fix: don't label a FINAL playoff card as CLINCHER — those stakes belong to the next game
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seriesStatus updates with the just-played game's win, so once a card goes
FINAL the is_clincher / is_game7 / is_pivotal predicates point at the
upcoming game. Gate the stake badge, stake blurb, and elimination_count
tally on a non-FINAL gameState so a completed Game 3 that left the series
3-0 reads "Flyers lead 3-0" instead of "Flyers can close it out — Game 3."

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
2026-04-22 22:35:32 -04:00
parent c7ba334bb9
commit 4e5fab654d
2 changed files with 71 additions and 14 deletions
+27 -14
View File
@@ -112,15 +112,20 @@ def series_blurb(game):
g = _game_number(game, state)
leader_name = _leader_name(game, state)
trailer_name = _trailer_name(game, state)
is_final = game.get("gameState") in ("FINAL", "OFF")
if state["is_game7"]:
return "Win-or-go-home \u2014 Game 7."
if state["is_clincher"] and leader_name:
return f"{leader_name} can close it out \u2014 Game {g}."
if state["is_pivotal"]:
return f"Series tied 2\u20112 \u2014 pivotal Game {g}."
if state["is_opener"]:
return "Series opener"
# Stake / opener blurbs describe what's *about* to happen. For a FINAL card
# the seriesStatus already includes this game, so the stake really points at
# the next matchup \u2014 fall through to a generic series-score blurb instead.
if not is_final:
if state["is_game7"]:
return "Win-or-go-home \u2014 Game 7."
if state["is_clincher"] and leader_name:
return f"{leader_name} can close it out \u2014 Game {g}."
if state["is_pivotal"]:
return f"Series tied 2\u20112 \u2014 pivotal Game {g}."
if state["is_opener"]:
return "Series opener"
if leader_name and trailer_name:
return f"{leader_name} lead {state['hi']}\u2011{state['lo']}"
if state["hi"] == state["lo"]:
@@ -138,12 +143,16 @@ def series_badges(game):
)
badges.append(round_abbrev)
if state["is_game7"]:
badges.append("GAME 7")
elif state["is_clincher"]:
badges.append("CLINCHER")
elif state["is_pivotal"]:
badges.append("PIVOTAL")
# Stake badges describe the *upcoming* game. Once a game is FINAL the
# seriesStatus reflects post-game wins, so the predicate now points at the
# next card in the series — don't stamp it onto the one that's already done.
if game.get("gameState") not in ("FINAL", "OFF"):
if state["is_game7"]:
badges.append("GAME 7")
elif state["is_clincher"]:
badges.append("CLINCHER")
elif state["is_pivotal"]:
badges.append("PIVOTAL")
return badges
@@ -217,6 +226,10 @@ def today_meta(raw_games, now=None, day_n=None):
series_letters.add(letter)
state = series_state(ss)
max_round = max(max_round, state["round"])
# Only pending/live games can still become the clincher or Game 7
# today. Once a card is FINAL its seriesStatus points at the next game.
if g.get("gameState") in ("FINAL", "OFF"):
continue
if state["is_game7"]:
g7 += 1
elif state["is_clincher"]: