diff --git a/packages/game-engine/src/systems/infrastructureSystem.ts b/packages/game-engine/src/systems/infrastructureSystem.ts index 9b84950..52492eb 100644 --- a/packages/game-engine/src/systems/infrastructureSystem.ts +++ b/packages/game-engine/src/systems/infrastructureSystem.ts @@ -322,22 +322,8 @@ export function processInfrastructure(state: GameState): InfraTickResult { computeRacksOnline += racksJustOnlined; - if (racksFailedTesting > 0) { - const skuName = dc.rackSkuId ? RACK_SKU_CONFIGS[dc.rackSkuId].name : 'Unknown'; - notifications.push({ - title: 'Racks Failed Testing', - message: `${dc.name}: ${racksFailedTesting} ${skuName} rack${racksFailedTesting > 1 ? 's' : ''} failed QA — repair batch created.`, - type: 'warning', - }); - } - if (racksJustOnlined > 0 && updatedCohorts.filter(c => c.stage !== 'repair').length === 0) { - notifications.push({ - title: 'Deployment Complete', - message: `${dc.name}: all racks deployed and online!`, - type: 'success', - }); - } + // Production failures (statistical) if (computeRacksOnline > 0 && dc.rackSkuId) {