Files
AIHostingTycoon/package.json
T
josh 102e05c8ba
Balance Check / balance-simulation (push) Failing after 11m32s
Balance Check / multi-run-balance (push) Failing after 23m46s
CI / build-and-push (push) Successful in 1m20s
Add game-simulation package with multi-run balance testing, fix stalled-pipeline trap
Adds a full simulation harness (game-simulation package) with greedy/random strategies,
36-metric diagnostics, multi-run orchestration via child processes, and a statistical
interpreter. Includes 2.3x engine performance optimizations (research bonus caching,
per-DC dirty tracking, reduced allocations in tick pipeline, single-pass loops).

Fixes a critical balance bug where training pipelines stalled on insufficient VRAM would
permanently block training slots — the engine never re-checked stalled pipelines, and the
greedy strategy didn't pre-check VRAM requirements. This caused 20-25% of seeds to get
stuck in Scale-up era. All three fixes (engine un-stalling, strategy VRAM pre-check,
stalled pipeline cancellation) bring pass rate from 75% to 100% across 20 random seeds.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-04-26 06:11:26 -04:00

22 lines
523 B
JSON

{
"name": "ai-tycoon",
"private": true,
"scripts": {
"dev": "turbo dev",
"build": "turbo build",
"typecheck": "turbo typecheck",
"lint": "turbo lint",
"clean": "turbo clean",
"simulate": "turbo simulate --filter=@ai-tycoon/game-simulation",
"simulate:ci": "pnpm --filter @ai-tycoon/game-simulation simulate:ci"
},
"devDependencies": {
"turbo": "^2.5.0",
"typescript": "^5.8.0"
},
"packageManager": "pnpm@10.33.0",
"pnpm": {
"onlyBuiltDependencies": ["esbuild"]
}
}