:00
josh
429c42e7b0
fix: scale badges and hype label at desktop breakpoints
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Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-03-29 19:43:27 -04:00
josh
cf0dec3513
fix: scale section headings with desktop breakpoints
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Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-03-29 19:26:30 -04:00
josh
58c31d6766
feat: responsive desktop scaling for game cards
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Adds two desktop breakpoints (900px, 1400px) that progressively
increase card width (290→340→400px), logo size (40→48→56px), score
font size (1.6→1.9→2.2rem), and team name size. Adds max-width on
main to keep layout centred on ultra-wide screens.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-03-29 19:23:47 -04:00
josh
3d77c7cd5a
feat: PWA support with hockey puck icon
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Adds full PWA compliance: web app manifest, service worker with
cache-first static / network-first scoreboard strategy, and a
generated hockey puck icon (512, 192, 180, 32px) on the app's
dark navy background. Includes all required meta tags for iOS
standalone mode and a /favicon.ico route.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-03-29 19:04:33 -04:00
josh
8945b99782
feat: power play indicator with live countdown clock
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Shows a red pill below the team rows when a PP is active, displaying
the team on the power play and a ticking countdown. PP clock always
resyncs from the API (no local anchoring) since 2-minute penalties
are short enough that accuracy matters throughout. Removed the old
inline PP text from team rows.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-03-29 14:58:31 -04:00
josh
257e2151c8
fix: smooth intermission clock by preserving local anchor across renders
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Snapshot the locally-computed clock state before each re-render and
restore it afterwards, so the API response doesn't cause a visible
jump. Only resync to the API value in the final 60 seconds, where
accuracy matters.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-03-29 14:55:48 -04:00
josh
96529c4705
feat: smooth clock countdown for intermission and live play
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Store seconds + received-at timestamp on time badge. A 1s interval
decrements locally so the clock never stutters between API polls.
Drift-corrected: always computed from the anchored API value, not
accumulated ticks. Re-render on each API response reanchors to the
real value.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-03-29 14:51:05 -04:00
josh
62afc1001e
feat: amber top border for intermission games
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Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-03-29 14:10:02 -04:00
josh
56feb0a5f2
polish: improve game card aesthetics
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- larger scores (1.6rem), logos (40px), and card width (290px)
- green top border accent on live game cards
- section headings reduced to small muted caps
- more breathing room in team rows
- slightly larger card radius and gap
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-03-29 14:00:18 -04:00
josh
ed05d6adfc
refactor: replace shots bar with inline SOG on team rows
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Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-03-29 13:57:00 -04:00
josh
889f429dc6
feat: move shots bar between team rows for cleaner layout
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Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-03-29 13:53:40 -04:00
josh
1394b21fb3
fix: use monochromatic near-white and slate gray for shots bar
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Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-03-29 13:49:52 -04:00
josh
cb712245c2
fix: show shots bar during intermission
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Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-03-29 13:46:42 -04:00
josh
869a7a91b7
fix: use cyan and lime for shots bar
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Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-03-29 13:44:59 -04:00
josh
66fff68e6a
fix: use sky blue and pink for shots bar to improve contrast
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Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-03-29 13:42:41 -04:00
josh
bada8c0b7b
fix: use perceptually balanced colors for shots bar
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Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-03-29 13:40:59 -04:00
josh
9ad563ed3f
feat: add shots on goal bar to live game cards, clean up gitignore
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Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-03-29 13:19:59 -04:00
josh
da277e41a4
fix: center game boxes on page
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2026-03-29 09:48:47 -04:00
josh
d1d711828c
fix: center and resize page title and section headings
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2026-03-29 09:45:18 -04:00
josh
10d7cb9b02
refactor: rewrite UI with clean layout, fetch API, and proper card structure
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2026-03-29 09:41:34 -04:00
goddard
daabae1e49
fix: add shootout indicator
2024-02-25 01:17:04 -05:00
goddard
f059d4228b
fix: raise gauge ceiling to 700
2024-02-22 23:04:38 -05:00
goddard
3edb84c333
fix: change scale to 650 instead of 600
2024-02-22 01:16:31 -05:00
goddard
dfb86f6fd5
changes hype meter scale to 600 instead of 700
2024-02-22 00:14:14 -05:00
goddard
4da3c2dfdd
fix: live game adjustments
2024-02-21 23:42:41 -05:00
goddard
fe7449537b
fix: minor header adjustments
2024-02-21 18:34:26 -05:00
goddard
dd8d1ca12b
fix: adjust pre and final state
2024-02-21 01:30:00 -05:00
goddard
d285314a28
hotfix: define font size for more consistent look
2024-02-21 01:00:03 -05:00
goddard
53f0e69cc5
feature: adds hype meter to replace game score
2024-02-21 00:40:35 -05:00
goddard
31b4846287
fix: styles.css adjust live games
2024-02-20 22:09:45 -05:00
goddard
a329c2e8b2
fix: styles.css adjustments
2024-02-20 14:32:17 -05:00
goddard
24de212b98
remove unnecessary comments
2024-02-20 01:35:24 -05:00
goddard
6abcd2e448
fix: change spacing between rows
2024-02-20 01:27:19 -05:00
goddard
b3a09b27c0
fix: adjust game box spacing
2024-02-20 00:50:35 -05:00
goddard
8900bf0d14
fix: adjust sizing to fit space better
2024-02-20 00:47:29 -05:00
goddard
3d6afe0df3
fix: adjust styles
2024-02-20 00:41:49 -05:00
goddard
d4f5e4c991
fix: make elements more consistent across screen sizes
2024-02-19 21:57:02 -05:00
goddard
1fb7673aa4
fix: resize game boxes and space out
2024-02-19 19:10:56 -05:00
goddard
468a03e646
fix: live game state and time spacing and size
2024-02-19 16:20:21 -05:00
goddard
8611471360
fix: fixes checks for non live games
2024-02-19 03:49:02 -05:00
goddard
aae9ba4a27
refactor: changes entire project structure
2024-02-19 01:05:33 -05:00