Initial Mist scaffold
Successor to the Josh Steam prototypes. Single-VM Docker Compose stack with
the load-bearing core/ logic ported from JoshSteam CDN with bug fixes.
Contents:
- backend/ FastAPI + Celery (same image, two entrypoints)
core/ hdiff, librsync, chain_replay, manifest, compression,
discord, steam, unrealpak, paths
api/ auth, catalog, admin, builds (skeletons) + downloads (real)
worker/ Celery factory replacing the missing prototype Tasks/__init__.py
db/ SQLAlchemy models + Alembic initial migration
- admin-web/ SvelteKit + Tailwind skeleton
- client/ Tauri 2 + Svelte skeleton (Mist placeholder UI)
- mistpipe/ click-based admin CLI with subcommand stubs
- docs/ ARCHITECTURE, DECISIONS (9 ADRs), RUNBOOK
- docker-compose.yml + dev overlay + .github/workflows
Bugs fixed during port:
- Routes/download.py:2 stray backslash on import line
- Utils/celery.py inspect.reserved() missing parens + double active() typo
- Hardcoded OneDrive/Desktop paths replaced with pydantic-settings config
- Discord webhook URL + RabbitMQ password moved to env vars
- Missing Tasks/__init__.py reconstructed as worker/__init__.py
Out of scope for this commit: route bodies, UI screens, mistpipe subcommand
bodies, real image builds.
This commit is contained in:
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# Mist client
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The Tauri-based desktop client for Mist. Rust shell, Svelte UI inside.
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## Dev quickstart
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```sh
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pnpm install
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pnpm tauri dev
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```
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Tauri builds a native installer per platform via `pnpm tauri build`. Initial target is Windows (friends are on Windows); macOS/Linux straightforward to add.
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## What goes here
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- **`src/`** — Svelte UI (browse store, install, update, launch screens)
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- **`src-tauri/`** — Rust shell, native commands, file-system integration
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## Patch application
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The two patch tools (`hpatchz` for direct updates, `rdiff` for indirect) are external binaries. The plan is to either:
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1. Port `apply_hdiff_patch` / `apply_librsync_patch` to Rust using `tauri::command` so the UI invokes them natively, or
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2. Bundle a small Python sidecar binary built with PyInstaller that the Tauri shell spawns for each patch op (uses the same `mist.core.hdiff` / `mist.core.librsync` modules as the backend worker, except this side only *applies*, not *generates*).
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Decision deferred to the implementation phase.
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<!doctype html>
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<html lang="en">
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<head>
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<meta charset="UTF-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<title>Mist</title>
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</head>
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<body>
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<div id="app"></div>
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<script type="module" src="/src/main.ts"></script>
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</body>
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</html>
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{
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"name": "mist-client",
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"version": "0.1.0",
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"private": true,
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"type": "module",
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"scripts": {
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"dev": "vite",
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"build": "vite build",
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"preview": "vite preview",
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"tauri": "tauri",
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"check": "svelte-check --tsconfig ./tsconfig.json"
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},
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"dependencies": {
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"@tauri-apps/api": "^2.1.0"
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},
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"devDependencies": {
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"@sveltejs/vite-plugin-svelte": "^4.0.0",
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"@tauri-apps/cli": "^2.1.0",
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"svelte": "^5.0.0",
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"svelte-check": "^4.0.0",
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"tslib": "^2.7.0",
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"typescript": "^5.6.0",
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"vite": "^5.4.0"
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}
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}
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[package]
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name = "mist-client"
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version = "0.1.0"
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description = "Mist desktop client"
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authors = ["Josh"]
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edition = "2021"
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[build-dependencies]
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tauri-build = { version = "2", features = [] }
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[dependencies]
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tauri = { version = "2", features = [] }
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serde = { version = "1", features = ["derive"] }
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serde_json = "1"
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[features]
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default = ["custom-protocol"]
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custom-protocol = ["tauri/custom-protocol"]
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fn main() {
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tauri_build::build()
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}
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// Prevents an extra console window on Windows in release.
