feat: make scoreboard playoff-aware with banner, bracket, and series drill-down
Turn a regular-season-looking Tuesday into a full playoff experience: - Playoff banner with round + day + series + elimination counts, gold/silver Cup theme toggled by body.playoff-mode - Series context on each playoff card: round chip, series score, stake badges (GAME 7, CLINCHER, PIVOTAL), and one-line blurb - Game 7s pin to a new Spotlight section above Live - Playoff OT renders with SUDDEN DEATH badge and pulsing gold border - Client-side OT notifications via bell button in the banner - New /series/<id> drill-down with headline, next-game, and game-by-game history - New /bracket page: 7-column desktop grid, accordion on mobile - Day N banner count auto-anchors on first playoff scoreboard hit - SQLite cache for bracket + per-series schedules, stale-on-failure up to 24h Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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@@ -19,6 +19,8 @@ def make_game(
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game_type=2,
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situation=None,
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series_status=None,
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home_abbrev="TOR",
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away_abbrev="BOS",
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):
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clock = {
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"timeRemaining": f"{seconds_remaining // 60:02d}:{seconds_remaining % 60:02d}",
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@@ -33,6 +35,7 @@ def make_game(
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"clock": clock,
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"homeTeam": {
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"name": {"default": home_name},
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"abbrev": home_abbrev,
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"score": home_score,
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"sog": 15,
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"logo": "https://example.com/home.png",
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@@ -40,6 +43,7 @@ def make_game(
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},
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"awayTeam": {
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"name": {"default": away_name},
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"abbrev": away_abbrev,
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"score": away_score,
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"sog": 12,
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"logo": "https://example.com/away.png",
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@@ -52,6 +56,49 @@ def make_game(
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}
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def make_playoff_game(
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top_wins=0,
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bottom_wins=0,
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round_num=1,
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series_letter="A",
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top_abbrev="TOR",
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bottom_abbrev="BOS",
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top_is_home=True,
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game_state="LIVE",
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**kwargs,
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):
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"""Convenience wrapper around make_game for playoff fixtures.
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`top_is_home` controls which side of the matchup hosts this game, so tests
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for the blurb copy (leader vs. trailer names) don't have to juggle raw dicts.
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"""
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series_status = {
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"round": round_num,
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"topSeedWins": top_wins,
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"bottomSeedWins": bottom_wins,
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"seriesLetter": series_letter,
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"topSeedTeamAbbrev": top_abbrev,
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"bottomSeedTeamAbbrev": bottom_abbrev,
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}
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if top_is_home:
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home_abbrev, away_abbrev = top_abbrev, bottom_abbrev
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home_name, away_name = "Top Seeds", "Bottom Seeds"
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else:
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home_abbrev, away_abbrev = bottom_abbrev, top_abbrev
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home_name, away_name = "Bottom Seeds", "Top Seeds"
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return make_game(
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game_state=game_state,
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game_type=3,
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series_status=series_status,
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home_abbrev=kwargs.pop("home_abbrev", home_abbrev),
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away_abbrev=kwargs.pop("away_abbrev", away_abbrev),
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home_name=kwargs.pop("home_name", home_name),
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away_name=kwargs.pop("away_name", away_name),
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**kwargs,
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)
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LIVE_GAME = make_game()
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PRE_GAME = make_game(
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game_state="FUT", home_score=0, away_score=0, period=0, seconds_remaining=1200
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@@ -89,9 +136,11 @@ def flask_client(tmp_path, monkeypatch):
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# Patch module-level path constants so no reloads are needed
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import app.routes as routes
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import app.games as games
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import app.playoff_cache as playoff_cache
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monkeypatch.setattr(routes, "SCOREBOARD_DATA_FILE", str(scoreboard_file))
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monkeypatch.setattr(games, "DB_PATH", str(db_path))
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monkeypatch.setattr(playoff_cache, "DB_PATH", str(db_path))
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from app import app as flask_app
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