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#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")]
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fn main() {
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tauri::Builder::default()
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// TODO: register #[tauri::command] handlers for:
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// - apply_hdiff_patch(old, patch, new) -> bool
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// - apply_librsync_patch(old, delta, new) -> bool
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// - generate_librsync_signature(file) -> Vec<u8>
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// - install_game(game_id, version) -> JobHandle
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// - launch_game(game_id) -> ()
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.run(tauri::generate_context!())
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.expect("error while running tauri application");
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}
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{
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"$schema": "https://schema.tauri.app/config/2",
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"productName": "Mist",
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"version": "0.1.0",
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"identifier": "app.mist.client",
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"build": {
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"beforeDevCommand": "npm run dev",
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"beforeBuildCommand": "npm run build",
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"devUrl": "http://localhost:1420",
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"frontendDist": "../dist"
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},
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"app": {
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"windows": [
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{
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"title": "Mist",
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"width": 1200,
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"height": 800,
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"minWidth": 900,
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"minHeight": 600
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}
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],
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"security": {
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"csp": null
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}
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},
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"bundle": {
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"active": true,
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"targets": "all",
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"icon": []
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}
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}
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<script lang="ts">
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// Mist client placeholder. Purple background is a nod to the original PyQt5 stub.
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let view = $state<'store' | 'library' | 'downloads'>('store');
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</script>
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<main>
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<header>
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<h1>Mist</h1>
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<nav>
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<button class:active={view === 'store'} onclick={() => (view = 'store')}>Store</button>
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<button class:active={view === 'library'} onclick={() => (view = 'library')}>Library</button>
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<button class:active={view === 'downloads'} onclick={() => (view = 'downloads')}>Downloads</button>
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</nav>
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</header>
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<section>
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{#if view === 'store'}
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<h2>Store</h2>
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<p class="muted">Browse games here. Skeleton — backend wiring TBD.</p>
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{:else if view === 'library'}
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<h2>Library</h2>
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<p class="muted">Your installed games will show up here.</p>
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{:else}
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<h2>Downloads</h2>
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<p class="muted">In-flight downloads and updates.</p>
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{/if}
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</section>
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</main>
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<style>
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:global(body) {
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margin: 0;
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background: #3a115e;
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color: #f0e6ff;
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font-family: system-ui, -apple-system, sans-serif;
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}
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main {
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min-height: 100vh;
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padding: 24px;
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}
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header {
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display: flex;
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align-items: center;
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gap: 32px;
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border-bottom: 1px solid #4e1f6d;
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padding-bottom: 16px;
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margin-bottom: 24px;
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}
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h1 {
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margin: 0;
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font-size: 1.5rem;
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letter-spacing: 0.02em;
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}
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nav {
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display: flex;
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gap: 8px;
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}
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nav button {
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background: #6b2e8d;
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color: white;
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border: 1px solid #4e1f6d;
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border-radius: 8px;
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padding: 8px 14px;
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cursor: pointer;
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font: inherit;
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}
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nav button:hover {
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background: #4e1f6d;
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}
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nav button.active {
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background: #3c184d;
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}
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h2 {
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font-weight: 500;
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}
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.muted {
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color: #b9a8d6;
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}
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</style>
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import { mount } from 'svelte';
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import App from './App.svelte';
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const app = mount(App, { target: document.getElementById('app')! });
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export default app;
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import { vitePreprocess } from '@sveltejs/vite-plugin-svelte';
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export default {
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preprocess: vitePreprocess()
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};
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{
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"compilerOptions": {
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"target": "ESNext",
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"useDefineForClassFields": true,
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"module": "ESNext",
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"resolveJsonModule": true,
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"allowJs": true,
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"checkJs": true,
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"isolatedModules": true,
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"moduleResolution": "bundler",
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"strict": true,
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"noImplicitAny": true,
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"esModuleInterop": true,
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"skipLibCheck": true,
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"forceConsistentCasingInFileNames": true,
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"types": ["svelte", "vite/client"]
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},
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"include": ["src/**/*.ts", "src/**/*.svelte"]
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}
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import { defineConfig } from 'vite';
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import { svelte } from '@sveltejs/vite-plugin-svelte';
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// https://vitejs.dev/config/
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export default defineConfig({
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plugins: [svelte()],
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clearScreen: false,
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server: {
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port: 1420,
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strictPort: true
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},
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envPrefix: ['VITE_', 'TAURI_'],
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build: {
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target: 'esnext'
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}
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});
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